Infinity MUGEN Team

IMT Main => M.U.G.E.N WIP => Topic started by: CVS Artist on June 28, 2017, 03:38:13 AM

Title: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on June 28, 2017, 03:38:13 AM
(http://i.imgur.com/irFCSzy.png)

Characters:

Ryu, Ken, Chun-Li

(http://i.imgur.com/jHKaJUC.gif)(http://i.imgur.com/A75pgA5.gif)(http://i.imgur.com/EyLdIQ4.gif)

X, Cody, Batsu

(http://i.imgur.com/cXO8FEu.gif)(http://i.imgur.com/G5ZAkKx.gif)(http://i.imgur.com/ajIMi9l.gif)

Demitri, Fou-Lu

(http://i.imgur.com/3HjkXWb.gif)(http://i.imgur.com/Zm6p8WT.gif)

Dante

(http://i.imgur.com/dBk2yMz.gif)

-----------------------------

Akira, Sarah, Pai

(http://i.imgur.com/R0pMZZc.gif)(http://i.imgur.com/xYRPnHm.gif)(http://i.imgur.com/B2udpiL.gif)

Sonic, Axel, Beat

(http://i.imgur.com/SGJVBUE.gif)(http://i.imgur.com/a4ja1uL.gif)(http://i.imgur.com/OP6sv7i.gif)

Joe Musashi, Kain

(http://i.imgur.com/3lrQaaw.gif)(http://i.imgur.com/hxYbyLQ.gif)

Bayonetta

-----------------------------

Super Bison

Psycho Metal Sonic

-----------------------------

Videos:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: GTAguy on June 28, 2017, 03:46:37 AM
Fighting Vipers - 3????

Don't you mean Virtua Fighter - 3?

Plus there aren't many Fighting Vipers on mugen, except one.
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: OldGamer on June 28, 2017, 04:04:32 AM
I rather do the hole thing from scratch specially the lifebars and the screen pack in general to give that sega and capcom feeling. because that mvc2 life bar don't fit with the idea and I think that the game shuold run on 640x480 to give that clean pixel nostalgic  feeling  ;*))
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on June 28, 2017, 04:15:16 AM
yeah everything is still work in progress
i really don't have anyone helping me with the game so I'm working on the characters right now first
I don't have the time to do stuff like that yet
I'm just one person trying my best to make an awesome game

i have bad experiences asking people for help but they all just say the same thing "DO IT YOURSELF"
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: OldGamer on June 28, 2017, 04:57:01 AM
yeah everything is still work in progress
i really don't have anyone helping me with the game so I'm working on the characters right now first
I don't have the time to do stuff like that yet
I'm just one person trying my best to make an awesome game

i have bad experiences asking people for help but they all just say the same thing "DO IT YOURSELF"
well mugen is self learning. but you dont have rush thing to make a good game. and you dont get pay for it so that another reason haha. but if I were you work on the small thing first before taking on the big things
1. work on the screen pack more. dont worry about stack of characters that your working because that shuold be the last thing to worry about. Use kung fu man as a character base for the select screen rosters. think how many slot you are going to add. you can see as the screen pack like a huge stages with extra stuff you can add to it and the only thing that is bit confusing part is the adding new font for the sceen pack and also adding and creating your intro and game over and etc. when you start making the screen pack always work on select screen first and everything else shuold be last.

then you can star working on the character more to go with the screen pack. this way you can focus even more on the character. and never worry about screen pack after that. and once you got the character all worked out . start working on stages for them :D

only thing that take bit of time is characters. so knock out what easy first that the screen pack  ;)
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: NX-MEN on June 28, 2017, 02:41:35 PM
Your project sounds exciting man!! Good luck!! I am interested to see the Virtua Fighter chars. I think there are rips available that u can code!! :)
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: Citizen on June 29, 2017, 07:42:06 AM
wow awesome, I know it's hard to believe but many years ago I had a similar project ^^
I hope you will finalize your game and make it more cool!

