[State 0, Explod]
type = Explod
trigger1 = time = 0 && command = "powercharge"
anim = 1000
ID = 1000
pos = 0,0
postype = p1
facing = 1
vfacing = 1
bindtime = 1
vel = 0,0
accel = 0,0
random = 0,0
removetime = -2
pausemovetime = 0
scale = .5,.5
sprpriority = 0
ontop = 0
shadow = 0,0,0
ownpal = 0
removeongethit = 0
okay so this is what i used and the code worked but i'm not sure how to get the aura to keep going, it comes on the screen for a few seconds and goes away