Infinity MUGEN Team

IMT Projects => Super Marvel vs. Capcom: Eternity of Heroes => Topic started by: Acey on August 12, 2007, 11:31:13 AM

Title: Arthur - Ghosts n' Ghouls
Post by: Acey on August 12, 2007, 11:31:13 AM
Arthur has gone through some beta testing and is well on the way now. Sorry that the old forum issues changed the release date (which is currently in discussion between Sludge and I)

[youtube=425,350]RXpD4cLw0Rw[/youtube]
Title: Re: Arthur - Ghosts n' Ghouls
Post by: OrwellianDawn on August 12, 2007, 12:13:42 PM
I feel that you should not, under any circumstances, succumb to public outcry regarding the character's release until you (and only you) feel it is ready for public retrieval.

Take care.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: malisiousjoe on August 12, 2007, 12:16:02 PM
I still think the torch fire needs a little changing. I see the fire from the torch in super ghouls and ghosts. Were it spreads back and forth and rises up. I feel the two small fires on the ground when he throws the torch doesn't do it much justice. Please consider. I love the char over all.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: OrwellianDawn on August 12, 2007, 12:20:23 PM
I must agree with Joe; the fire should arise in a swift, powerful pillar -- engulfing the enemy and doing moderate damage in the process. Perhaps this could be used as a super technique?
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Kage_Okami on August 12, 2007, 02:26:05 PM
I'm going to agree with Bobby_Zee on that one. Just because we whine a lot because the character makes us drool doesn't mean you should release it to us if you don't think it's ready yet.
Haha, I was so happy when I saw that video I tried to film a runthrough of Cannon Spike with Arthur. but with two people you share continues, and me and my friend kept dying at the last boss. >.O But yeah, I'm reeeeeeeally looking forward to Arthur.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Epc123 on August 12, 2007, 04:05:21 PM
I feel that you should not, under any circumstances, succumb to public outcry regarding the character's release until you (and only you) feel it is ready for public retrieval.

Take care.

I couldn't agree more, this way any bugs that may exist will be found and you guys can have as much time as you need to tweek the character. 

Impatient people will just have to wait.  I also suggest a more permenant link to the character when you do release it. 
Title: Re: Arthur - Ghosts n' Ghouls
Post by: silenthillfan on August 12, 2007, 04:11:01 PM
So Acey what's the new release date?
I'm sorry that i was very annoying.
I was hoping that you release Arthur, but the forum went down.
Does that means you have start over again?
Title: Re: Arthur - Ghosts n' Ghouls
Post by: chimpwithagun on August 12, 2007, 04:18:19 PM
I can't wait for Arthur to be released.  He's going to be to team Capcom what Captain America was to the Avengers when they thawed him out of ice.  I love how he jumps the same way he did in the original game, simply amazing work.





...When he's beaten does he revert to his birthday suit? 
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Darqueness on August 12, 2007, 04:40:20 PM
Lovin the progress in spite of the forum dyin and bein reborn and such.. Cool that you were able to include his heavier armor in that super, lookin forward to perhaps seein the gold armor in another super further down the line if possible. ;p Really like that GnG remix song ya got goin also, best I have is a Minibosses cover of it. ;p
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Theendgamelv3 on August 12, 2007, 04:53:47 PM
I will ask the question again since it wasn't answered in the last forum. What are the big difference between all 3 weapons in terms of gameplay? They look like for the most part play exactly the same. Is there some advantages and disadvantages to each weapon?
Title: Re: Arthur - Ghosts n' Ghouls
Post by: TehDemon on August 12, 2007, 05:52:55 PM
I feel that you should not, under any circumstances, succumb to public outcry regarding the character's release until you (and only you) feel it is ready for public retrieval.

