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Author Topic: X-Men: Modern Storm W.I.P  (Read 36931 times)

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Offline Long.Pod

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Re: X-Men: Modern Storm W.I.P
« Reply #425 on: May 03, 2017, 02:42:20 PM »
Ooh, nice.

I was actually just about to post my own attempt at it.

please do!

Offline HyperVoiceActing

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Re: X-Men: Modern Storm W.I.P
« Reply #426 on: May 03, 2017, 03:03:42 PM »
please do!
Honestly, what you did pretty much addressed what all I was gonna do.

Only thing I'd suggest is also add in some of the older version's hair, so it doesn't look too cartoony

Offline Long.Pod

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Re: X-Men: Modern Storm W.I.P
« Reply #427 on: May 04, 2017, 02:13:27 AM »

here is part of her new stance animation. Earrings, Breasts and Arms all moving. still need to edit the cape and her hair. W.I.P

Offline NX-MEN

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Re: X-Men: Modern Storm W.I.P
« Reply #428 on: May 04, 2017, 07:04:40 AM »
I like what I am seeing!!  :thumbsup: :thumbsup: :thumbsup:
 

Offline HyperVoiceActing

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Re: X-Men: Modern Storm W.I.P
« Reply #429 on: May 04, 2017, 08:45:47 AM »

here is part of her new stance animation. Earrings, Breasts and Arms all moving. still need to edit the cape and her hair. W.I.P
I think the arms move a bit too fast, and you probably don't need the breast to much so much during the animation. Otherwise, not bad

Offline Long.Pod

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Re: X-Men: Modern Storm W.I.P
« Reply #430 on: May 04, 2017, 10:25:23 AM »
I think the arms move a bit too fast, and you probably don't need the breast to much so much during the animation. Otherwise, not bad

ok ill keep trying

Offline HyperVoiceActing

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Re: X-Men: Modern Storm W.I.P
« Reply #431 on: May 04, 2017, 11:19:19 AM »
ok ill keep trying
It's fine, man. Just keep trying your best

Offline helio

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Re: X-Men: Modern Storm W.I.P
« Reply #432 on: May 04, 2017, 11:45:32 AM »

Offline O Ilusionista

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Re: X-Men: Modern Storm W.I.P
« Reply #433 on: May 05, 2017, 11:40:05 AM »

ok i see now how this is much better. thanks for the encouragement and the well needed advice

Way better now :)

Offline Long.Pod

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Re: X-Men: Modern Storm W.I.P
« Reply #434 on: May 06, 2017, 02:24:21 AM »
I think the arms move a bit too fast, and you probably don't need the breast to much so much during the animation. Otherwise, not bad

i think it feels much calmer now, which is the effect i was going for. sometimes i put to many frames into an animation that only needs 2 or 3 haha

im also testing out some hair for her too. i wanted thicker hair this time rather than the scraggly MVC hair they gave her haha
« Last Edit: May 06, 2017, 03:31:30 AM by Long.Pod »

Offline HyperVoiceActing

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Re: X-Men: Modern Storm W.I.P
« Reply #435 on: May 06, 2017, 08:22:12 AM »
Looks better indeed  :Terry

Offline NX-MEN

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Re: X-Men: Modern Storm W.I.P
« Reply #436 on: May 06, 2017, 02:00:11 PM »
Man you sprite amazingly!! Mugen needs these kinds of artists!!  :o

I think your Storm could fit perfectly in Dev's X-Men project!! U two should deff collab on that!! :)
« Last Edit: May 06, 2017, 02:38:57 PM by NX-MEN »
 

Offline Long.Pod

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Re: X-Men: Modern Storm W.I.P
« Reply #437 on: May 09, 2017, 08:32:55 AM »
Man you sprite amazingly!! Mugen needs these kinds of artists!!  :o

I think your Storm could fit perfectly in Dev's X-Men project!! U two should deff collab on that!! :)

isnt his project more Jim Lee 90's X-Men?

anyway....her final stance finished

Offline NX-MEN

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Re: X-Men: Modern Storm W.I.P
« Reply #438 on: May 09, 2017, 11:50:18 AM »
Oh yeah!! Looks dope man!!  :w00t:
 

Offline Long.Pod

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Re: X-Men: Modern Storm W.I.P
« Reply #439 on: May 09, 2017, 11:03:48 PM »
Oh yeah!! Looks dope man!!  :w00t:

Thank you. critique from people really helped it turn out the way it has :)

Offline Uche_of_IMT

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Re: X-Men: Modern Storm W.I.P
« Reply #440 on: May 10, 2017, 12:22:30 AM »
Are you basing her off of Avengers vs. X-Men?
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline Long.Pod

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Re: X-Men: Modern Storm W.I.P
« Reply #441 on: May 10, 2017, 12:43:24 AM »
yes kind of. not 100% but yes haha

Offline NightDevil123

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Re: X-Men: Modern Storm W.I.P
« Reply #442 on: May 10, 2017, 01:31:25 PM »
Nice work!  Any chance of a palette based on her 1970s look?

