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Author Topic: Rmm Character Endings: Help with Dialog  (Read 1057 times)

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Offline laspacho

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Rmm Character Endings: Help with Dialog
« on: January 18, 2016, 09:53:31 PM »
I have spent my time recently creating ending sprites for each character.  I have figured out how to do it by looking at nkorey2000's endings.  Thanks man.

What I need help with for each ending is dialog.  There are 14 slides and each slide will hold 1 or 2 lines of dialog.  As seen in the examples below. 
I can also make the dialog between any characters that I already have the sprites for.
Slide 1 will show the character with Wily's base in the background.  No dialog on this slide.
Then slides 2 - 15 will show the characters and have dialog at the bottom.
If your interested in helping I would need 14 slides worth of dialog.  Then I'll finish making that ending.









Below is the current ending list I'm working on.
If a character is not crossed off I have the sprites completed and I just need dialog.
If it's crossed off I have the ending completed with dialog already.

Airman
Bass
Blademan
Burstman
Crashman
Cutman
Duo
Fireman
Iceman
Megaman
Metalman  - I'm currently working on the sprites
Protoman
Quint
Roll
Skullman - Next on my list to make sprites after Metalman.
Snakeman
Tenguman
Toadman
Topman
Woodman
« Last Edit: January 24, 2016, 04:55:27 PM by laspacho »


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Offline Fist Dracon

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Re: Rmm Character Endings: Help with Dialog
« Reply #1 on: January 19, 2016, 09:42:39 AM »
My only idea based on Archie Comics is...

Wood Man realizes that destruction and war is wrong, so decides to betray Wily.

 ???
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Offline laspacho

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Re: Rmm Character Endings: Help with Dialog
« Reply #2 on: January 19, 2016, 10:28:31 AM »
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My only idea based on Archie Comics is...

Wood Man realizes that destruction and war is wrong, so decides to betray Wily.

 ???

We  could do definitely do something like that for Woodman.  I would just need the dialog for 14 slides between Woodman and Dr. Wily.

I did something similar to that with Cutman's ending where he realizes he was re programmed by Wily and realizes he did wrong.
« Last Edit: January 19, 2016, 11:17:34 AM by laspacho »
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Offline ExeLord

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Re: Rmm Character Endings: Help with Dialog
« Reply #3 on: January 19, 2016, 11:27:21 AM »
*sounds of hard thinking* BurstMan can do something like making largest firework blowing chemical factory he was protecting, he likes exploding stuff that much... SkullMan can go to take revenge on Cossack for making him walking weapon...
Bass surely will brag about being strongest robot master out there, though he can be sad about losing strongest rival and start searching for new one.
ProtoMan welcomed home by Dr.Light and others.
IceMan asking for advices on what to do with Roll and comically failing with proposal or something like that...
Duo saves the Earth and flies away to fix other injustices in space.
BladeMan sets on journey to collect all kinds of rare swords to make ultimate collection.
MetalMan joins heavy metal band and goes on tour. :w00t:
SnakeMan was sent for investigation mission and finds stardroids...

That's all I could've come up with... Eh...
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Offline SSOmega11

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Re: Rmm Character Endings: Help with Dialog
« Reply #4 on: January 19, 2016, 01:42:19 PM »
I could help out with this to.

Offline Rage

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Re: Rmm Character Endings: Help with Dialog
« Reply #5 on: January 19, 2016, 04:28:14 PM »
Where were you all at when I was looking for ideas for the endings. Yeah yall have a lot of good stuff going on here I love the ideas :thumbsup:
« Last Edit: January 19, 2016, 05:18:49 PM by Rage »

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Offline laspacho

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Re: Rmm Character Endings: Help with Dialog
« Reply #6 on: January 21, 2016, 05:45:50 PM »
Great ideas.  If you want to actually post 14 lines if dialog if you can think of something that's cool too.

I used that idea for Woodman and came up with 14 lines of dialog for him.   :)
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Offline ExeLord

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Re: Rmm Character Endings: Help with Dialog
« Reply #7 on: January 22, 2016, 12:00:37 AM »
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Where were you all at when I was looking for ideas for the endings.
:-" :-[

Hmm, let's see... Don't know if I'll be able to do it, but at least will mark the canvas.

