Infinity MUGEN Team

IMT Main => M.U.G.E.N Releases => Topic started by: -Whiplash- on July 13, 2013, 06:50:05 PM

Title: Onomatopoeia (batman Villian) [Beta]
Post by: -Whiplash- on July 13, 2013, 06:50:05 PM
Here's the public beta for Onomatopoeia. Please note that he does not have an AI yet. I recommend that you not mention anything AI related in this thread if you cherish your life. I know an AI would be nice but I don't have time for it yet so please just have fun playing as him instead of against him. This should end up being one of the best made comic mugen characters once it's finished so enjoy this beta in the mean time.

(http://4put.ru/pictures/max/654/2009806.jpg)
(http://i1127.photobucket.com/albums/l629/DopeKing05/OnoBeta1_zpsa5fffbd6.png)

Download
http://crusadercast.com/downloads/?sa=view;down=396 (http://crusadercast.com/downloads/?sa=view;down=396)

My character is finally out! please try him, I worked hard on his sprites.

Download
http://www.sendspace.com/file/uobqe9 (http://www.sendspace.com/file/uobqe9)
or
http://crusadercast.com/downloads/?sa=view;down=396 (http://crusadercast.com/downloads/?sa=view;down=396)

AI patch by efrencortes
http://www.sendspace.com/file/78lx6a (http://www.sendspace.com/file/78lx6a)
Title: Re: Onomatopoeia (batman Villian) [Beta]
Post by: SideburnGuru on July 13, 2013, 08:03:19 PM
This is actually really cool. Pretty sure most people don't even remember the character. Never thought I'd see him in Mugen.

Great job.  =D>
Title: Re: Onomatopoeia (batman Villian) [Beta]
Post by: Kazander13 on July 17, 2013, 05:17:56 PM
Fanfreakingtastic!  First off I have to mention the game play.  In terms of combos, he is smooth as silk.  I was able to pull off some flashy stuff on this guy with only a few minutes practice.  His interoperability on the double gunshots makes for some unique set ups and finishers.  Great job on the art and sound as well.  There are major bonuses for actually seeing the slide kick back on a gun as well.  Beta feedback is below:

-(Light punch and light kick) While they chain and act normally in most situations, they both have devastating corner juggle potential.  Light kick beats out light punch but only by a bit.  Example:  From crouch, x>y>z>Up>x>y>a>a>a..... I can get close to a half a life bar with this.  I would recommend a limit on their use in a single juggle.

-(Jumping Light Kick/Jumping Light Punch)  I can only reproduce this about 70% of the time, but a descending light kick/punch into a crouching heavy kick becomes unguardable, probably due to the lnegth of the stun vs the recovery time of the moves.

-No throw:  Assuming that's a beta thing.

-Violent Rush:  This move, while cool was just not worth using to me due to the damage.  It only deals 60 more damage than Bullet Barrage and since startups aren't an issue due to his comboability and stun capability it comes down to power usage. Also, with the issue with Bullet Barrage I list below, there's not much incentive to use this over his other options.

-Bullet Barrage:  The recovery at the end of the animation allows you to chain this move into itself if you time it right on the last frame. Requires just frame timing, but you can get both moves in and without damage dampening.  Could be fixed by adding a knockdown at the end or by increasing the recovery of Ono.

Seriously, great work on this guy.  You guys churned out a hell of a beta so I'll be looking forward to the final release.


Title: Re: Onomatopoeia (batman Villian) [Beta]
Post by: I-Skorp-I on July 17, 2013, 05:44:51 PM
If you wanna be technical he is Green Arrows Villain one of the main villains actually and i must say VERY nice job on this char so far..i just wish he had a D@MN A.I. sheesh lol
Title: Re: Onomatopoeia (batman Villian) [Beta]
Post by: Tha Lando ( Le CROM ) on July 17, 2013, 06:25:38 PM
Sup Whiplash bro! yo i really like this guy man! i actually liked him when you was spriting him! lol. yo he def is smooth and really good combos i got to pull of with him and chain them into supers at times too. You get that Ai into the guy when yall do.. he will be beast mode! Lookin totally forward to the update of him man. great job bro to you and the coder! :thumbsup:
Title: Re: Onomatopoeia (batman Villian) [Beta]
Post by: Rage on July 17, 2013, 08:57:17 PM
what no video?  :(
Title: Re: Onomatopoeia (batman Villian) [Beta]
Post by: -Whiplash- on August 01, 2013, 04:27:48 AM
efrencortes made an AI patch for this character. I did not have anything to do with this so the AI doesn't play like the final release version will but it should do just fine for anyone that wants Onomatopoeia to do a little more fighting than his AI-less version did. Thanks efrencortes.

He's got AI now. Check the first post.

AI patch is in the first post for anyone that's interested.

what no video?  :(

Sorry, no video. I was gonna make one, but now A bone in my hand is broken and I can't play MUGEN. sorry. Maybe later. though I don't see why you don't download him and check him out for yourself.
Title: Re: Onomatopoeia (batman Villian) [Beta]
Post by: lucaster on October 21, 2013, 05:32:37 AM
AI patch by efrencortes
http://www.sendspace.com/file/78lx6a (http://www.sendspace.com/file/78lx6a)

Hello,
The link for the patch is down?
Could someone body share the AI, please ?
Title: Re: Onomatopoeia (batman Villian) [Beta]
Post by: -Whiplash- on October 21, 2013, 05:41:11 AM
Here's a link to the Character with the AI Patch:

http://www.mediafire.com/download/dnbgpffu5u4tpm9/Onomatopoeia.zip (http://www.mediafire.com/download/dnbgpffu5u4tpm9/Onomatopoeia.zip)
Title: Re: Onomatopoeia (batman Villian) [Beta]
Post by: lucaster on October 21, 2013, 05:47:49 AM
Thanks a lot Whiplash !!!
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