After about two seconds of playing, I noticed something.
The sound is completly screwed. What's wrong?
WIzzy = Awesome
ACey = Best game planner out now
Zvitor = all the above and then some....
Guys, the game feels like an official capcom game
If anyone is reading this now and you haven't went and download this game then DO IT NOW ASAP!!!
...I didnt see akuma in there tho. >o:-( \-/o :-?? [-O<...
Wow, That was awesome, Thanks Guys!
Quick feedback:
Music really grew on me, best retro mixes I've ever heard!
Intro was great, maybe some split images for better color separation.
Credits were superb, one of the few times I Wanted to watch them.
Training stage - change to Danger Room session or something just an idea.
Game play is very fluid.
Select Screen - How the hell did you do that? Very sweet.
An idea to change fight round sound to Professor X. Couldn't be too hard to find something appropriate. Been a while since X-Men TAS but there's bound to be something where he says "Fight if you must" you know telepathically. i have every ep i can try yo find something fitting if you like.
I didnt see akuma in there tho. >o:-( \-/o :-?? [-O<
Seriously Great Work! You should all be proud. This game will out live all of us. -T.G.
Thanks....I think my hard work has paid off with this soundtrack.Totally! The soundtrack was awesome!
that means: molebox again and re-upload, lol.Do you sleep zvitor ? :D . So many characters !!!
anyway i need to sleep, i hope you guys enjoy game while this bug are not fixed....
Quick question though, why did it say "Not the end." at well.. The end.?Is the way story end at comics.
Do you sleep zvitor ?5:00am to 7:30 am :)
Training stage - change to Danger Room session or something just an idea.
Now I want to read X-Men comics, and this game is based on X-men Second Coming, right? (or is this based on other series?) I apologize for asking this because I've only read 1st Uncanny X-men series and some issues of random X-men comics... :-[
Wow. Seriously, even though Cyclops has various bugs and problems, and even though there's a number of bugs I've no doubt yet to find, just...WOW. Seriously, this is so much better then EoH it's not funny. :| Everything's unified, the characters feel fluid and are fairly balanced out,(and have more character too,) the music's great, there's so many little touches; it's one of the few Fullgames that shows just what level of quality can be seen in these sorts of things. Great job Acey and Zivitor, and once all the bugs are found and fixed, it'll be even better. :thumbsup:
PS.No music in Helicopter stage?
am i the only one who can't get it to work with a controller? (i use xbox)Do you have the drivers Installed, If so, which one are you using?
Actually the training stage changes locaiton based on the char you pick. Try Cyclops and you'll get the Danger Room.No wonder I got a different stage when I picked Cable first.
Good, I'm glad everyone's enjoying it despite the bugs, but remember; a project without bugs brings no room for improvement--this experience will just get better and better!
thats why it is 0.9, because we didnt tested.
we released this way because community test is fast and massive, all bugs will be fixed to 1.0.... but we dont have plan for one date.... we need a break, a long break.
Yes! I've played it, and now I'm hooked! Good thing I saved this game into a CD!
Post Merge: December 12, 2010, 01:14:21 PM
Do you have the drivers Installed, If so, which one are you using?
but, i have question, after 1.0, will be another maybe a 1.x ? i ask this because in PX site, in wips section, there are some chas that are not in this release, like Liquid camaleon Beast and Havok (my most expected ones:C) or banshee, pyro, etc, so i wpuld like to know, if they will be some day released?, or are definitely aborted?, greetings the game is incredible
Yes, this is based on the Second Coming story line. X-Men comics have been really good the last 2 years and Second Coming happened this year so it's a very recent arc. I strongly suggest it.Acey, thank you for the information and creating the game!
Xbox Drivers read the directional (up, down, left, right) movement on the analog stick, not the D-pad. The D-pad is counted as P.O.V., the triggers are X-dimension, and the right stick is Y-dimension. I wish there was a way to change the directional to the dpad but so far, no dice.That's why it's best to use the XBOX 360 SF4 fightpad or fightsticks!
Acey, thank you for the information and creating the game!
I'm going to buy the comics! :)
question for acey,
i know i might be jumping the gun, but on the project x site, there is the beast download, just wondering if that is the same as the one in the game, if not, will the one i played in the game, be available in its stead?
p.s i love the secret avenger beast, especially the ode to x-factor pallete (so rock)
How can I load the default palletes because mine shows different ones.Press the low kick button when choosing a character.
well heck i would ef like to know which version of mugen i the most stable? i was already aked by a crew member which flow we gonna go winmugen , winmugen plus or 1.0 and so far i am not even so certain, i wanted winmugen plus cause of the hi res capabilities for some screenpacks as well as 1.0 . Alot of peeps dont move from winmugen and converted over. so my question is.. what version is enirely safe and give the best effect for your project? Clue me the heck in ..please. :-??winmugen
winmugenOOOOOK but didnt someone just state above that winmugen is unstable"? cause i plan on havin a good hi res screenpack and some cool maybe high res stages , so hi res fx as well so i just wanna make sure when i get me a screenpack maker and a stage creator its cool and so long as it can support those feature. then its good .
