collapse

Author Topic: Searchman RMM  (Read 10600 times)

0 Members and 1 Guest are viewing this topic.

Offline Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 3042
  • Country: Brazil br
  • Last Login:October 25, 2023, 09:07:51 AM
  • Every day is night
    • My mugen stuff
Re: Searchman RMM
« Reply #100 on: May 21, 2012, 09:55:00 AM »
Good to know you will continue working on him!  Just take your time, don't push yourself too hard.

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:February 27, 2024, 09:49:23 PM
    • Email
Re: Searchman RMM
« Reply #101 on: May 21, 2012, 04:31:12 PM »
This is megaman not pokemon.  <_<|...| But this is your character so do what you want  :thumbsup: Just make it look good.  :)
POKEMON?!??
...I love Pokemon.
But the Solar Beam is not a Pokemon solar beam, just a... well, a beam. Huh.
I didn't want to call it just "Beam." It's like Searchman.EXE's beam. Except he himself is shooting it.

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 841
  • Country: Germany de
  • Last Login:January 13, 2023, 01:26:38 PM
  • Working on coming back to MUGEN
    • Email
Re: Searchman RMM
« Reply #102 on: May 22, 2012, 08:19:58 AM »
POKEMON?!??
...I love Pokemon.
But the Solar Beam is not a Pokemon solar beam, just a... well, a beam. Huh.
I didn't want to call it just "Beam." It's like Searchman.EXE's beam. Except he himself is shooting it.
In that case, wouldn't it fit more to SolarMan? :-??

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:February 27, 2024, 09:49:23 PM
    • Email
Re: Searchman RMM
« Reply #103 on: May 22, 2012, 05:15:31 PM »
Yeah. So what do I call it? Search Beam? Something Beam? Help?

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7302
  • Country: United States us
  • Last Login:March 28, 2024, 08:19:22 PM
  • The trend setter
Re: Searchman RMM
« Reply #104 on: May 22, 2012, 05:26:58 PM »
Beam = Ray. Search Ray

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 841
  • Country: Germany de
  • Last Login:January 13, 2023, 01:26:38 PM
  • Working on coming back to MUGEN
    • Email
Re: Searchman RMM
« Reply #105 on: May 23, 2012, 02:17:57 PM »

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:February 27, 2024, 09:49:23 PM
    • Email
Re: Searchman RMM
« Reply #106 on: May 23, 2012, 06:38:26 PM »
Search Ray. Sounds corny, actually. But it can work.  ::salute:: Thanks Rage!

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:February 27, 2024, 09:49:23 PM
    • Email
Re: Searchman RMM
« Reply #107 on: May 26, 2012, 05:21:19 AM »
I just discovered an amazing way to color-replace... on MS Paint! (Paint is all I use...) Now spriting Searchman will be way easier and faster! I'm so happy!
Get ready to see a boom of new sprites, everyone! I'm home! \-/o
...Isn't that something really silly to be excited about? I mean, I haven't been spriting because color replacement was a huge hassle until now. At least now I can spend less time coloring and more time putting sprites together.

Offline Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 3042
  • Country: Brazil br
  • Last Login:October 25, 2023, 09:07:51 AM
  • Every day is night
    • My mugen stuff
Re: Searchman RMM
« Reply #108 on: May 26, 2012, 01:21:53 PM »
That's good!

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:February 27, 2024, 09:49:23 PM
    • Email
Re: Searchman RMM
« Reply #109 on: June 15, 2012, 11:11:11 AM »
Some stuff I've been working on.



Enjoy! Gotta redo the dashes, and then the guards.

