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Author Topic: Remapping Buttons  (Read 1286 times)

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Offline Violent Ken Masters

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Remapping Buttons
« on: August 19, 2007, 04:49:23 AM »
;I was messing around with TonyADV, Pizzaman's Ash and I noticed when you use the punch attack button, he does ;a kick attack, when you use the kick button, he does a punch.

;Now we all know you can go into the cmd, change every single move over and over. But isn't that tedious? I ;thought there has to be a easier way. Well there is. You just go into the cmd with fighterfactory put this code ;somewhere at the top and wala. Button's are changable

[Remap]
x = a;x
y = b;y
z = c;z
a = x;a
b = y;b
c = z;c
s = s

;This makes your character switch buttons so light punch gets switched with light kick, medium punch gets switched ;with medium kick etc., this is really good for creations that for some odd reason already have their kicks and their ;punches switched.
;I just switched abc with xyz but you can switch them to your liking, whatever makes you feel comfortable.



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