Infinity MUGEN Team
IMT Main => M.U.G.E.N Help => Topic started by: Sgt Hartsock on August 21, 2007, 10:29:34 PM
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Folks
I'm having a problem with the "Super Street Fighter II: Grand Master Challenge" screenpack
(http://muga-muchu.hp.infoseek.co.jp/gazo/SSF2X/ssf2x0.gif)
and I want to know as to how the person got the text to be the correct size
(http://muga-muchu.hp.infoseek.co.jp/gazo/SSF2X/ssf2x04.gif)
because I have a problem...I need help understanding as to why the text is ovesized
(http://img528.imageshack.us/img528/9040/wtfkv7.png)
how do I fix it, and how do I adjust the screenpack capacity, more than this?
(http://muga-muchu.hp.infoseek.co.jp/gazo/SSF2X/ssf2x03.gif)
I can't read the file because it's in japanese or whatever
also, where are the graphics for this pack? I want to delete the boxes behind the big portraits
Ideas?
-Sgt
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try going into mugen.cfg in notepad...
go to DoubleRes = whatever the number it is.....
make it:
DoubleRes = 4
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and what'll that do? also, any idea where I can find the graphics in this screenpack?
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and what'll that do? also, any idea where I can find the graphics in this screenpack?
well....there are elements of a lifebar that needs DoubleRes = 4
just try it....
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I'll definitely try it
and where do you think I can find the graphics of the pack? I want to see if I can delete the portrait pixels that're comprised of small pixels lined up like a checker board
also, won't changing the config file affect the other screen packs, etc?
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I'll definitely try it
and where do you think I can find the graphics of the pack? I want to see if I can delete the portrait pixels that're comprised of small pixels lined up like a checker board
also, won't changing the config file affect the other screen packs, etc?
open the system.sff file in fighter factory.
and save the sprites.
not by much.....