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:February 27, 2024, 09:49:23 PM
    • Email
Re: Searchman RMM
« Reply #110 on: June 20, 2012, 01:47:34 PM »
Even more stuff! Once I finish all the guards, again  8=|, then I can start on the most dreaded sprites in existense: the get hits.  \-/o


Offline Oil Man

  • Initiate
  • **
  • Posts: 23
  • Last Login:October 05, 2012, 11:52:21 AM
Re: Searchman RMM
« Reply #111 on: June 22, 2012, 06:00:12 AM »
Did you ever try more shading on Search Man?
Like this:


Offline Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 3042
  • Country: Brazil br
  • Last Login:October 25, 2023, 09:07:51 AM
  • Every day is night
    • My mugen stuff
Re: Searchman RMM
« Reply #112 on: June 22, 2012, 10:28:57 AM »
I was going to say that.

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:February 27, 2024, 09:49:23 PM
    • Email
Re: Searchman RMM
« Reply #113 on: June 22, 2012, 11:37:41 AM »
I didn't want the shading to be too dark. I used the MM8 shading tone instead of the CD data one. Not too bright, yet not too dark.  :thumbsup:

Offline Oil Man

  • Initiate
  • **
  • Posts: 23
  • Last Login:October 05, 2012, 11:52:21 AM
Re: Searchman RMM
« Reply #114 on: June 22, 2012, 12:32:47 PM »
I didn't want the shading to be too dark. I used the MM8 shading tone instead of the CD data one. Not too bright, yet not too dark.  :thumbsup:
No, you don't understand.
I'm not talking about a palette, I'm talking about the shading or the light going on the character to create depth on a 2D drawing. You must add some colors on your palette to create a shading.

Here an example on the Search Man's cannon:


Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:February 27, 2024, 09:49:23 PM
    • Email
Re: Searchman RMM
« Reply #115 on: June 22, 2012, 12:57:13 PM »
No, you don't understand.
I'm not talking about a palette, I'm talking about the shading or the light going on the character to create depth on a 2D drawing. You must add some colors on your palette to create a shading.

Here an example on the Search Man's cannon:



Oh. I gotcha. I never considered that. May I please use that sprite? It looks so... perfect...  @-) And I'll try to render better as I continue spriting!  ::salute::

Offline Oil Man

  • Initiate
  • **
  • Posts: 23
  • Last Login:October 05, 2012, 11:52:21 AM
Re: Searchman RMM
« Reply #116 on: June 22, 2012, 01:22:37 PM »
Oh. I gotcha. I never considered that. May I please use that sprite? It looks so... perfect...  @-) And I'll try to render better as I continue spriting!  ::salute::
Of course you can use it, it's to help you  ;)

If you want, I can do a complete shading on one sprite of your Search Man to help you.  :-??

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:February 27, 2024, 09:49:23 PM
    • Email
Re: Searchman RMM
« Reply #117 on: June 22, 2012, 01:48:34 PM »
Of course you can use it, it's to help you  ;)

If you want, I can do a complete shading on one sprite of your Search Man to help you.  :-??

Thanks. And if you want to do the shading, it's completely up to you, friend. But I couldn't impose any more work on you.

Offline SanjiSasuke

  • Wannabe Disciple of Master Lee
  • Infinity Faithful
  • ****
  • Posts: 2963
  • Last Login:July 04, 2018, 10:39:08 PM
  • Vega: Master of the Claw (along with Wolverine)
    • SanjiSasuke's Lair
    • Email
Re: Searchman RMM
« Reply #118 on: June 22, 2012, 10:07:52 PM »
My first thought on "Search Ray"
(click to show/hide)

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:February 27, 2024, 09:49:23 PM
    • Email
Re: Searchman RMM
« Reply #119 on: June 22, 2012, 10:35:44 PM »
My first thought on "Search Ray"
(click to show/hide)
lol Oh my God, that's too funny. But seriously, I think I'm gonna change it to Search Beam. I like that better.

Offline Oil Man

  • Initiate
  • **
  • Posts: 23
  • Last Login:October 05, 2012, 11:52:21 AM
Re: Searchman RMM
« Reply #120 on: June 23, 2012, 05:46:14 AM »
Ok, I made the right parts of the character (shading and working a little on the perspectives and the head), you have to do the same thing for the left parts and the stomach..


