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Author Topic: Bug Reports  (Read 10386 times)

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Offline Beximus

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Re: Bug Reports
« Reply #50 on: April 06, 2016, 10:29:05 PM »
There's 2 bugs that shouldn'tve happened:
1.
Why, in the name of lord, Q can't regenerate his health bar when his red bar is gone immediately after backing out and then is says "Assist Ok!"? Most characters can regenerate their health bar while there's a red bar to recover, but why Q? He needs to be fixed.

2.
Why Vega can't perform any punches or kicks, or even any special attacks when in flight mode? I found that out by accident, and he needs have them when in flight mode. Can't go without 'em.

I can almost feel the spray.

any bug shouldn't have happened.  While i am grateful that bugs get reported so i can fix them, I'd like you to try not being so over dramatic about it.

Offline S.Evil

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Re: Bug Reports
« Reply #51 on: April 09, 2016, 01:58:33 PM »
I found a bug accidentally.

- I was playing with Devilotte and Michelle.
When I did a "DHC".
In that order (Firebird> Tera Beam> Sting of Ares)
And Michelle it traverses the ground. (It was not the stage "Forgotten Sanctuary")

(click to show/hide)

- When does the "TRIPLE HEAVEN'S CROSS." Tiffany and make a "DHC"
Well, it bug with Roy and Boman.

(click to show/hide)

- Q, not one who loses his red bar when out of the battle, Hugo also loses after "Assist Ok"

| This just a note |

-Mika, not connect your throws "Rainbow Heli", "Passion Throw" and
"Day Dream headlock" combos.. if make them miss the opponent.
Okay if it is intentional.


 :Terry

Offline Beximus

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Re: Bug Reports
« Reply #52 on: April 09, 2016, 08:59:49 PM »
Thanks, I added these to the fixes.

Offline S.Evil

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Re: Bug Reports
« Reply #53 on: April 16, 2016, 10:10:02 PM »
 :6 Jin, when you're with your partner, make a "Aerial Rave" ending with HK then immediately "V. Air Raid".
If hits Jin opponent does not come out of the screen.
Is bug. He does not go out, not even hit the opponent.
This only happens when it is "Partner" and do "HK to V. Air Raid"
It does not happen when it is starting character or make "MP or MK before V. Air Raid.

Note: I do not know, other character also has this bug.

I discovered this by doing this combo

(click to show/hide)

 :6 "Assist Y" Jill really no cure red life.

 :6 The characters lose their red life when making the "Variable Counter".

 :6 If Rose, reflect the attack HK and HP of Devilotte.
It is not reflected instead it creates Devilotte clones.

 :6 Devilotte  (:6 + MK), it does not attack.
« Last Edit: April 17, 2016, 08:10:52 PM by S.Evil »

Offline Gladiacloud

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Re: Bug Reports
« Reply #54 on: April 17, 2016, 07:48:35 AM »
I have a couple of bug reports. Fortunately they only concern a delay in a couple of effects:

1) Captain Commando's Captain Storm: the explosion that appears behind Captain Commando should be appear when the opponent falls on the ground.

2) Michelle Heart's Sting of Ares: you should change the Animelem  for the "Power-up appearing" effect, it appears while Michelle Heart is dragging the opponent.

Offline jwilliams08

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Re: Bug Reports
« Reply #55 on: April 17, 2016, 04:28:44 PM »
One last bug report before the last 3.0 update:
Deviolette's Air Z is an infinite which functions similarly to the infinite Buletta had in older versions.
Also a variety of air combos can be infinites against Hugo if you're lucky with his armor.
« Last Edit: April 17, 2016, 04:35:23 PM by jwilliams08 »

Offline Beximus

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Re: Bug Reports
« Reply #56 on: April 18, 2016, 08:43:57 PM »
thanks guys i'll adress these issues for the next update

Offline S.Evil

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Re: Bug Reports
« Reply #57 on: April 29, 2016, 10:09:09 PM »
"Super Sand Splash" is acting a little strange doing more hits and staying for a longer time as well. But that only happens on stage "Alien Temple"

(click to show/hide)

Offline Beximus

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Re: Bug Reports
« Reply #58 on: May 01, 2016, 07:12:19 AM »
Thank you,  It's been fixed.  i'll have an update soon.

Offline Uche_of_IMT

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Re: Bug Reports
« Reply #59 on: May 03, 2016, 02:46:12 PM »
Will the problems in "Watch" mode ever be fixed?
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline S.Evil

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Re: Bug Reports
« Reply #60 on: May 03, 2016, 02:57:41 PM »
I know that you are focused on the online version.
and I saw that it did update for Ryu.
But he's with bug in victories poses.
You hear hits effect and looks like another Ryu make a different office from time to time.
or the time it passes quickly from one side to another.
Well, that's visual bug, do not think a serious problem.
so I guess I do not need an update for now.  :)
Good luck with online version   :thumbsup:

(click to show/hide)

Offline Beximus

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Re: Bug Reports
« Reply #61 on: May 03, 2016, 05:04:56 PM »
Will the problems in "Watch" mode ever be fixed?



Sorry, i'll fix it soon.