It's a little over 300MB.
I'm just saying, if you guys put this much time, dedication, and love into a Fantastic Four game ... I'm not sure if I could handle
But this is the X-Men's time to shine. And boy do they shine
I'm just saying, if you guys put this much time, dedication, and love into a Fantastic Four game ... I'm not sure if I could handlethats funny, i talked with a friend last week about my wish to make one of F4 villains... and he already started to sprite......
But this is the X-Men's time to shine. And boy do they shine
great work, Z, Acey, Xfields, and everyone who made this game possible! the bosses are amazing! ^:)^ great improvement on some old chars (especially on iceman and wolverine) and nice to see some new chars too! yea, it has some bugs, but very impressive job! i have only one complaint: some stages are poorly animated.. dont get me wrong, most of them are nice, but some just dont fit the quality of the game.. if you could improve or replace that few, it would make the game even shinier! ;) btw anyone wants to compare it to children of the atom? dont do it, its like comparing arkham asylum to pacman! this one is a billion times better! ;)
The only character which I'm really missing in this awesome roster is Apoc's Archangel, I'm really hoping he will return and finish him sometime.. [-O<
thats funny, i talked with a friend last week about my wish to make one of F4 villains... and he already started to sprite......Don't suppose you'd tell what F4 villain it is?
I would replace Bishop down the road using a character base better suited for him. I think Colossus for Bishop is one of the all time worst base choices ever made in Mugen. I played arcade as Colossus, and it looked pretty ridiculous seeing the 2 in game play when I got to Bishop. However It was nicely edited from the previous version of Bishop thats out there.
NEXT STEPS TO 1.0 - no plans for one date.
- fix bugs
- set better the combo scheme to char types.
- add arcade intro
- add endings to each char
- new rogue costume
- maybe replace some of rogue copy cat hypers
- finish some unfinished sprites, like mystique roll and wolverine walk back
New chars?
probably not, game is (almost) done, we just want to ballance it now.
so no banshee, angel or havok (even if they are ready)are not at my plans, banshee need color separation and better moveset, angel must be archangel and z666' havok need a modern costume.
are not at my plans, banshee need color separation and better moveset, angel must be archangel and z666' havok need a modern costume.
....
i didnt said NO, i said probably no, because will not make more wips, but if some1 come with a done char.... probably i will say yes for it :)
- new rogue costume
- maybe replace some of rogue copy cat hypers
NEXT STEPS TO 1.0 - no plans for one date.
- fix bugs
- set better the combo scheme to char types.
- add arcade intro
- add endings to each char
- new rogue costume
- maybe replace some of rogue copy cat hypers
- finish some unfinished sprites, like mystique roll and wolverine walk back
New chars?
probably not, game is (almost) done, we just want to ballance it now.
why does the havok need current costume and angel need to be arch, when there are characters like birdy and sabretooth, (which have old style costumes?)Because those two had their old costumes in the second coming comic book. Havok had his costume change when the comic came out, & Angel was already Archangel before the second coming even exist.
Angel and Archangle morph between the two forms now.
Angel and Archangle morph between the two forms now.
in the comics or in mugen?
dont need to be newest havok costume, but z666 one is so 80, will look weird at our roster.
Post Merge: December 14, 2010, 05:25:39 AM
why does the havok need current costume and angel need to be arch, when there are characters like birdy and sabretooth, (which have old style costumes?)
Hey, you announced my Rogue surprize. ;*)), well, I guess we should show some previews of it.ops, o.O#
dont need to be newest havok costume, but z666 one is so 80,
NEXT STEPS TO 1.0 - no plans for one date.
- finish some unfinished sprites, like mystique roll
I personally think Wolvie's new crouch is kinda offAgreed
I personally think Wolvie's new crouch is kinda off
Agreed
I thought you guys said that essex was working on archangel?;)
It depends on each author.
No, my problem is that I'm still working on Rogue and I can't give time to releases if I want to get Rogue done in any bit of reasonable time.
time, for releases? i thought it would have been as simple as a upload onto the project x site
(or do you mean constant replying to the community about their trival crap about what they want out of the character and how it should be the way they want it, so you have to go and alter and edit till they are happy????)
i say screw that, release and let the public figure out what they want and fix it themselves, your not their personal editor, your a creator!
create and let life work itself out, there is better things to do like xmas holidays with friends and family :thumbsup:
For a release you have to take a character out of the full game, switch out their portraits and make sure they function in a normal mugen setting. Then you need to fix any bugs that arise due to the change of scenery, then you have to upload, screen shots, monitor, etc...
