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Author Topic: P.N.:03 Mugen...  (Read 929 times)

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Offline Near

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P.N.:03 Mugen...
« on: August 21, 2009, 01:15:22 PM »
Hi guys, after V-Joe is completed i want start another W.I.P.... i have loved the PN03 game and i think Vanessa Shneider is a good new entry capcom. :)

Stance:


tell me what u think. the base is Kisarah Westfield.


Sorry for my poor english but i'm italian... :P




Offline Worksa8

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Re: P.N.:03 Mugen...
« Reply #1 on: August 21, 2009, 07:30:33 PM »
IS her leg made of water?
Other then that leg animation it looks great.
Also hope to see Joe releases soon, good work and keep it up!

Offline Izanagi

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Re: P.N.:03 Mugen...
« Reply #2 on: August 21, 2009, 08:29:16 PM »
It looks good, but it looks a bit flat Near, add some more shading.


Offline Near

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Re: P.N.:03 Mugen...
« Reply #3 on: August 22, 2009, 05:57:21 AM »
is just a try for now, the leg is lik that because like in the game i want to make a "rythm" effect. but i have to change some. :)

for joe i think we miss the voomerang and after we can release a beta.
Sorry for my poor english but i'm italian... :P




Offline Worksa8

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Re: P.N.:03 Mugen...
« Reply #4 on: August 22, 2009, 12:31:13 PM »
Great news, will be a cool addition to the mugen world.
As for the above character, I get that the leg is turning, but yeah you should fix up the animation on it...

Offline DizzyTheConquer

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Re: P.N.:03 Mugen...
« Reply #5 on: August 22, 2009, 01:46:38 PM »
Aww man, I see I have to make some room for my MvC3 Roster! It's worth it though! About the stance, her leg isn't really turning. Check the begining of the video to see what I'm talking about.


Offline Near

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Re: P.N.:03 Mugen...
« Reply #6 on: August 22, 2009, 07:10:33 PM »
some fix on the stance... making the leg more "tap-tap" and changed the hand.... later maybe i can add the poket on the belt.


Sorry for my poor english but i'm italian... :P




Offline Worksa8

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Re: P.N.:03 Mugen...
« Reply #7 on: August 22, 2009, 07:45:14 PM »
some fix on the stance... making the leg more "tap-tap" and changed the hand.... later maybe i can add the poket on the belt.




Much better, but her hips seem to stand still. I have an idea, try and stand up and mimic the characters motions, to see what on your body moves as you mimic her stance. I bet you can't do it without movin' your hips =P

Offline Near

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Re: P.N.:03 Mugen...
« Reply #8 on: August 23, 2009, 06:43:48 AM »
i think this char is going to be my death.... xD
Sorry for my poor english but i'm italian... :P




Offline Worksa8

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Re: P.N.:03 Mugen...
« Reply #9 on: August 23, 2009, 08:35:26 AM »
i think this char is going to be my death.... xD
Hehe, I wouldn't worry too much. Just add some movement to the ups, lower body, and left leg...
The animation is actually really good, just needs a bit more is all. Good luck!

Offline Near

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Re: P.N.:03 Mugen...
« Reply #10 on: August 23, 2009, 10:26:32 AM »
edited the hips...




now i'm working on the strong kick... is a lot of work sob... i think vanessa is become a 4 button char. if i working alone is much less work (but if some1 wanna help me is better.. :))


obviously after joe.. eheh
Sorry for my poor english but i'm italian... :P




Offline Worksa8

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Re: P.N.:03 Mugen...
« Reply #11 on: August 23, 2009, 11:23:06 AM »
The hips seem a bit out of rythem with the rest of her body, but it's coming along. The stance is the best animation to get down pat first, since it leads out to all other animations. Still, working from scratch is hard. I've been working on a certain project for about two months now, and I might be...10% finished xD

Offline Rygelseid

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Re: P.N.:03 Mugen...
« Reply #12 on: August 23, 2009, 10:55:43 PM »
very nice!
im very curious
to see how this
will play out
good luck

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