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Author Topic: Ultimate Ryu (alpha build 2.1)  (Read 1258 times)

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Offline ELECTRO

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Ultimate Ryu (alpha build 2.1)
« on: August 17, 2015, 01:23:55 PM »
I have enough finished on Ryu that I think he's worth taking a look at.

Linkhttp://electroslair.blogspot.com/




--------Finisher--------------

Defeat opponent with a standing medium kick


------Hyper Combos---------

Hyper Hadoken : D, DF, F & any two punch buttons. (level 1 power)

Hyper Hurricane Kick : D, DB, B any two kick bottons.  (level 1 power & can be done in air)

Ultimate Dragon Punch : F, D, DF any two Punch buttons (level 2 power)

;vvvvvvvv Evil Ryu vvvvvvvvv

Messatsu-Goshoryu : D, DF, F any two kick buttons (level 2 power)

Shun Goku Satsu : lp, lp, F, lk, hp  (level 3 power)

------Special Moves--------

Dragon Punch : F, D, DF, punch

Hadoken : D, DF, F, punch

Flaming Hadoken : B, DB, D, DF, F, punch

Hurricane kick : D, DB, B, kick

;vvvvvvvv Evil Ryu vvvvvvvvv

Axe Kick : B, DB, D, DF, F, punch 
(Does extra damage against opponents in the air. Also creates a small shockwave around ryu's feet for low damage.)

Teleport : F, D, DF & two punch or kick buttons together
         : B, D, DB & two punch or kick buttons together
« Last Edit: November 15, 2016, 11:52:41 AM by Acey »



Offline Laforga

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Re: Ultimate Ryu (alpha build 2.0)
« Reply #1 on: August 18, 2015, 11:32:23 AM »
Amazing job, congratulations! Truly inspiring

Offline ELECTRO

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Re: Ultimate Ryu (alpha build 2.0)
« Reply #2 on: August 18, 2015, 12:21:05 PM »
Thanks Laforga! Trying my best & i'm fairly happy with him so far. Still a long way to go before he's were I really want him to be.

Offline ELECTRO

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Re: Ultimate Ryu (alpha build 2.0)
« Reply #3 on: August 18, 2015, 10:59:47 PM »
Update available. So here's what's up :

Added new medium fireball sprites to normal fireball.
Added Air Throw (holdforward + Hard Punch)
Tweaks to sprites to fit the palette. Some sprites, like for the finisher, are still messed up.
Fixed Pausetime error  (Thanks to Borewood2013 for the fix)
Removed shadows from fireballs.
Rumble now stops when canceling Evil Ryu's intro.
Fixed Hypers giving back energy.
Added AssertSpecial with NoFG, NoMusic and NoBarDisplay to Shun Goku Satsu.
Other tweaks I can't really remember.
Added missing Hyper command to read me.

Offline Cayne

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Re: Ultimate Ryu (alpha build 2.1)
« Reply #4 on: August 01, 2016, 07:05:52 PM »
The intro with Ryu taking all the knock off characters out was truly eppppppppppiiiiiiiiiiiiiiiccccccccccccccccc >:(
We go beast on the mugen streets. Check out our freestyle sessions: Betray Cain@youtube.com

Tags: Ryu 
 


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