Take care.
agreed
Title: Re: Arthur - Ghosts n' Ghouls
Post by: aa250 on August 12, 2007, 06:09:16 PM
it better to release the character when it 100% complete
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Darkgargos on August 12, 2007, 06:10:18 PM
Acey, your arthur will be a wonderful release for sure when you are ready. I was wondering if there will be a stage made in his honor for the EoH project, and whether or not he might get a special intro with TGM's Firebrand since both are going to be in the game. I guess you could just add such a intro later in a future update, just a thought I had. Anyway I look forward to him and just take your time with him, and never give in to the pressure that others might put on you. Good luck Acey ;D
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Crabnek on August 12, 2007, 07:40:25 PM
Acey, I can't imagine how long it took you and Sludge to bring Arthur up to the stage of development he is at now. You have done a fantastic job on him with those sprites. Also, I see barely anybody has congratulated Sludge yet, when he deserves as much credit as Acey. Sludge, I can see that you have done a fantastic job on helping Acey with creating Arthur. I congratulate both of you, and hope to see more in the future to come. He will turn out to be an astoundingly great character, I'm sure!
Title: Re: Arthur - Ghosts n' Ghouls
Post by: giammo84 on August 13, 2007, 08:15:32 PM
 :o :osooo good!
Title: Re: Arthur - Ghosts n' Ghouls
Post by: OrwellianDawn on August 13, 2007, 08:31:52 PM
Sludge, too, is to be congratulated. I hope I didn't offend you by this omission.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: PuReEvil0z on August 14, 2007, 12:20:04 PM
wow you 2 have made a great job on arthur, simply great  ;)
Title: Re: Arthur - Ghosts n' Ghouls
Post by: That Mugen Guy on August 14, 2007, 01:52:12 PM
damn ur working fast Acey, I like the swicthin weps feature, u don't see to many of those
Title: Re: Arthur - Ghosts n' Ghouls
Post by: SanjiSasuke on August 15, 2007, 02:11:40 AM
I will ask the question again since it wasn't answered in the last forum. What are the big difference between all 3 weapons in terms of gameplay? They look like for the most part play exactly the same. Is there some advantages and disadvantages to each weapon?

Exactly. I see absolutely no difference other than  speed of throw.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Mugenkiller on August 15, 2007, 01:41:41 PM
we'll just have to be patient on this one............. looks like capcom made the char themselves............. looks really great............. looks like a good char.........
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Sludge on August 15, 2007, 10:57:38 PM
The difference in the torch should be obvious, but what difference are you expecting between the ax and the lance? (Serious, i'll listen in on for suggestion's)
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Crabnek on August 15, 2007, 11:02:58 PM
My opinion:

Ax ~ Slower than the lance but does more damage and is thrown up into the air and forward.

Lance ~ Moves faster than the Ax, but weaker and is thrown straight forward.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: BigJ on August 16, 2007, 01:28:26 AM
My opinion:

Ax ~ Slower than the lance but does more damage and is thrown up into the air and forward.

Lance ~ Moves faster than the Ax, but weaker and is thrown straight forward.

yup
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Nutty-Da-Kid on August 16, 2007, 03:58:30 AM
OMFG got this is soo sik i expected him to only have like one sprite which was the one of him throwing the spear but how u guys edited th moves is sick and his art looks like that of cvs pro but that must be from an anthology series right
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Savage Henry on August 16, 2007, 09:04:00 AM
OMFG got this is soo sik i expected him to only have like one sprite which was the one of him throwing the spear but how u guys edited th moves is sick and his art looks like that of cvs pro but that must be from an anthology series right


im sorry nutpatch, but you just sounded like oohwhap right there.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: OrwellianDawn on August 16, 2007, 12:01:15 PM
It's funny, because I understood practically everything he was attempting to convey.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: malisiousjoe on August 16, 2007, 01:23:52 PM
My opinion:

Ax ~ Slower than the lance but does more damage and is thrown up into the air and forward.

Lance ~ Moves faster than the Ax, but weaker and is thrown straight forward.

yup
I second the yup.
The axe is more of an arch and the spear is straight forward. You could also change the color of the axe to gold but that my opinion.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: ♦ßlôödÑinjå♦ on August 16, 2007, 02:03:52 PM
amazing i cant wait
Title: Re: Arthur - Ghosts n' Ghouls
Post by: BigJ on August 16, 2007, 02:52:10 PM
My opinion:

Ax ~ Slower than the lance but does more damage and is thrown up into the air and forward.

Lance ~ Moves faster than the Ax, but weaker and is thrown straight forward.

yup
I second the yup.
The axe is more of an arch and the spear is straight forward. You could also change the color of the axe to gold but that my opinion.