MetalMan: MegaMan is defeated, heh, he stud no chance, that punk.
MetalMan: Dr.Wily, MetalMan reporting, I've destroyed the blue guy...
Dr.Wily: Yeees, finally! He won't mess my plans again! Mwahah...
MetalMan: ...and off I go.
Dr.Wily: Gha... What!? Where!?
MetalMan: To join metal band and go on tour
Dr.Wily: B-but wait, I've created you! You should serve me, your creator!
MetalMan beams out.
Dr.Wily: Ugh, those damned ungrateful teenagers... \-/o

IceMan: ...s-so Rock, I-i wanted to ask you...
MegaMan: What is it, IceMan?
IceMan: R-roll, you know...
MegaMan: What's about her?
IceMan: :-[ ...what does she like?
MegaMan: Oh, that. Well, she likes helping at lab: cooking, cleaning, repairing - that kind of stuff.
IceMan: O-oh, I see...
MegaMan: Why are you *IceMan beams out* ...asking?
IceMan: Roll... I-i came to help you with cleaning lab... It'll be faster working t-together...
Roll: Oh, IceMan, that's so nice of you! You may take my broom and bucket. Make it clean while I'll go to the market!
IceMan: Awwwwwwwwright...

Duo: Now, when the evil defeated I must go.
MegaMan: You won't stay a little more? Roll is going to bake big cake and we gonna celebrate...
Duo: No, my friend, evil always lurking somewhere and I must be there to spot and prevent it from rising.
MegaMan: I see...
Duo: Now I'm leaving this planet at your hands, be brave and protect it!
MegaMan: I will!
Duo: Don't be sad, maybe our paths will cross again. Until then, farewell!
*Duo flies away*
MegaMan: Goodbye, Duo!
Roll: Oh, he already left... I wish he'd stay with us more...
MegaMan: Don't worry sis, someday we'll meet again...

That's it folks, can't think of much more now...
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Offline Uche_of_IMT

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Re: Rmm Character Endings: Help with Dialog
« Reply #8 on: January 22, 2016, 01:47:47 PM »
I think I have something for Bass:
Bass: The world's most powerful duo in the world has returned.
Dr. Wily: But did you really have to defeat me as well?
Bass: It serves you right for bringing back those old failures. They didn't even have what it takes to overcome me and Treble.
Treble: Woof! Woof!
Dr. Wily: You ingrate! Do you not know who made you and your companion who you are?
Bass: I am NOT an ingrate! I just proved that all of these junk robots and failures are beneath me. I said it before that you did not need those junk robots and look what happened.
Dr. Wily: They are NOT junk robots, and THEY know how to follow orders.
Bass: Sometimes, your "orders" are not good enough. Let's go, Treble.
Treble: Woof! Woof!
« Last Edit: January 25, 2016, 01:52:10 PM by Uche_of_IMT »
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Offline laspacho

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Re: Rmm Character Endings: Help with Dialog
« Reply #9 on: January 22, 2016, 03:34:22 PM »
I like it.

I'm going to need to sit down this weekend when I'm snowed in and work on more endings with these great ideas.
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Offline Manic

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Re: Rmm Character Endings: Help with Dialog
« Reply #10 on: January 22, 2016, 10:25:52 PM »
Mind if I do some proofreading with some of these? Can make them more 'intense' depending on the situation, but otherwise I'm loving what I'm seeing from what everyone's done :thumbsup:

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Re: Rmm Character Endings: Help with Dialog
« Reply #11 on: January 23, 2016, 12:20:26 PM »
I had an idea for tenguman's ending. Just need to check, if the English is correct in the sentences:

tenguman: finally, I managed to get rid off the control of Dr. willy.
tenguman: After all, even with all his intelligence, willy could never control for a long time, a robot as sophisticated as I.
tenguman: Now, I can fly free, again.
*tenguman flying like in the image of the card in rockman & forte*
tenguman: huh? What is that? sounds like an invitation.
*tenguman secure an letter with a "K"- like the letter that King leaves for megaman in the end of rockman & forte*
tenguman: Doesn't hurt to see what is this because now I just do what I want.
*he stands in a warehouse apparently abandoned and light's off*
tenguman: who's there? who calls me to come to a place like this?
*the lights come on and king, with the figure of other robots behind him*
King: I am king.
King: I have been watching you from afar, and I invite you to join my army of robots.
King: We wish to create a nation free of humans, where the robots will do whatever they want, without the intrusion of abject humans.
King: What do you say?
*it ending without tenguman's answer, but we know what will happen, right?*