Offline Fou

  • Mage of the sun
  • RMM Contributor
  • ****
  • Posts: 534
  • Last Login:March 01, 2019, 11:22:55 AM
  • I can taste your fear... and IT'S DELICIOUS !
    • Fou-the-mage
    • Email
Re: Searchman RMM
« Reply #121 on: June 23, 2012, 06:08:50 AM »
I am ok with the legs and the canon, but I really don't like the new look of the head !

(click to show/hide)

Offline Oil Man

  • Initiate
  • **
  • Posts: 23
  • Last Login:October 05, 2012, 11:52:21 AM
Re: Searchman RMM
« Reply #122 on: June 23, 2012, 06:13:11 AM »
I am ok with the legs and the canon, but I really don't like the new look of the head !
Yes, I know. I don't like it too. But it's only because I've tried to respect and keep the drawing of Hypnotize.
If I needed to work on Search Man, I would have done it all from zero.

Offline Afterthought

  • Forum Member
  • ***
  • Posts: 373
  • Last Login:February 27, 2024, 09:49:23 PM
    • Email
Re: Searchman RMM
« Reply #123 on: June 23, 2012, 02:18:06 PM »
Ok, I made the right parts of the character (shading and working a little on the perspectives and the head), you have to do the same thing for the left parts and the stomach..



As much as I like the shading, I'm gonna stick with the cannon. Honestly, I kinda think I'm far enough ahead to not go back and change too much. The cannon will be changed, but everything else is staying the same. I'm trying to keep the shading on the body close to the MvC Megaman style, mixed with Searchman's actual shades, which is why the shading on the legs and body isn't as detailed. I do appreciate the help, don't get me wrong. I'm just very impatient and I wanna continue with what I've got.

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7302
  • Country: United States us
  • Last Login:March 28, 2024, 08:19:22 PM
  • The trend setter
Re: Searchman RMM
« Reply #124 on: June 23, 2012, 02:30:57 PM »
As much as I like the shading, I'm gonna stick with the cannon. Honestly, I kinda think I'm far enough ahead to not go back and change too much. The cannon will be changed, but everything else is staying the same. I'm trying to keep the shading on the body close to the MvC Megaman style, mixed with Searchman's actual shades, which is why the shading on the legs and body isn't as detailed. I do appreciate the help, don't get me wrong. I'm just very impatient and I wanna continue with what I've got.
^^(PM)^

i was going to say this. Dont move to far away from the mvc shading style. Also the current heads are the best  and should be kept.

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

SPIDER-VERSE THE AMAZING MUGENSTORY©EPISODE 10 "THE OTHERVERSE" 1080P BY REB3LTV by Rage
[March 27, 2024, 02:44:21 PM]


D2TD VS Showcase Thread by D2TD
[March 24, 2024, 11:09:37 AM]


Tree Of Erebus Stage 1.1 & 1.0 by MatreroG
[March 22, 2024, 08:13:48 AM]


.Batzarro's. Sprite Edits by MatreroG
[March 20, 2024, 07:58:08 AM]


World Heroes 2 Shura Stage by Vegaz by LightFlare
[March 19, 2024, 12:44:28 PM]


MOVED: Prepare your ****! ***** Soldier gets his **** ready in MUGEN! by Rage
[March 18, 2024, 11:08:23 AM]


[WIP] Pocket Dimensional Clash 2 by O Ilusionista
[March 14, 2024, 01:34:08 PM]


R.I.P. Akira Toriyama "Dragonball Legend" by Rage
[March 12, 2024, 03:01:39 PM]


DBFZ Rocky Field (noon) by jafar
[March 10, 2024, 11:59:23 PM]


World Heroes 2 Neo Geegus Stage by Vegaz by LightFlare
[March 09, 2024, 11:04:56 AM]

* IMT Calendar

March 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 [29] 30
31

SimplePortal 2.3.5 © 2008-2012, SimplePortal