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Author Topic: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"  (Read 12504 times)

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Offline XerXes

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Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« on: December 25, 2007, 10:24:59 PM »
Please use this thread to post all of your bug reports.


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Offline SargentMugen

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #1 on: December 25, 2007, 10:58:28 PM »
Okay, well, when I go to download it at http://www.megaupload.com/?d=WA54RTQP it says "uour download manager may be configured incorrectly - please check your settings." :-??

Offline laspacho

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #2 on: December 25, 2007, 11:06:45 PM »
Use Mega Manager.  Download from the megaupload site.

Offline Spidermew

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #3 on: December 25, 2007, 11:28:51 PM »
Or just log into mega uplaod. Thats how i got it to work.

Offline hectorv1979

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #4 on: December 25, 2007, 11:52:41 PM »
wow im getting alot of errors when i try to play i can do a match or 2 if im lucky then it shuts down on me >:(

Offline Spidermew

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #5 on: December 25, 2007, 11:54:15 PM »
Ive got one huge problem so far.
The plugin you chose is not vista friendly, and i cant change it to the tweeked inmad150b that works perfect for me.
Because of your music plug in there is no sound on the intro, and sometimes sound for the main menu and the stages.
Music in stages tends to get choppy and loop the same 2 seconds untill the end of the fight, when sometimes the character's win pose tends to fix the music temperarly.
There is no music for the select screen and the beeps for moving only happen half of the time.
Perhaps if more people state they have the same music problem yall could upload a version with this plugin.
http://www.sendspace.com/file/zks9u8

Offline DMK

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #6 on: December 26, 2007, 12:18:35 AM »
OVER 2 HOURS TO DOWNLOAD!

Whew.

It's fun.

-I noticed there are no CLSN2's over any characters attack CLSN1 for basic physical non weapon based attacks.

-Wierd refelection problem for that moonlight stage:


Notice Beast left foot.

That's it so far. Sorry. I'm tired. Peace.

Offline xOmega

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #7 on: December 26, 2007, 12:21:59 AM »
The characters are supposed to go into the falling animation when the floor breaks, or so i remember... or maybe i just have bad memory. xD

Offline DMK

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #8 on: December 26, 2007, 12:29:40 AM »
Maybe it's Beast wierd stance but hey. If it can be fixed it can be fixed.

Offline reezy718

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #9 on: December 26, 2007, 12:35:31 AM »
game only last about 5 mins for me and then it shuts down.Also the game came without no mugen.cfg at all.You cant even configure the game.Also there's no music on the stage,select screen or main menu.You cant download the plugin spidermew provided cuz there's no folders that came with the game

This game has a good amount of bugs right now

Offline Spidermew

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #10 on: December 26, 2007, 12:39:35 AM »
Also silver surfer does allot of weird stuff.
Like falling though the floor, and getting stuck an a kick that lasts forever.
And fighting while dead (in team mode)

Offline That Mugen Guy

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #11 on: December 26, 2007, 12:45:27 AM »
from what I noticed some character start to spam when health is low like sagat and ken, and also is that special kick move by sagat unblock able because I can't block it


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Offline reezy718

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #12 on: December 26, 2007, 12:48:49 AM »
I hope anyone doesnt take any offense to this or anything but..


As of right now the "big wait" was a "big disappointment".

Didnt expect the game to be perfect but it has wayyyy too many bugs for me.

otherwise than that its ok,but it could've been much better if they fixed all the errors and bugs the game has 
 
 
 
I really hope infinity fixs a majority of the bugs in the game and re-release it

Offline desgrav

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #13 on: December 26, 2007, 12:56:29 AM »
The sound is buggy.
It's really slow to load.
Fixing these problems is very difficult for everyone because it's an exe file.
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Offline Spidermew

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #14 on: December 26, 2007, 12:58:24 AM »
Also sence we cant change it from one round to 2, we dont get to see the second form of symboate onslaught.

Offline Goenitz

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #15 on: December 26, 2007, 01:00:42 AM »
I hope anyone doesnt take any offense to this or anything but..


As of right now the "big wait" was a "big disappointment".

