February 01, 2012, 11:03:22 AM by
SabakiViews: 2060 | Comments: 11
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Yep, title doesn't lie. Updated & uploaded yesterday, but just getting a chance to announce this.
Small update, but some really important things have been implemented.
LEO-Updated AI
-Tweaked Defense system for better results
-Reduced recovery time after a successful Gaia Driver or Gigas Driver
-Tweaked coding for attack and defensive attributes, as well as adjusted damage output when attack damage is
set to x1.5 in the config.txt
-Updated docs
KENJI/MUKURO-Updated AI
-Tweaked Defense system for better results
-Fixed issue where Kenji would stand on air if hit early during Jump HK
-Updated conditions for Enmazuki's kill sequence with 3 options (see config.txt for details)
-Readjusted juggle points for Stand MK->Stand HK combo, as well as tweaked Stand MK and DF+HK's juggling
properties
-Tweaked L Kagero's LP followup (Usuginu Zaki)
-Tweaked Bluff actions
-Updated docs
MAI-LING/TAO-Updated AI
-Tweaked Defense system for better results
-Added 2nd version of Chou Kugekisho (see config.txt for details)
-Fixed a semi-infinite with Stand MP during Bluff Canceling
-Increased damage of Kasen, while increased Counter Impact damage for both Kasen and Chou Enshofu
-Slight damage reduction of H Tentsuiga
-Tweaked Bluff Run's animation, speed, and invincibility duration
-Updated docs
TESSA/TABASA-Updated AI
-Tweaked Defense system for better results
-Added new condition regards to obtaining the Sun Wand through Fortune Seal (see config.txt
for details)
-Recoded ghosts' binding to p2 to resolve facing issue during Jamming Ghost
-Tweaked Defense system for better results
-Updated docs
You can get all four characters from the following links below:
Sabaki's IMT Wiki Page Infinity Mugen Team Main PageEnjoy
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