It looks like the colors of the axe share the same colors as the armor.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Sludge on August 16, 2007, 03:39:19 PM
that's what i thought you guys were hinting at (a slower AX).. If the ax attacks were to be slowed down it would leave him extremely open for a bashing, thus making the ax useless...
Title: Re: Arthur - Ghosts n' Ghouls
Post by: mugenzola on August 17, 2007, 02:12:43 AM
This character looks amazing! No matter what anybody says work at your own pace and release this character when you feel its good and ready. I'm sure it's going to be more than worth the wait.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Nutty-Da-Kid on August 17, 2007, 03:41:12 AM
OMFG got this is soo sik i expected him to only have like one sprite which was the one of him throwing the spear but how u guys edited th moves is sick and his art looks like that of cvs pro but that must be from an anthology series right


im sorry nutpatch, but you just sounded like oohwhap right there.


lol i was in a rush that day i would never sound like that idiot but on the real side i only really mispelled the word the "th" i always spell sik wit just a k instead of sick
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Gaijin on August 17, 2007, 05:30:30 AM
IMO i think that instead of walking he should be running around like on the game. unless of course the walking is bound to change then im sry
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Nutty-Da-Kid on August 17, 2007, 06:00:15 AM
IMO i think that instead of walking he should be running around like on the game. unless of course the walking is bound to change then im sry


right
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Savage Henry on August 19, 2007, 02:11:56 PM
can we please have a release date now?
Title: Re: Arthur - Ghosts n' Ghouls
Post by: OrwellianDawn on August 19, 2007, 02:28:41 PM
Seeing as it's still in need of refinement, I doubt we'll be seeing Arthur in our collective M.U.G.E.N any time soon. Which is fine by me, so long as it is well worth the wait. No need to become pushy, now.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: TomBewley on August 19, 2007, 02:32:52 PM
can we please have a release date now?

Acey will release him when she feels ready. Stop asking for a release date or you're never going to get one.

And the more time she takes the less bugs he will have

Acey: Release him when you feel he is at his best, and pay no attention to anyone else.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: OrwellianDawn on August 19, 2007, 02:55:28 PM
As I've said for time immemorial.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Sub-Zero on August 19, 2007, 03:08:38 PM
..wow :o.U must have spent a lot of time on that

i truly like ur style of spriting it seems original
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Acey on August 21, 2007, 01:13:57 PM
Thanks for the lock Noob Saibot.

I have a few released to look forward too but to be perfectly honest, I havn't updated my own Mugen for a few months, I have a bunch of stuff just sitting in my uninstalled folder, so I've been focusing on bringing that up to speed so I can just play Mugen for a bit before I get back into 15 credit hours of school along with my 40+ hours a week at work. We've also been finalizing the roster for the MvC project. Right now it looks like it may be about 40 characters (TBA) not counting the boss.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: GTAguy on September 03, 2007, 10:18:37 AM
Yeah the topic is back.
WRYYYYYYYYYY
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Tenspeed on September 03, 2007, 10:04:11 PM
I guess I'll post my ideas now that this is reopened.

personally I think the ax should be used more to increase the damage of physical strikes, have an upward arc, and maybe let arthur use an anti air attack, whereas the lance would make his strikes faster, have him throw it forward, and maybe give him access to a charging attack (like a terry bogard burn knuckle type of move).

also, it might be fun to have one of his intros be the exact opening of ghost and goblins, with him in his underwear having a picnic and the arremer steals the princess and all.

another cool idea, now tha tI think about it, might be to have each weapon have it's own "trick" throws, like he throws them at different angles, and speeds, depending on what weapon is in his hand and what buttons are pressed. the axe could have an arc, a loopy arc and straight up, for example, with the lance having a straightforward toss, an upwards angled toss, and a toss backwards offscreen that comes back on from the opposite side or something. the torch could have a straight toss, a straight up and dfown toss that makes a forward moving column of fire, and an arced toss that makes a vertical pillar of flame.

maybe the weapons could affect his supers as well, like having the axe in hand could allow him to use a super similar to richter belmont's axe item crash, with the multiple axes circling outwards from him. he could have a charging lance spuer similar to charolette's attack from samurai showdown, and maybe a rapid fire lance toss or something.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Arab on September 13, 2007, 04:42:10 AM
He looks simply incredible.  The only thing I can point out that hasn't been said already is the portrait for his hyper doesn't quite fit.  His MvC sprite style just looks odd next to the CvS portrait style IMO.  Even though he wasn't in Capcom Vs SNK 2, Capcom clearly modeled his recent box art (the same picture as the one used for his hyper) from the same style in all of the CvS portraits.

In other words, I believe the artistic style of this character would flow a whole lot better if his portrait was more MvC-style or anime-esque.  That's my two cents.  Like I said, it looks simply incredible and I look forward to hearing more on your progress.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Acey on September 13, 2007, 11:10:10 AM
Arthur went back into revision over the last while. Just letting you know the reason for the release delay.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: GTAguy on September 13, 2007, 11:20:46 AM
Arthur went back into revision over the last while. Just letting you know the reason for the release delay.