Offline laspacho

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Re: Rmm Character Endings: Help with Dialog
« Reply #12 on: January 23, 2016, 04:21:25 PM »
Once again guys, great work with this.

Since I'm snowed in today I have been working on some endings.  So far I have completed Woodman and Duo with your ideas.

Edit 2:
I also completed Crashman's and Burstman's Ending today.
« Last Edit: January 24, 2016, 01:55:23 AM by laspacho »
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Re: Rmm Character Endings: Help with Dialog
« Reply #13 on: January 23, 2016, 04:32:40 PM »
Even weather helping RMM  ;*))
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Re: Rmm Character Endings: Help with Dialog
« Reply #14 on: January 24, 2016, 04:42:46 PM »
Snakeman's ending is now completed.  I updated the first post with a sample.  I'm not not going to post every character ending, that would ruin the fun of playing the game, but I like how Snakeman's ending came out so I figured I would show it.
I also re did Megaman's ending.   :)


Edit:
I really like the Tenguman and Bass ending ideas, however I would need to come up with a sprite for King and Treble to use on the ending dialog screen.   o.O#
« Last Edit: January 24, 2016, 05:00:39 PM by laspacho »
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Re: Rmm Character Endings: Help with Dialog
« Reply #15 on: January 24, 2016, 06:40:58 PM »
This ending for Protoman may be a little controversial.
Dr. Wily: Protoman! STOP! I beg of you, Protoman, have mercy on me!
Protoman: Are you serious? Do I look like Mega Man to you?
*Protoman aims at Dr. Wily*
Dr. Wily: (horrified) Wait! Don't kill me!
Protoman: I should end your life. It would end all of the suffering that you will cause to the world. I should...but...
*Dr. Wily's base begins to crumble and debris separate Protoman from Dr. Wily*
Protoman: Darn it! The debris separated us.
Mega Man: Protoman, hop on! This place is falling apart.
Protoman: I can't leave without Dr. Wily.
Mega Man: I can't leave without YOU! Do you want to risk being crushed by falling debris.
*Protoman thinks on Mega Man's words, then jumps on*
Mega Man: Rush, get us out of here! Quick!
Rush: Woof! Woof!
At Dr. Light's Lab...
Protoman: Dr. Light, Roll, Mega Man, thank you for all that you done. I wish I could stay, but I can't.
Roll: What?! Are you leaving already without even saying Good-bye?
Protoman: ...
*Protoman slowly walks out of Dr. Light's lab*
Protoman: I see you lot haven't changed over the years we encountered each other. Enjoy the peace, siblings, because I doubt that it will last as long as the likes of Dr. Wily are among us.
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Offline laspacho

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Re: Rmm Character Endings: Help with Dialog
« Reply #16 on: January 25, 2016, 10:10:02 AM »
I like the idea you have for Protoman's ending.  As long as no one else thinks there's an issue with it I'll use that as my basis for the ending.

I'm in the process of making a sprite for King so I can use the suggested Tenguman ending.

If anyone has ideas for Fireman dialog let me know.  I would like to do that ending next.
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Re: Rmm Character Endings: Help with Dialog
« Reply #17 on: January 25, 2016, 11:42:56 AM »
Fire Man: Hey, Mega Man! I've done the task first so Dr. Light whould be proud of me too! Take a break!

...basically Fire Man successes against Mega Man in a friendly rivality.
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Re: Rmm Character Endings: Help with Dialog
« Reply #18 on: January 25, 2016, 11:51:34 AM »
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I'm in the process of making a sprite for King so I can use the suggested Tenguman ending.

You could make him as a silhouette in the background.
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