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Author Topic: Undefined command label: "highjump_f".  (Read 376 times)

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Offline ADSplay101

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Undefined command label: "highjump_f".
« on: July 15, 2009, 10:55:54 PM »
Ok idk why this happened but I loaded the files into Fighter Factory and I didnt see anything wrong or I didt get how to fix watever was wrong. So, does anyone know a soulution to this problem?


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Offline El Chupacabras

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Re: Undefined command label: "highjump_f".
« Reply #1 on: July 16, 2009, 10:53:32 AM »
In one of the states there's a command, "highjump_f", which hasn't been defined. You have to tell it what it means. At the beginning of the cmd you'll notice a bunch of other commands that have been defined.

Offline ADSplay101

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Re: Undefined command label: "highjump_f".
« Reply #2 on: July 16, 2009, 12:42:50 PM »
OK so how do I fix it, cuz I opened the file and everything seemed normal

[State 40, 2]
type = VarSet
triggerall = Time = 0
trigger1 = command = "holdfwd"&&command != "highjump"
trigger2 = command = "highjump"&&command = "highjump_f"
sysvar(1) = 1*sysvar(0)

this was copied from the area in the cns file where it was supposed to be messed up and I cant see anything wrong with it.
« Last Edit: July 16, 2009, 01:01:52 PM by azareal188 »
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Offline Spidermew

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Re: Undefined command label: "highjump_f".
« Reply #3 on: July 16, 2009, 01:11:58 PM »
OK so how do I fix it, cuz I opened the file and everything seemed normal

[State 40, 2]
type = VarSet
triggerall = Time = 0
trigger1 = command = "holdfwd"&&command != "highjump"
trigger2 = command = "highjump"&&command = "highjump_f"
sysvar(1) = 1*sysvar(0)

this was copied from the area in the cns file where it was supposed to be messed up and I cant see anything wrong with it.
Ok so the first trigger is high jump  and the second is high jump f
Well then that means you got to go up to the part of that section that lists what buttons are pressed for each of those commands, there probbaly is one for highjump but there might not be one for high jump f, that is what i think the problem is.

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