Offline navs41

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Re: X-Men: Modern Storm W.I.P
« Reply #443 on: May 10, 2017, 05:39:30 PM »


Nice animation. I have a few suggestions:

- Delay the hair and cape flow about 1 frame when compared to the arm movement. This is because hair and cape would take more time to initiate the movement since they are affected by air resistance;
- Boobs have a similar concept and require an additional bounce sprite. They move down at least 1 additional pixel because of their weight and the stretch of skin and spandex. My advice is to check for Spider Woman animations by Verz36/Diepod/Balthazar/z0x...
- There's a muscle line in the right boot that doesn't continue on the skin. Might be worth defining about 2-3 px of thigh muscle or just ditching the additional detail. Xfields' Catwoman has such lines mostly in the calves and while the thighs are kept as smooth as possible;
- The cape animation is choppy and could definitely use more sprites. There's one huge detail you must consider: if you don't match the number of sprites for the body and the cape, then your only option to improve cape motion is to double the cape sprites... (cape will move twice more fluidly while body moves only once);
- The color palette reminds me a lot of Z999 and Harbinger's earlier works. Not that it is bad. It is quite good, but could definitely be better. Have you considered checking PrimeOp's stuff? He has plenty of sprite edits that you could use as reference for shades (skin: G.I.Joe Roadblock, Black Panther, Storm herself, FF Eddie, Balrog, Astyanax Roche...; uniform: G.I.Joe Baroness, DMC Trish, Black Panther, Storm herself...)
- Something that I learned from Xfields and Camo: Elena SF3 is a great base for female heads, Charlie is a great base for male heads... given you want a not so clean slate, but still keep quite some freedom to edit. You will probably need a head sheet, so I felt a base tip would be nice in this long list;
- Floating characters can have a fixed torso/legs, but they feel more 'organic'(?) when there's some movement. Might want to check what Verz did for Doc Ock.

Hope this helps. Good luck on your wip.  :thumbsup:

Offline Long.Pod

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Re: X-Men: Modern Storm W.I.P
« Reply #444 on: May 12, 2017, 08:19:07 AM »
wow.very detailed. thanks for taking the time to give me the advice. for now i will be leaving her stance alone, just while i work on other things, then ill come back to it and rework it later using your tips. About the boobs, i did originally give them a bigger bounce but it seemed kinda sexual and derogatory, kind of like how the DOA games treat boobies haha so i cut it shorter. perhaps she is wearing a super strapless sports bra under that suit, who knows ;)

that cape is just a daily struggle. Using Storm's cape as a base is helpful but also problematic, i will see how things go. im not too worried about the palette that can be changed later, in my older version of Storm her skin was much lighter but now i want to keep it darker, she is after all from Africa (and not as light as Halle Berry)
 i will also look into those heads you suggested, thank you. if you have any other cape bases you know of then please let me know, im currently trying to find separated Storm cape sprites but having no luck

Offline navs41

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Re: X-Men: Modern Storm W.I.P
« Reply #445 on: May 12, 2017, 12:31:33 PM »
You're welcome. Honest feedback goes two ways, so bring the comments anytime if you see something odd in my sprites. ::salute::

Bases? Sure. I already had my share of nightmares with capes... so here's a quick list of underused 'capes':

* Lotus Master (Martial Masters)
* N'Dool, Death13, Jotaro (Jojo)
* Gatchaman (Tatsunoko PS1)
* Laurence Blood (Real Bout)
* Red Arremer (CvS)
* Grant (Garou)

And there's always the basic stuff... Gambit, Doc Doom, Magneto, Bison...

I find Grant and Red Arremer too fluid sometimes... Lotus Master and Jojo characters have a sort of MvC inertia, which makes them great choice (watch out for that black outline in Jojo though)... and Real Bout and Tatsunoko are just choppy... you need to draw the transitions for best movement.

Quite frankly, I don't think any of these will be a perfect base for Storm. Might want to try spriting the character without it for now. :/

Offline Long.Pod

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Re: X-Men: Modern Storm W.I.P
« Reply #446 on: January 04, 2020, 10:18:01 PM »


Storm is alive and well, with an all new base design and stance,
with custom hair and cape, moving earrings and breast. hopefully she wont kill me to sprite  :DxDie

Offline O Ilusionista

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Re: X-Men: Modern Storm W.I.P
« Reply #447 on: January 05, 2020, 06:55:52 PM »
Long time no see.

Offline dev.

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Re: X-Men: Modern Storm W.I.P
« Reply #448 on: January 05, 2020, 08:39:44 PM »
Looks nice and clean.

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Re: X-Men: Modern Storm W.I.P
« Reply #449 on: January 06, 2020, 09:35:48 AM »
That's an awesome take on her. Looks mighty and powerful.
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