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Author Topic: AntMan 0.8  (Read 5008 times)

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Offline Arkady

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Re: AntMan 0.8
« Reply #25 on: April 20, 2013, 06:26:55 PM »
thanks hyper, look into characters that are not capcom related especially, please

Offline Darkflare

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Re: AntMan 0.8
« Reply #26 on: April 20, 2013, 06:43:53 PM »
The thing about Anim 9999 is that it's not even a required anim and it's not exactly an anim that is used very often.

In fact, KFM doesn't even have it in his anim file.

Offline HyperVoiceActing

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Re: AntMan 0.8
« Reply #27 on: April 20, 2013, 06:56:45 PM »
Outside of the fact that the opponents still grow back before the ants get them, the stuff that happens varies on who Hank's fighting.

I think someone over at MFG made a post showing it messing up with different characters (though let's not rule out that MAYBE those characters are bugged themselves  :D )

Offline Darkflare

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Re: AntMan 0.8
« Reply #28 on: April 20, 2013, 06:58:34 PM »
(though let's not rule out that MAYBE those characters are bugged themselves  :D )

Would you kindly smack yourself in the head? I would do it myself, but I haven't figured out how to do that over the internet.

It even bugs out on KFM.


You know what, I'm going to have some fun with this move...

Offline HyperVoiceActing

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Re: AntMan 0.8
« Reply #29 on: April 20, 2013, 06:59:37 PM »
Would you kindly smack yourself in the head? I would do it myself, but I haven't figured out how to do that over the internet.
I'm sorry, I was not aware that I'm not allowed to joke on the internet.

Everything has to be super serious. Duly noted  ::salute::

Offline Darkflare

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Re: AntMan 0.8
« Reply #30 on: April 20, 2013, 07:03:23 PM »

Offline Arkady

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Re: AntMan 0.8
« Reply #31 on: April 20, 2013, 07:04:37 PM »
here we go another darkflare opinion thread  :-& , can't wait, anyways have fun =P~

Offline O Ilusionista

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Re: AntMan 0.8
« Reply #32 on: April 20, 2013, 08:03:41 PM »
Sorry guys, but I am with Darkflare with this

Quote
I think someone over at MFG made a post showing it messing up with different characters (though let's not rule out that MAYBE those characters are bugged themselves

This was very, very bad comment. Anim 9999 is a common anim, but its NOT REQUIRED. If KFM doesn't have it, its not required. So if a char doesn't have something NOT required...its bugged? Nonsense.

If it bugs KFM, its broken and need to be fixed.

Offline HyperVoiceActing

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Re: AntMan 0.8
« Reply #33 on: April 20, 2013, 08:08:45 PM »
That "maybe the other characters are bugged" thing WAS MEANT TO BE A JOKE

Need to make a mental note, "the internet hates jokes"

Offline O Ilusionista

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Re: AntMan 0.8
« Reply #34 on: April 20, 2013, 08:13:16 PM »
guys, guys, please stop it. Darkflare have a totally right point.
In other words, he is right on that. If something bugs KFM, its BROKEN and needs to be fixed.

Offline Arkady

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Re: AntMan 0.8
« Reply #35 on: April 20, 2013, 08:17:19 PM »
fair enough, it's not required, i'll see what i can muster up as a solution, thank darkflare for pointing it out, and also hyper for looking for the bugs involved with this move,



good thing this thread didn't locked  :P

Offline HyperVoiceActing

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Re: AntMan 0.8
« Reply #36 on: April 20, 2013, 08:18:36 PM »
Maybe you should disable the move in future updates until you fully fixed the problem. Just a suggestion though

Offline Darkflare

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Re: AntMan 0.8
« Reply #37 on: April 20, 2013, 08:38:19 PM »
I don't know. I kinda like the move bugging out random characters

Offline O Ilusionista

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Re: AntMan 0.8
« Reply #38 on: April 20, 2013, 08:51:22 PM »
lol at the video :)
Arch, I will take a look at this tomorrow.