Didnt expect the game to be perfect but it has wayyyy too many bugs for me.

otherwise than that its ok,but it could've been much better if they fixed all the errors and bugs the game has 
 
 
 
I really hope infinity fixs a majority of the bugs in the game and re-release it
we know there are bugs that's way we made this thread so you guys could let us know about them and we could fixed them, about not having a mugen.cfg well it was done on purpose.
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Offline xOmega

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #16 on: December 26, 2007, 01:10:37 AM »
Is there supposed to be a code to choose the secret characters(besides 2 of them.)?

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #17 on: December 26, 2007, 01:11:06 AM »
I hope anyone doesnt take any offense to this or anything but..


As of right now the "big wait" was a "big disappointment".

Didnt expect the game to be perfect but it has wayyyy too many bugs for me.

otherwise than that its ok,but it could've been much better if they fixed all the errors and bugs the game has 
 
 
 
I really hope infinity fixs a majority of the bugs in the game and re-release it
we know there are bugs that's way we made this thread so you guys could let us know about them and we could fixed them, about not having a mugen.cfg well it was done on purpose.

why.........

Offline Spidermew

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #18 on: December 26, 2007, 01:13:57 AM »
Also, wasnt metalman susposed to be relesed in this version of the game? He's not there! Or is he a secret character?

Offline laspacho

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #19 on: December 26, 2007, 01:20:30 AM »
Metalman will be released in January.  Excursion was busy with Iceman and Symbiote Onslaught and he needed to finish them in time.  Now that he is done with those awesome char's he is free to finish Metalman.   :w00t:
So Metalman will be a nice January treat.   :)

Offline Spidermew

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #20 on: December 26, 2007, 01:22:37 AM »
Metalman will be released in January.  Excursion was busy with Iceman and Symbiote Onslaught and he needed to finish them in time.  Now that he is done with those awesome char's he is free to finish Metalman.   :w00t:
So Metalman will be a nice January treat.   :)

Oh good!  :)

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #21 on: December 26, 2007, 01:23:37 AM »
Thats great to hear.

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #22 on: December 26, 2007, 01:41:26 AM »
K, got a couple things here:

Iceman: His standing MK does no damage, not even the ice that comes off his foot.
When doing the air combo, this didn't happen before but now, if you finish with the HK he does the sommersault again and then stands there in the air.

Megaman: I noticed this before but forgot about it. The Power Armor Hyper, if it connects, the last punch refills both players Hyper bars to full.

Hydron: Well, F*** man, I can't beat him with anybody, I mean NOBODY, he just spams the hell outta you with his boss strikers. Were they really needed? The dude attacks hella well enough. And that Grab Hyper that you can't block, but can reach across the room, Jeez Uss!

And some characters can't move before the match starts, but yeah I know, rush job for christmas.
« Last Edit: December 26, 2007, 02:11:50 AM by Glux247 »
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Offline Darkgargos

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #23 on: December 26, 2007, 01:46:15 AM »
Sadly, the game is truly filled with bugs and almost unplayable  :(  Better plugins are definitely needed to solve the nasty sound problem and the constant crashing. I hope I didn't offend IMT in any way cuz I was really looking forward to this game and I know you guys put a lot of work into this, but the game just has too many issues. Hopefully IMT will rework things and add better plugins and then re-release it.

Offline Jive Turkey

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Re: Marvel vs. Capcom - Eternity of Heroes "Bug Report thread"
« Reply #24 on: December 26, 2007, 01:57:49 AM »
I have some more trivial stuff. Whilst training as Poison against Venom, I noticed a great disparity between the volumes of Poison's, Brock's, and the announcer's respective voices. The volume of the game also seemed to fluctuate, though the relative difference in volume between the voices didn't.
Poison doesn't wobble at the continue screen, either.

EDIT: I guess the intro music does indeed work on my computer.

 >:-(-|

Still, great job. I'm very impressed with the release of the game. All too many mugen projects never see such realization, and Eternity of Heroes is quite an accomplishment to have come this far.
« Last Edit: December 26, 2007, 02:05:17 AM by Jive Turkey »

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