cns
;Walk
[Statedef 20]
type = S
physics = S
anim = 20
[State 20, 1]
type = VelSet
trigger1 = 1
x = const(velocity.run.fwd.x)
[State 20, assert]
type = AssertSpecial
trigger1 = command = "holdfwd"
flag = nowalk
[State 20, 2]
type = ChangeState
trigger1 = command != "holdfwd"
value = 0
cant get walk to work
cmd
;Fwd
[State -1, Fwd]
type = ChangeState
value = 20
trigger1 = command = "holdfwd"
trigger1 = statetype = S
trigger1 = ctrl