Offline HyperVoiceActing

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Re: AntMan 0.8
« Reply #39 on: April 20, 2013, 09:02:50 PM »
"Antman's RatherThanShrinkYouI'llJustMakeYouDoSomethingCompletelyRandom Ray"

That's actually a good name for the move. Really rolls off the tounge

Offline Arkady

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Re: AntMan 0.8
« Reply #40 on: April 20, 2013, 09:27:34 PM »
I like the video, i noticed none of the characters are from marvel or dc, good to see you made your point, just looking into kfm he is real basic, not much room for other anims, ill look into it further

Offline ~Hale "R@CE" Caesar~

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Re: AntMan 0.8
« Reply #41 on: April 20, 2013, 10:55:05 PM »
Sorry but im with DarkFlare on this and O is right as well about 9999 not being a required anim and so every character might not have it or might use it for somethin else other than what you use it for. This is why this bug is happening....


I hope this get fixed cus that video looks bad..... I would test these things out before the initial release so that next time this won't happen. But like any creator no matter who it is, u can't catch every bug before you release it i guess....But still....that's a big one

Anyway, hope to see it gets fixed

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Re: AntMan 0.8
« Reply #42 on: April 20, 2013, 11:13:48 PM »
I don't know. I kinda like the move bugging out random characters


No offense to Arch, but a few of these made me laugh a bit. Especially Ralf pirouetting in the air, Ryu doing exercises, and Ingrid yelling what sounded like "STOP IT!" over and over. lol

Offline Xfields

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Re: AntMan 0.8
« Reply #43 on: April 20, 2013, 11:48:53 PM »
Well, you know, i dont actually PLAY mugen anymore, but i donwloaded it and i have to say i wasnt excpecting much, but when something THIS GOOD and original crosses your table you have to congratulate the creator.
Its a great work, im amazed with those HD sprites and gameplay
youre my favorite creator nowadays

i respect you bro.
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Offline Darkflare

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Re: AntMan 0.8
« Reply #44 on: April 21, 2013, 12:58:40 AM »
Well, I disagree.


Offline Arkady

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Re: AntMan 0.8
« Reply #45 on: April 21, 2013, 01:23:56 AM »


Hello? Anyone there? Someone? Anyone? Can I PLEASE get some attention? Really my opinion truly matters, im still here? You know what ill make a video for you, that should get your attention, oh hold on, someone else replied, wait a minute, i need to really drive my point across, quote,quote double quote...and there, a good days work  =D> , ha i wonder what the guys will say? Anyways im bored what's new

geez bro give it a rest, im looking into it, fair enough you don't like it, but going out of your way to gas bagging it, is just childish

Offline Darkflare

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Re: AntMan 0.8
« Reply #46 on: April 21, 2013, 02:22:14 AM »
 =D>

Cute, real cute. I would think you would be more appreciative that someone at least pointed these things to you, but I guess the only thing you care about is praise.

That's the last thing from me anyway, unless I decide to tackle any updates you do.
Oh well, the "shrink" ray bugging out other characters makes this worth it.

Offline Jelux Da Casual

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Re: AntMan 0.8
« Reply #47 on: April 21, 2013, 02:31:57 AM »
Come on now Flare, you know as well as I do that this isn't about the fact that your pointing out errors, it's about the presentation: the snippy video titles, the goofy music, etc. It's like I said over at MFG:

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There's a difference between being direct and being derogatory.

As long as you know which is which, you'll have no problem at IMT.

You know the difference, you just don't seem to care.
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Offline Darkflare

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Re: AntMan 0.8
« Reply #48 on: April 21, 2013, 02:53:51 AM »
That was only for the glitch and I always do that for every silly thing.
The other one was more serious and didn't have those(except maybe the title, but that one isn't as snippy)



At the end of it all, they're just titles and in the end they're not really insulting anyone. don't sweat the small stuff and focus on what I'm trying to say and it's not like the only one that does it(NxL did something similar for Cy and Balth's Saiyans Z2 and Kamekaze's characters).
« Last Edit: April 21, 2013, 03:10:34 AM by Darkflare »

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Re: AntMan 0.8
« Reply #49 on: April 21, 2013, 05:34:30 AM »
I just redownloaded him and i see that the 3 issues i mentioned before are fixed!!!!  :w00t:

Nice update!!!   :thumbsup:

 

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