Was Arthur on a long vacation?  LOL
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Merlock Profetus, el profeta on September 13, 2007, 02:30:27 PM
I can´t wait for Arthur. When will be the released day?? I cannot wait!!
Title: Re: Arthur - Ghosts n' Ghouls
Post by: GTAguy on September 13, 2007, 03:21:43 PM
I can´t wait for Arthur. When will be the released day?? I cannot wait!!

Relax, Acey will think about it. Even it took a long time for her.
But i agree with you, i can't wait too!!
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Acey on September 13, 2007, 03:52:02 PM
Arthur's release is soon. Let's just hope the forum doesn't blow up like last time.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Crabnek on September 13, 2007, 04:03:39 PM
Arthur's release is soon. Let's just hope the forum doesn't blow up like last time.
Like a balloon or like an atomic bomb?
 ;*))
Title: Re: Arthur - Ghosts n' Ghouls
Post by: GTAguy on September 13, 2007, 04:19:56 PM
Arthur's release is soon. Let's just hope the forum doesn't blow up like last time.

Good point  :)
Title: Re: Arthur - Ghosts n' Ghouls
Post by: malisiousjoe on September 13, 2007, 07:03:11 PM
Arthur's release is soon. Let's just hope the forum doesn't blow up like last time.
I can hardly wait :o ;*)).
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Bob Dobbs on September 13, 2007, 07:38:24 PM
Yeah, everyones gonna line up as soon as a release date is announced... then the forum goes fubar again.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Cloud Strife on September 13, 2007, 07:40:23 PM
Quote
Arthur's release is soon. Let's just hope the forum doesn't blow up like last time.

That being said I'm predicting a release date either on September 30th or October 1st. :-w
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Merlock Profetus, el profeta on September 13, 2007, 08:51:39 PM
But I wish he will be ready... In the next week  ;D ;D
Sorry I´m so impatient
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Savage Henry on September 13, 2007, 09:07:12 PM
Quote
Arthur's release is soon. Let's just hope the forum doesn't blow up like last time.

That being said I'm predicting a release date either on September 30th or October 1st. :-w

lol
Title: Re: Arthur - Ghosts n' Ghouls
Post by: BigJ on September 14, 2007, 01:17:31 AM
Just wondering. Did you include his Psycho Cannon from Ghouls n Ghosts and Super Ghouls n ghosts as a hyper or his Golden sword from Ghouls and Ghost in a hyper as well?
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Savage Henry on September 30, 2007, 03:49:32 PM
Just wondering. Did you include his Psycho Cannon from Ghouls n Ghosts and Super Ghouls n ghosts as a hyper or his Golden sword from Ghouls and Ghost in a hyper as well?

if she did id be ^:)^ ^:)^ :w00t: :w00t:
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Acey on September 30, 2007, 05:36:56 PM
It has finally been decide, Arthur will be released in less than1 month from today. Sorry for making everyone wait around. Just a little this and that you know.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Sync The Tempest on September 30, 2007, 05:57:28 PM
It has finally been decide, Arthur will be released in less than1 month from today. Sorry for making everyone wait around. Just a little this and that you know.
its all right a masterpiece takes time you know
Title: Re: Arthur - Ghosts n' Ghouls
Post by: SiddtheKidd on September 30, 2007, 06:46:05 PM
It has finally been decide, Arthur will be released in less than1 month from today. Sorry for making everyone wait around. Just a little this and that you know.
no need for an apology, you're releasing it so everyone should be grateful for that :w00t:
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Super Senseless Violent Man on September 30, 2007, 07:22:55 PM
It has finally been decide, Arthur will be released in less than1 month from today. Sorry for making everyone wait around. Just a little this and that you know.

Perfection takes time  ^:)^
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Captain Cold on September 30, 2007, 08:13:31 PM
It has finally been decide, Arthur will be released in less than1 month from today. Sorry for making everyone wait around. Just a little this and that you know.

Perfection takes time  ^:)^


i def agree with that  ^:)^   :thumbsup: :thumbsup:
Title: Re: Arthur - Ghosts n' Ghouls
Post by: alex87 on October 01, 2007, 03:38:57 AM
It has finally been decide, Arthur will be released in less than1 month from today. Sorry for making everyone wait around. Just a little this and that you know.
i cant wait :P
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Bob Dobbs on October 01, 2007, 08:10:33 AM
I've definitly been on the edge of mah seat for this one.  :thumbsup:
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Eathan on October 01, 2007, 08:34:24 AM
 ^:)^ ^:)^ ^:)^ you guys are legends!!! this is amazing!!! i CANT WAIT for its release! keep up the good work guys!!!
Title: Re: Arthur - Ghosts n' Ghouls
Post by: GTAguy on October 01, 2007, 03:17:58 PM
^:)^ ^:)^ ^:)^ you guys are legends!!! this is amazing!!! i CANT WAIT for its release! keep up the good work guys!!!

