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Author Topic: MvC2 Gambit version 3  (Read 2457 times)

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Offline REDHOT

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MvC2 Gambit version 3
« on: March 23, 2008, 11:50:36 AM »
The version 3 is released guys, with bugs fixed.
This isn´t the final version.
If I can, in the final version, with the Tag System 2-2.
I released here, because like all know, he will be in the EOH proyect.
Enjoy:
http://www.sendspace.com/file/iqrhbb

What´s new?:

Now Gambit has the original hit sounds of MvC2
Air low Kick, red clsn bug fixed (bug found for Excursion)
Launcher more high
Air Combos more better
Intro in a 100% (now with the explosions)
explosions in all kinetic and trick cards
Royal Flush now with the floor effect (thanks to M:Ken!)
Air Royal Flush bug fixed
Cajun Explosion now, with the perfect projectiles (thanks to M:Ken!)
Cajun Strike with a little more pausetime now.
Cajun Slash´s more betters

Bug, words, or other things are acepted.
Look the "credits" file, if you want to know the credits of this char.
« Last Edit: February 14, 2009, 03:56:18 PM by laspacho »



Offline Random Regular

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Re: MvC2 Gambit version 3
« Reply #1 on: March 23, 2008, 01:13:37 PM »
new version!   :o
thx for updating :)

Offline ♦ßlôödÑinjå♦

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Re: MvC2 Gambit version 3
« Reply #2 on: March 23, 2008, 07:35:19 PM »
Congratulations on the update.

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Offline MaverickZr0

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Re: MvC2 Gambit version 3
« Reply #3 on: March 24, 2008, 04:24:09 AM »
Look at zis!

His ground dust appears in air. Also when he knocks someone upward the char goes in his get hit up state and flashes like he's missing a sprite.

Offline ExShadow

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Re: MvC2 Gambit version 3
« Reply #4 on: March 24, 2008, 08:50:28 AM »
wow thnx fur this redhot
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Offline FerchogtX

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Re: MvC2 Gambit version 3
« Reply #5 on: March 24, 2008, 12:20:34 PM »
Really great, thanks for this release, is the best gambit. The only thisng is that you need to tweak the aerial rave, it seems that the gravity for gambit is different from others (the foe being hit shouyld look like almost in the same place when being hit in the AR)

Other than that, this is a great char, continue that way.

See ya!!!!!!!!!! :D
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Offline MuηkyMØÜf

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Re: MvC2 Gambit version 3
« Reply #6 on: March 24, 2008, 09:24:00 PM »
 :| I just DL'd version 2 a minute ago.
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Offline Marius121

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Re: MvC2 Gambit version 3
« Reply #7 on: March 25, 2008, 05:03:08 PM »
Just Dl a sec ago will test tonight Thnx for update.

By marius121 at 2008-04-04

Offline DizzyTheConquer

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Re: MvC2 Gambit version 3
« Reply #8 on: March 25, 2008, 06:23:42 PM »
Good job on the update. :thumbsup: :thumbsup: :thumbsup:

Offline ORDERSOL

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Re: MvC2 Gambit version 3
« Reply #9 on: March 26, 2008, 02:27:18 PM »
Umm theres sorta an error thing when u dash foward also backwords and press the taunt he rises up in the air just had to let know

Offline FerchogtX

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Re: MvC2 Gambit version 3
« Reply #10 on: March 27, 2008, 01:01:16 PM »
For that is easier to set positions in the animation instead of adding real gravity, because this feature in dash states causes many bugs (I had to do that with felicia).

See ya!!! :D
This is the era in which we will see reason triumphing against brutality... May be better to open your mind to the future.
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Offline ExShadow

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Re: MvC2 Gambit version 3
« Reply #11 on: April 11, 2008, 11:07:43 AM »
i think u may have to change the transparent colr on his super bg the white part is see through in some areas other than that u egts an AAA++
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Offline Dj Sonic

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Re: MvC2 Gambit version 3
« Reply #12 on: April 12, 2008, 01:13:56 PM »
Good work RED HOT, Gambit is spectacular...  :)

Offline Spike4536

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Re: MvC2 Gambit version 3
« Reply #13 on: June 09, 2008, 04:47:58 AM »
Sweet! Thanks, Awesome job on gambit, he's alot of fun.
« Last Edit: June 09, 2008, 05:22:22 AM by Spike4536 »


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