...the trick to damaging him...
Take out the time portal (red glowy thingy). That will temporarily stop both the onslaught of Nimrod sentinels from flooding and his regeneration. Use that time you have before the portal reopens to take him down.
Beaten it so far with:
Storm - Psylocke - Iceman - Wolverine - Nightcrawler - Rogue - Gambit - Wolverine - Cyclops - Cable - Deadpool
oh cmon G lux, no love to try and beat em with juggernaut! awww man ya def gots to do it bro :thumbsup:
juggz is better to beat bastion,
make the cytorax hyper and HP will make 3x damage, he cant defend at second form.
2 hits is enough to beat him.
One really, really slight disapointment is in Rogue. Don't get me wrong, her moves are awesome, and I love how her power steal is a combination of XvSF and MvC2. I'm just slightly bummed that she's, like, the only (still living in canon) player character that hasn't been updated to match the modern look.
One really, really slight disapointment is in Rogue. Don't get me wrong, her moves are awesome, and I love how her power steal is a combination of XvSF and MvC2. I'm just slightly bummed that she's, like, the only (still living in canon) player character that hasn't been updated to match the modern look
I really wanted to see old styled Cyclops and Beast by Liquid Chameleon, my main connection (and maybe the only one) with the X-Men world is the animated show from 90's, so somehow I would like to see a more classic theme the next time. [-O<If you want X-Men with classic costumes why not play Children of the Atom?
I really wanted to see old styled Cyclops and Beast by Liquid Chameleon, my main connection (and maybe the only one) with the X-Men world is the animated show from 90's, so somehow I would like to see a more classic theme the next time. [-O<Beast a smart palette which includes the 90s look:
The modern costume for Storm looks pretty neat, Acey's working on Rogue so Ororo will be the only X-Men lacking a new costume. :(IMO a smart palette will done the job for Storm, the crown can be done the same as Beast's glasses and the suit itself will be fairly easy considering the awesome smart palettes I've seen in this project so far.
IMO a smart palette will done the job for Storm,not simple to apply a smart pallet to storm capcom costume, best way should re-sprite storm, some volunteer? no? then lets keep this way.
(http://img109.imageshack.us/img109/9356/rogue01.gif)(http://img72.imageshack.us/img72/7372/rogue02.gif)
Next updated release bro, she wasn't ready in time for this one.
Well, that's not entirely true. Although Storm did get a great stance update... she's definitely not in her modern costume.
So Rogue isn't so alone after all. :P
not simple to apply a smart pallet to storm capcom costume, best way should re-sprite storm, some volunteer? no? then lets keep this way.
is not that dificult :P i did this on 1-1-11its great.
(http://img443.imageshack.us/img443/268/stormmodern.gif)
yeah im still missing the shade on her leg but is easy to edit that ^-^
Wow, that Storm does look great. I'd totally offer to help make that possible, because she totally deserves a nice revamp--if I had any experience whatsoever in sprite alteration...I second that statement.
I'm one of those guys that can only enjoy other creator's MUGEN work, but has no skill of his own... :-[
...Am I the only one who finds Birdy to be strangely overpowered? Every time I have to fight her, she stops me cold.It depends who you fight her with. She kicked my butt as Quicksilver, but I had no problem beating her as Gambit.
I have a question about the music Wizzy made:
I'm trying to find two tracks of interest but I can't find them on his channel. One is the awesome 90's theme remix when you fight Bastion in his final mode and the other is the song that plays during the ending (It's not the credits theme cause they sound very differnet)
final music is by a group named Bond (same from our first preview video), but i cant remember name of musicsThanks. Wanted to know cause I really liked that song
All of the unreleased characters will only work for Mugen 1.0, it may be time to upgrade.
I'm updating Iceman, Metalman and Banshee right now to 1.0 compatability, it will take me about 30 minutes to get them uploaded again.Maybe I'm thinking of a different Iceman we have here but I thought ZV and Kong made the Project X Iceman
Maybe I'm thinking of a different Iceman we have here but I thought ZV and Kong made the Project X Iceman
What's IN the next update? New characters? New stages?
What if it's only bug fixes and balancing, wouldn't it still be worth it? :-??Yeah it would. I didn't really expect anything big like a new character, but it'd be a nice surprise.
It is going to be M.U.G.E.N. 1.0-compatible, so that might mean adjustable AI.