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Author Topic: Picket Man  (Read 2123 times)

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Offline Lake

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Picket Man
« on: September 03, 2013, 07:36:04 PM »
Hey guys i'm Lake
i love megaman and i just found this awesome project and i`d like to contribute
with this Picketman i made:

I hope you all like it...


PD: Click the link if you dont know who Picketman is     
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 -Sorry for my bad English Gomen ne
 



Offline Fist Dracon

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Re: Picket Man
« Reply #1 on: September 06, 2013, 09:50:54 PM »
Good!

there have been Megaman Enemies that were MUGENized... such as Sniper Joe...

i suggest you to remake the design of Picket Man and show us more progress! :thumbsup:
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Offline Magma MK-II

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Re: Picket Man
« Reply #2 on: September 07, 2013, 11:36:56 AM »
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Look at the artwork and look at the sprites you did, and you'll know exactly what must be changed.
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Offline Lake

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Re: Picket Man
« Reply #3 on: September 09, 2013, 08:49:49 PM »
I made his standing animation

i didnt like it too much so i probably make a new one







Offline Rage

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Re: Picket Man
« Reply #4 on: September 09, 2013, 09:04:02 PM »
That stance is to static. Also listen to you fellow forum members. Fix your model. The character needs work. The gloves are the wrong color, the stumach isn't a sphere, there isn't a cross on his helmet. 

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Offline Lake

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Re: Picket Man
« Reply #5 on: September 11, 2013, 09:56:54 PM »
EDIT:

fixed his forearm, ignore the blue palette
« Last Edit: September 12, 2013, 07:38:52 PM by Lake »

Offline Magma MK-II

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Re: Picket Man
« Reply #6 on: September 12, 2013, 09:00:13 AM »
One more thing: look in the artwork how it's forearm is simple, instead of the Megaman-like forearm.

You're on the right track, keep it up!
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Offline Lake

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Re: Picket Man
« Reply #7 on: September 13, 2013, 08:40:06 PM »
His new stance

Still missing some frames

Offline Rage

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Re: Picket Man
« Reply #8 on: September 13, 2013, 09:47:01 PM »
me likes  :O*D

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Offline Jelux Da Casual

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Re: Picket Man
« Reply #9 on: September 14, 2013, 01:24:35 AM »
I can invision this character as a keep-away type, calling various met types as specials.
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Offline Lake

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Re: Picket Man
« Reply #10 on: September 14, 2013, 11:15:59 AM »
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calling various met types as specials.
Yup, something like that  :cool

Also
(click to show/hide)
« Last Edit: September 16, 2013, 12:14:20 AM by Lake »

Offline Lake

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Re: Picket Man
« Reply #11 on: September 18, 2013, 05:13:34 PM »
Picketman Crouching

and his friends~

Offline ExeLord

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Re: Picket Man
« Reply #12 on: September 19, 2013, 03:49:26 AM »
Rage and Dragoon said what to fix to make it true to source, it'll look something like that:
You picked interesting character to work on, I'll be watching what you will do with him :O*D good luck %%-
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Offline Lake

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Re: Picket Man
« Reply #13 on: September 19, 2013, 05:17:47 PM »
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Rage and Dragoon said what to fix to make it true to source, it'll look something like that:
You picked interesting character to work on, I'll be watching what you will do with him :O*D good luck %%-
Like this?


Im working on his walking sprites right now~
« Last Edit: September 23, 2013, 07:44:48 PM by Lake »

Offline Lake

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Re: Picket Man
« Reply #14 on: September 25, 2013, 08:07:09 PM »
L.Punch done!



Offline ExeLord

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Re: Picket Man
« Reply #15 on: September 26, 2013, 03:43:52 AM »
:thumbsup: very good, but you forgot "+" mark on helm :-??
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Offline Lake

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Re: Picket Man
« Reply #16 on: September 26, 2013, 04:19:36 PM »
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:thumbsup: very good, but you forgot "+" mark on helm :-??
Actually this is the original Picketman design
(click to show/hide)
the one with the + on his helmet can be an alt. palette
« Last Edit: September 27, 2013, 08:11:54 PM by Lake »

Offline Lake

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Re: Picket Man
« Reply #17 on: October 16, 2013, 07:01:31 PM »
Sorry for not posting anything in a while... i had to solve some IRL stuff \-/o
but now im back in action so:

LP,MP,HP







Sorry for my bad English  Gomen ne

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