I can't wait 2.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: BigJ on October 01, 2007, 03:25:16 PM
I've definitly been on the edge of mah seat for this one.  :thumbsup:

me too :)
Title: Re: Arthur - Ghosts n' Ghouls
Post by: PuReEvil0z on October 01, 2007, 06:37:53 PM
It has finally been decide, Arthur will be released in less than1 month from today. Sorry for making everyone wait around. Just a little this and that you know.

so its gonna be like a mugen version of a halloween treat  :w00t:
Title: Re: Arthur - Ghosts n' Ghouls
Post by: malisiousjoe on October 01, 2007, 07:20:09 PM
Good things come to those who wait  ;D.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: M_Tony on October 02, 2007, 04:27:12 AM
This release is gonna rock! XD||
Title: Re: Arthur - Ghosts n' Ghouls
Post by: ralf_sparrow on October 02, 2007, 10:18:06 AM
That´s a good gift for Halloween  :DxDie nice, God Bless you friend and Good Luck with your project.  XD||
Title: Re: Arthur - Ghosts n' Ghouls
Post by: anjim on October 02, 2007, 11:53:08 AM
let's hope for the best
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Savage Henry on October 07, 2007, 07:24:28 PM
It has finally been decide, Arthur will be released in less than1 month from today. Sorry for making everyone wait around. Just a little this and that you know.

how many days is that away?
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Scar on October 07, 2007, 08:48:10 PM
Quote from: Acey
Re: Arthur - Ghosts n' Ghouls
« Reply #57 on: September 30, 2007, 04:36:56 pm » Quote Modify Remove Warn Split Topic 

--------------------------------------------------------------------------------
It has finally been decide, Arthur will be released in less than1 month from today. Sorry for making everyone wait around. Just a little this and that you know.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Sync The Tempest on October 07, 2007, 09:28:10 PM
Quote from: Acey
Re: Arthur - Ghosts n' Ghouls
« Reply #57 on: September 30, 2007, 04:36:56 pm » Quote Modify Remove Warn Split Topic 

--------------------------------------------------------------------------------
It has finally been decide, Arthur will be released in less than1 month from today. Sorry for making everyone wait around. Just a little this and that you know.

at the end of Halloween? THATS SO AWKWARD!
Title: Re: Arthur - Ghosts n' Ghouls
Post by: That Mugen Guy on October 07, 2007, 10:07:56 PM
wow less than a month, u have been workin fast as hell ^:)^
Title: Re: Arthur - Ghosts n' Ghouls
Post by: SiddtheKidd on October 07, 2007, 10:56:29 PM
Quote from: Acey
Re: Arthur - Ghosts n' Ghouls
« Reply #57 on: September 30, 2007, 04:36:56 pm » Quote Modify Remove Warn Split Topic 

--------------------------------------------------------------------------------
It has finally been decide, Arthur will be released in less than1 month from today. Sorry for making everyone wait around. Just a little this and that you know.

at the end of Halloween? THATS SO AWKWARD!
well he is from ghosts 'n' ghouls >:D
Title: Re: Arthur - Ghosts n' Ghouls
Post by: the pizzaman on October 11, 2007, 12:47:00 PM
i love this char,i can test this?
great change weapon system,great work!! my compliment  :thumbsup:
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Excursion on October 11, 2007, 03:51:24 PM
I don't wanna spoil this for Acey, but I am sure Acey won't mind. He will be released in about 2 or so weeks so for everyone wanting him, it will not be much longer now...
Title: Re: Arthur - Ghosts n' Ghouls
Post by: the pizzaman on October 11, 2007, 04:26:36 PM
ok i can wait  :thumbsup:
Title: Re: Arthur - Ghosts n' Ghouls
Post by: alex87 on October 11, 2007, 04:51:03 PM
I can't resist  :o :P ;*))
Title: Re: Arthur - Ghosts n' Ghouls
Post by: M_Tony on October 12, 2007, 06:25:14 AM
2 weeks works for me.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: GTAguy on October 12, 2007, 10:27:16 AM
I don't wanna spoil this for Acey, but I am sure Acey won't mind. He will be released in about 2 or so weeks so for everyone wanting him, it will not be much longer now...

