Infinity MUGEN Team

IMT Main => M.U.G.E.N Releases => Topic started by: Acey on July 29, 2011, 11:08:38 PM

Title: Filtered Cable
Post by: Acey on July 29, 2011, 11:08:38 PM
Rocket Raccoon, I mean, Cable by Kong, Filtered by Bajm627

(http://www.infinitymugenteam.com/Uploads/HDMugen/Cable.png)

Download Here! (http://www.infinitymugenteam.com/Uploads/HDMugen/Cable_HD.rar)
Title: Re: Filtered Cable
Post by: Tha Lando ( Le CROM ) on July 29, 2011, 11:11:36 PM
 :D racket raccoon! dont curse us Acey sayin that! \-/o

looks awesome. DL time. keep em coming!
Title: Re: Filtered Cable
Post by: Rocco7 on July 31, 2011, 02:09:20 AM
good chars  :o
what are the next releases please list
Title: Re: Filtered Cable
Post by: junkerde on August 10, 2011, 09:33:17 PM
so how do you do this filtering stuff? do you just export all the sprites, filter em in an editor and manually put em back in? that seems like a pain lol. please get back to me, id like to try with other characters.
Title: Re: Filtered Cable
Post by: Acey on August 11, 2011, 01:25:33 PM
That's about it, export all the sprites from the SFF, resize them with the best software available, replete the sprites, import back into the SFF file, align the sprites and then finally adjust the code as necessary to account for the change of positioning.
Title: Re: Filtered Cable
Post by: SanjiSasuke on August 11, 2011, 01:31:03 PM
One funny thing about the chars is when you use Morph's Fwd+HP (transforming into the enemy's HP) the Filtered chars sprites are huge, since they aren't scaled. So Morph turns into Giant Blackheart instead. :D
(I know that is an 'issue' in Morph not the other chars, same thing happens to Godzilla scaled chars)
Title: Re: Filtered Cable
Post by: Acey on August 11, 2011, 03:30:22 PM
Yeah, not much that can be done there. With morph or the Filtered chars. :-??
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