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Author Topic: Pregunta sobre configuracion de resolucion en mugen.  (Read 520 times)

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Offline Ohsky

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Pregunta sobre configuracion de resolucion en mugen.
« on: April 29, 2009, 10:19:21 AM »
Me compre un monitor nuevo de lcd por que el otro de tubo tenia la pantalla mu quemada de tanto uso. Este monitor que me he comprado es panoramico, de esos de 16:9 en vez del q tenia de 4:3.

La cuestion es que ahora al entrar al mugen pues el mugen se ajusta automaticamente a este tipo de pantalla de 16:9 y por lo tanto los personajes se ven aplastados, o ensanchados, como quiera pensarse.

Hay algo que se pueda hacer para solucionar esto y que el mugen se ejecute en modo 4:3 en esta pantalla panoramica?, por q vaya ful ver los personajes asi.


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Offline Fallen_Angel

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Re: Pregunta sobre configuracion de resolucion en mugen.
« Reply #1 on: April 29, 2009, 11:02:36 AM »
En la carpeta de data, abre el mugenc .cfg

y modifica esto

;-------------------------------------------------------
[Video Win]
 ;Enter the width and height of the resolution you want to set here.
 ;The optimal resolution is 320x240, but if your video card has problems
 ;You may want to try 320x240
Width  = 640
Height = 480


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Offline Ohsky

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Re: Pregunta sobre configuracion de resolucion en mugen.
« Reply #2 on: April 29, 2009, 02:53:49 PM »
así lo he tenido siempre, pero no cambia nada, el mugen entra y se adapta solo a la jodida resolucion extraña de 16:9  >:(

alguna otra ayuda mas efectiva por favor?¿.

Yo ahora mismo lo tengo asi y sigue pasando lo mismo

Quote
;-------------------------------------------------------
[Video Win]
 ;Enter the width and height of the resolution you want to set here.
 ;The optimal resolution is 320x240, but if your video card has problems
 ;You may want to try 640x480.
Width  =640
Height =480

 ;This is the color depth at which to run MUGEN. You should set it to
 ;16 bit color unless your video card has problems with it.
 ;16-fastest, 24,32-slower, 8-slowest/worst
Depth =16

 ;Set this parameter to 0 to disable screen stretching, and set it to 1 if
 ;you want to scale it up to fit the current resolution.
Stretch =0

 ;DirectX mode
 ;Choose from Hardware, Software, Windowed, Overlay, Safe and None
 ;Hardware and Software run in full-screen. Windowed and Overlay
 ;run in a window. The windowed modes require you to set Depth to
 ;whatever color depth you are using for you desktop. The best results
 ;are when you run in 16-bit color. There is no advantage to running
 ;in 32-bit color. If Hardware, Software and Windowed fail, try Safe.
 ;None uses GDI to draw, so it's very slow. Use None only if
 ;you cannot get anything else to work.
 ;Overlay is not supported by all video cards, but can be faster than
 ;Windowed if it works.
DXmode = software

 ;Set to 1 to enable vertical retrace synchronization. Do not enable
 ;if BlitMode = PageFlip.
VRetrace =1

 ;Drawing mode
 ;Choose from Normal and PageFlip
BlitMode =normal
DoubleRes=4

;-------------------------------------------------------
Open source Custom Sf3 Gouken sprites, in the open source section.



Offline Fallen_Angel

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Re: Pregunta sobre configuracion de resolucion en mugen.
« Reply #3 on: April 29, 2009, 03:01:10 PM »
cambialo a 320 x 240


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Offline Ohsky

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Re: Pregunta sobre configuracion de resolucion en mugen.
« Reply #4 on: April 29, 2009, 03:20:04 PM »
nada, nada funciona  8-}


alguien mas enterado sobre estos temas?

Post Merge: April 29, 2009, 03:59:07 PM
hare un copy paste en ingles de algo q creo q crea el problema por q lo hable con un amigo:

 "it seems not to solve because the monitor adjusts the resolution automatically to strecht the window no matter what so in fullscreen i see it always squashed and in windowed there seems not to be enough resolution configs available to make it look decent here.

i dont know if that is the problem but it seems to be and the monitor dont has any option to put it to be seen on 4:3, ARGGGG"
« Last Edit: April 29, 2009, 03:59:07 PM by Ohsky »
Open source Custom Sf3 Gouken sprites, in the open source section.



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