Infinity MUGEN Team

IMT Discussions => General Discussion => Topic started by: BigJ on August 19, 2007, 11:12:58 PM

Title: Ranma 1/2 for the SNES (the lol american version)
Post by: BigJ on August 19, 2007, 11:12:58 PM
Did you know that instead of releasing Ranma 1/2 in america, they completely changed it and released Street combat instead...

(http://i131.photobucket.com/albums/p297/8iggie2/Street_Combat_title.gif)

(http://i131.photobucket.com/albums/p297/8iggie2/GIJim.gif) (http://i131.photobucket.com/albums/p297/8iggie2/Helmut.gif)
(http://i131.photobucket.com/albums/p297/8iggie2/Lita.gif) (http://i131.photobucket.com/albums/p297/8iggie2/CJ.gif)
(http://i131.photobucket.com/albums/p297/8iggie2/Yaay.gif) (http://i131.photobucket.com/albums/p297/8iggie2/Dud_Moore.gif)

(http://i131.photobucket.com/albums/p297/8iggie2/YO.png)

You played as only 1 char in arcade mode with the ability to switch between armored mode and normal mode before rounds so once you beat the game... I've never played Ranma so I have yet to see the differences. All I know is that this game is pretty bad.

The character changes
Armored Steven = Ranma Saotome
Steven = Ranma Chan
Tyrone = Genma Saotome
Dozo the clown = Kodachi Kunou
G.I. Jim = Tatewaki Kunou
Helmut = Kouchou
Lita = Shampoo
C.J. = Ryouga Hibiki

Weird, huh?

The funny thing is though, I own this game and played the crap out of it as a kid lol...

Because of that, I'm currently converting my favorite stages from that game.
(http://i131.photobucket.com/albums/p297/8iggie2/OTT.png)

(http://i131.photobucket.com/albums/p297/8iggie2/TH.png)
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