I know that you are focused on the online version.
and I saw that it did update for Ryu.
But he's with bug in victories poses.
You hear hits effect and looks like another Ryu make a different office from time to time.
or the time it passes quickly from one side to another.
Well, that's visual bug, do not think a serious problem.
so I guess I do not need an update for now.  :)
Good luck with online version   :thumbsup:

(click to show/hide)

I'll make an update to address that issue and post here when it's available.

I can't remember which character i took that winpose code from.  Probably Karin.  She's the base for all 1-2-3 characters

Offline jwilliams08

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Re: Bug Reports
« Reply #62 on: May 04, 2016, 10:35:31 PM »
If you DHC from Captain Commando's QCF, 2 Kicks hyper during the 10th hit, the opponent sinks into the ground for a moment.
Also I can't seem to activate Megaman and Roll's Special Partner Hyper.
« Last Edit: May 04, 2016, 10:54:31 PM by jwilliams08 »

Offline DizzyTheConquer

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Re: Bug Reports
« Reply #63 on: June 16, 2016, 09:25:03 PM »
All characters with super armor has a bug; when they get one hit when they life is low, they just stand idle while the character does their win pose.

Offline Ross

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Re: Bug Reports
« Reply #64 on: October 23, 2016, 06:20:51 PM »

Rose Corner Infinite, might be possible with Morrigan aswell.

Offline Beximus

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Re: Bug Reports
« Reply #65 on: October 24, 2016, 05:37:52 PM »
Thanks, I'll tweak her hitstuns

Offline S.Evil

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Re: Bug Reports
« Reply #66 on: October 31, 2016, 03:47:36 PM »
I found a bugs
When you are using "Apples For You" and "Beautiful Memory" in a Assist.

With "Apples For You" hits the assist. Bulleta teleports to main fighter.
And you can not defend. After the assist is paralyzed on the floor. But back to normal when it is struck.

(click to show/hide)

With "Beautiful Memory" hits the assist, the final blow when bulleta plays the opponent in the pool of tears. It crosses the floor and gets stuck there.

(click to show/hide)

When R. Mika does "Day Dream headlock" in Lilith.
She gets stuck on the floor.

(click to show/hide)
« Last Edit: November 05, 2016, 06:39:45 PM by S.Evil »

Offline Beximus

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Re: Bug Reports
« Reply #67 on: November 23, 2016, 02:56:49 AM »
Thanks for the information im adding it to my bug list

Offline Morrigan

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Re: Bug Reports
« Reply #68 on: November 29, 2016, 06:47:43 PM »
Hi Guys I am new at all this I just downloaded the demo for the game and I can't play it everytime I select the chars the assist screen apears with two chars that I did not selected and the AI is does not select the assist then I can't proced to the battle.
Can you guys help me out?
PS: I also don't know how to upload pictures so I can't upload the one I have :(
Thanks!

Offline Morrigan

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Re: Bug Reports
« Reply #69 on: November 29, 2016, 07:25:59 PM »
Sorry guysI just found that I selected the wrong game mode :)

Offline S.Evil

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Re: Bug Reports
« Reply #70 on: December 03, 2016, 08:10:43 PM »
I found some more bugs

When Morrigan does "DHC" after partner with "Silhouette Blade".
Lilith appears using "Merry Turn" and then turns "Morrigan Clone". That stands on screen

(click to show/hide)

With Lilith to make a "DHC" with air version of "Luminous Illusion".
Morrigan does not disappear and the opponent is thrown up and falls into the floor.

(click to show/hide)

The characters lose their red bar when performing "Variable Counter".

Rose creates clones while reflecting projections of another Rose, Roll, Rockman.
PS: Rockman clones appears behind Rose.


Sorry if you do not understand, I use a translator. It does not translate perfectly.
« Last Edit: December 05, 2016, 02:51:49 PM by S.Evil »

Offline Beximus

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Re: Bug Reports
« Reply #71 on: December 07, 2016, 03:06:08 AM »
Thank you I'll have these fixed in the next release

Offline SpaceGod

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Re: Bug Reports
« Reply #72 on: January 17, 2017, 05:05:47 PM »
Chun Li air dash needs to be fixed she can to a instant air dash she basically can do a instant overhead using it.

also this isnt really a bug but i feel like this game would be a better if it was a 3 button attack game with a partner button being the striker and the tag button in one or make the striker command a two button command because 7 buttons is really unnatural .

Offline AensleigheR

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Re: Bug Reports
« Reply #73 on: February 26, 2017, 12:13:21 PM »
sorry for being out of the topic but, does any one know where beximus is posting any updated on the new demo? it's has been so long since we got a new vid / pic and i wanted to be updated. if any one could give me a link to it, i would gladly appreciate.  :thumbsup:

Offline tehdevil

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Re: Bug Reports
« Reply #74 on: March 08, 2017, 04:43:41 AM »
I was testing Gouki out, I notice that he can't normal throw his opponent backward but only forward when using the medium and strong punch.
- I can't perform his normal throw using the kick's attack.
- When I execute his forward medium kick attack, I can hear a whiff sound, but Gouki did not do any attack.
- He can perform his Gou Shoryuken and Hyakki Shuu, but they weren't listed in the movelist.
- Shun Goku Satsu: When grabbing his opponent, it doesn't have grabbing sound

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