Great, it's Halloween time.  XD||
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Spidermew on October 12, 2007, 12:10:49 PM
I don't wanna spoil this for Acey, but I am sure Acey won't mind. He will be released in about 2 or so weeks so for everyone wanting him, it will not be much longer now...

Massive w00tness!!!!!! I cant wate to get my digital hands on him!
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Saber Alter on October 13, 2007, 07:58:55 AM
Yay! If I can get my Snagit to work, the first match would be him, against another version of the legendary king...(COME ON IT'S OBVIOUS!!!)
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Megafanx13 on October 13, 2007, 09:04:53 PM
Yay! If I can get my Snagit to work, the first match would be him, against another version of the legendary king...(COME ON IT'S OBVIOUS!!!)
I'd Do him VS Red Arremer, obviously!
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Erikson on October 16, 2007, 02:08:35 AM
I don't wanna spoil this for Acey, but I am sure Acey won't mind. He will be released in about 2 or so weeks so for everyone wanting him, it will not be much longer now...
Hot news, Ex :D, and with this, the full game is even closer to being finished   XD||
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Theendgamelv3 on October 16, 2007, 04:46:46 AM
Please....don't put release dates....remember when it was suppose to be released in August. I like the "when it is done, it is done" saying so that way you don't disappoint AND shuts alot of people up when something goes wrong and you have to delay again. Well atleast it is my opinion not really announce release dates anyways lol.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: SiddtheKidd on October 18, 2007, 08:46:23 PM
hmmmm infinity hypers will be for every character right? if so maybe his could be the super armor from cannon spike/gun spike. :-?? just a thought after playing as him.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Acey on October 18, 2007, 10:12:38 PM
hmmmm infinity hypers will be for every character right? if so maybe his could be the super armor from cannon spike/gun spike. :-?? just a thought after playing as him.

Infinity Hypers are a special treat right now. Not all characters have the special Infinity Hyper. This is just along the lines of some chars having 2 hypers and some having 4.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: DARKTALBAIN on October 20, 2007, 09:35:37 AM
I like what I see from you with Arthur . Can't wait for the release ! It seems like it's going to be a pretty good Halloween for Mugen fans ! Arthur , Hobgoblin & Joker ! They all seem to fit the Holiday !

(http://i202.photobucket.com/albums/aa64/DARKTALBAIN/millionflash.gif)
 
Title: Re: Arthur - Ghosts n' Ghouls
Post by: That Mugen Guy on October 20, 2007, 12:18:15 PM
hmmmm infinity hypers will be for every character right? if so maybe his could be the super armor from cannon spike/gun spike. :-?? just a thought after playing as him.

Infinity Hypers are a special treat right now. Not all characters have the special Infinity Hyper. This is just along the lines of some chars having 2 hypers and some having 4.

wut is tis infinity hyper, this is the first time am hearing about this :-??
Title: Re: Arthur - Ghosts n' Ghouls
Post by: SiddtheKidd on October 20, 2007, 02:08:32 PM
hmmmm infinity hypers will be for every character right? if so maybe his could be the super armor from cannon spike/gun spike. :-?? just a thought after playing as him.

Infinity Hypers are a special treat right now. Not all characters have the special Infinity Hyper. This is just along the lines of some chars having 2 hypers and some having 4.

wut is tis infinity hyper, this is the first time am hearing about this :-??
check hydrons topic, and i think protoman has one as well
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Acey on October 21, 2007, 03:24:11 AM
Correct, a few others too.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: SiddtheKidd on October 21, 2007, 06:30:07 AM
though wouldnt it be unbalanced to have some characters with more hypers than others?
Title: Re: Arthur - Ghosts n' Ghouls
Post by: ♦ßlôödÑinjå♦ on October 21, 2007, 07:15:42 AM
though wouldnt it be unbalanced to have some characters with more hypers than others?
thats why some of them might have infinity gems.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Acey on October 26, 2007, 12:44:19 AM
though wouldnt it be unbalanced to have some characters with more hypers than others?
thats why some of them might have infinity gems.

1) Capcom has always given a different number of Hypers to different characters, Spider-Man has a bunch while Juggernaut only had one (our Juggernaut will have 2... opps)

2) There will be no gems in this game. Sorry. Everyone will have MvC2 style hypers.
Title: Re: Arthur - Ghosts n' Ghouls
Post by: Acey on October 26, 2007, 12:45:06 AM
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