Good luck
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on July 04, 2017, 03:09:47 AM
Sarah Bryant:

Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: NX-MEN on July 04, 2017, 01:36:01 PM
Man I love the fact that u are using the original sprites from VF2!! Much better than chuchoryu's ones for both akira ana sarah!!! I know they will be coded better too!! Hope u plan to have individual releases of the chars from your project!!  :w00t:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on July 09, 2017, 10:21:24 PM
Tails:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: NX-MEN on July 10, 2017, 05:08:42 AM
All chars look great man!!  :w00t:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on July 21, 2017, 08:09:56 PM


New System:

Speed Chain/Auto Chain
this move takes 1 meter to do lightning quick attacks that
hits the enemy off the wall this is a good setup.

now there are 5 super meter bars like in the mvc games with super jump and with advancing guard.

every character will have this update so you guys might have to wait a little longer for new character videos but in the mean time i can try to provide a video of me spriting one of the characters for the game and some fights.

let me know if you guys like this plan in the comments.

have a good day everyone!
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on July 24, 2017, 01:08:04 AM
Who's Going To Get Ready For Dean!? :)
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: NX-MEN on July 24, 2017, 12:12:18 PM
Really nice man!! I like your Akira!!  :w00t:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on August 14, 2017, 01:59:53 PM


Bayonetta's sprites are in progress

(http://i.imgur.com/wAqM8Zf.png)
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: Silverzero on August 14, 2017, 04:14:10 PM
I'm really excited for the VF and Fighting Vipers characters. Also Bayonetta looks pretty good so far.
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: NX-MEN on August 14, 2017, 05:24:56 PM
I am excited for Bayonetta!!  :w00t:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: johntay on August 17, 2017, 01:34:55 AM
just rember i help on stages too  :Terry
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on August 29, 2017, 11:34:55 AM
Chun-Li:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: NX-MEN on August 29, 2017, 01:42:04 PM
So cool man!! She looks the same as my MVC Chun-li I have in my Mugen!!  :w00t:

Keep up the good work!! I really like to try yours!!  :thumbsup:  :thumbsup:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on August 30, 2017, 02:25:05 AM
Sonic:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: NX-MEN on August 30, 2017, 11:42:48 AM
Nice video man and cool Sonic!!  :thumbsup:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on September 03, 2017, 02:14:08 AM
Dante:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: NX-MEN on September 03, 2017, 05:08:47 AM
Well done man!!  ^^(PM)^

I like your roster so far!!  :w00t:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: sky79 on September 03, 2017, 06:04:10 AM
No Kid Chameleon?

(click to show/hide)

No Sketch Turner? (Comix Zone)
(click to show/hide)

No Vectorman?
(click to show/hide)

No Ulala?  (Space Channel 5) :'(

(click to show/hide)
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: Silverzero on September 03, 2017, 10:23:49 AM
What happened to the tails video? Is tails just removed from the roster?
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on September 03, 2017, 01:49:49 PM
this is the starting roster that will be the first version of the game when it get released
and will have updates with more characters to come
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: Silverzero on September 03, 2017, 02:58:42 PM
Ah I see. I was wondering where a lot of characters went from your first post. That's a good take on development.
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: boogerboy on September 04, 2017, 03:16:09 PM
this is the starting roster that will be the first version of the game when it get released
and will have updates with more characters to come
What about the characters? Will they be available for download?
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on September 11, 2017, 09:52:35 PM
SGvC Free match no. 1:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on September 11, 2017, 10:20:19 PM
I'm going to release the first beta of the game and it will have 6 characters

Ryu, Chun-li, Dante
Akira, Honey, Sonic

there will be more downloads with patches (characters, stages, music)
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: NX-MEN on September 12, 2017, 10:40:03 AM
Sounds great!! I look forward to your Akira!!  :thumbsup:
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: Silverzero on September 12, 2017, 03:22:40 PM
Nice roster. I'm looking forward to more Virtua Fighter and Fighting Vipers characters.
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: CVS Artist on May 12, 2018, 08:16:05 PM
hey guys it's been a while since i posted something about this game so with some updates here are some videos of the games progress.





more videos
(click to show/hide)
Title: Re: Sega vs. Capcom: Next Generation of Heroes
Post by: NX-MEN on May 13, 2018, 04:38:41 PM
Everything looks good in your game!!  :thumbsup:
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