Infinity MUGEN Team
IMT Main => M.U.G.E.N Releases => Topic started by: ELECTRO on August 17, 2015, 01:23:55 PM
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I have enough finished on Ryu that I think he's worth taking a look at.
Link : http://electroslair.blogspot.com/ (http://electroslair.blogspot.com/)
--------Finisher--------------
Defeat opponent with a standing medium kick
------Hyper Combos---------
Hyper Hadoken : D, DF, F & any two punch buttons. (level 1 power)
Hyper Hurricane Kick : D, DB, B any two kick bottons. (level 1 power & can be done in air)
Ultimate Dragon Punch : F, D, DF any two Punch buttons (level 2 power)
;vvvvvvvv Evil Ryu vvvvvvvvv
Messatsu-Goshoryu : D, DF, F any two kick buttons (level 2 power)
Shun Goku Satsu : lp, lp, F, lk, hp (level 3 power)
------Special Moves--------
Dragon Punch : F, D, DF, punch
Hadoken : D, DF, F, punch
Flaming Hadoken : B, DB, D, DF, F, punch
Hurricane kick : D, DB, B, kick
;vvvvvvvv Evil Ryu vvvvvvvvv
Axe Kick : B, DB, D, DF, F, punch
(Does extra damage against opponents in the air. Also creates a small shockwave around ryu's feet for low damage.)
Teleport : F, D, DF & two punch or kick buttons together
: B, D, DB & two punch or kick buttons together
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Amazing job, congratulations! Truly inspiring
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Thanks Laforga! Trying my best & i'm fairly happy with him so far. Still a long way to go before he's were I really want him to be.
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Update available. So here's what's up :
Added new medium fireball sprites to normal fireball.
Added Air Throw (holdforward + Hard Punch)
Tweaks to sprites to fit the palette. Some sprites, like for the finisher, are still messed up.
Fixed Pausetime error (Thanks to Borewood2013 for the fix)
Removed shadows from fireballs.
Rumble now stops when canceling Evil Ryu's intro.
Fixed Hypers giving back energy.
Added AssertSpecial with NoFG, NoMusic and NoBarDisplay to Shun Goku Satsu.
Other tweaks I can't really remember.
Added missing Hyper command to read me.
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The intro with Ryu taking all the knock off characters out was truly eppppppppppiiiiiiiiiiiiiiiccccccccccccccccc >:(