collapse

Author Topic: Open Source Shademan Sprites  (Read 5821 times)

0 Members and 1 Guest are viewing this topic.

Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 3703
  • Country: United States us
  • Last Login:Today at 04:01:34 PM
Open Source Shademan Sprites
« on: December 23, 2010, 05:30:15 PM »
I always liked the Shademan character so I started to work on him a year ago for about two weeks on and off, then lost interest in making him.  Some of these sprites got used in the Elecman character as a striker.  If anyone wants to continue to work on Shademan for the RMM project you are more then welcome to.  
Enjoy.






Power Battle sprites and MM7 sprites of Shademan.
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login

« Last Edit: December 23, 2010, 05:38:45 PM by laspacho »


You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login

Offline LynxDarkwood

  • Extraterrestrial space police robot
  • RMM Contributor
  • *****
  • Posts: 267
  • Country: United States us
  • Last Login:October 18, 2017, 07:34:03 PM
  • Greatness is earned
    • LynxDarkwood313
Re: Open Source Shademan Sprites
« Reply #1 on: December 27, 2010, 11:45:09 PM »
I have some appointments in the morning, but I will get spiriting as soon as I can tomorrow.  ::salute::
I can't wait to see this game in it's final stages. It's going to be awesome  :) 
You are not allowed to view links. Register or Login

Offline KudosForce

  • Infinity Regular
  • ****
  • Posts: 872
  • Last Login:April 18, 2011, 05:01:38 PM
Re: Open Source Shademan Sprites
« Reply #2 on: January 07, 2011, 06:41:06 AM »
No offense, but would it be possible to fix Shade Man's head sprite? The way the yellow mark was sprited makes him look "bald", rather than being part of his helmet.
Mission complete!

-Rolento

92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature

Offline NX-MEN

  • Infinity Regular
  • ****
  • Posts: 1877
  • Country: Cyprus cy
  • Last Login:Today at 01:38:35 PM
Re: Open Source Shademan Sprites
« Reply #3 on: January 07, 2011, 03:01:07 PM »
 >:-(-|

Where can i download the Angel in the first pic???
 You are not allowed to view links. Register or Login

Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 3703
  • Country: United States us
  • Last Login:Today at 04:01:34 PM
Re: Open Source Shademan Sprites
« Reply #4 on: January 07, 2011, 10:33:10 PM »
Angel is a Apoc wip and is not yet released.

Whomever works on him is welcome to change his design as I am not making him anymore.
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login

Offline LynxDarkwood

  • Extraterrestrial space police robot
  • RMM Contributor
  • *****
  • Posts: 267
  • Country: United States us
  • Last Login:October 18, 2017, 07:34:03 PM
  • Greatness is earned
    • LynxDarkwood313
Re: Open Source Shademan Sprites
« Reply #5 on: January 08, 2011, 03:16:03 PM »
You are not allowed to view links. Register or Login
No offense, but would it be possible to fix Shade Man's head sprite? The way the yellow mark was sprited makes him look "bald", rather than being part of his helmet.

If you could get me a picture explaining what you mean, I sure I can give it a shot. I think I know what your saying. I just need to make the Helm a brighter Yellow and draw in the design.

Is that better?

You are not allowed to view links. Register or Login

Offline Manic

  • Cossack's Creation
  • IMT Content Architect
  • *
  • Posts: 1258
  • Country: United States us
  • Last Login:Today at 01:12:50 PM
  • Poot dispenser here.
Re: Open Source Shademan Sprites
« Reply #6 on: January 09, 2011, 02:23:15 AM »
Redid his head a bit, adding some extra details and such. Didn't edit all of the heads, though they are mostly the same, except for the ones with his mouth open and closing his eyes.


Offline LynxDarkwood

  • Extraterrestrial space police robot
  • RMM Contributor
  • *****
  • Posts: 267
  • Country: United States us
  • Last Login:October 18, 2017, 07:34:03 PM
  • Greatness is earned
    • LynxDarkwood313
Re: Open Source Shademan Sprites
« Reply #7 on: January 09, 2011, 05:28:28 PM »
You are not allowed to view links. Register or Login
Redid his head a bit, adding some extra details and such. Didn't edit all of the heads, though they are mostly the same, except for the ones with his mouth open and closing his eyes.

I noticed the same thing the other day when I was going through the Sprite Sheet. But awesome touch-up Manic. I also noticed that the color on is collars were brighter

Here is the is the rest of Shademan's head completed. :)


« Last Edit: January 09, 2011, 05:55:31 PM by LynxDarkwood »
You are not allowed to view links. Register or Login

Offline KudosForce

  • Infinity Regular
  • ****
  • Posts: 872
  • Last Login:April 18, 2011, 05:01:38 PM
Re: Open Source Shademan Sprites
« Reply #8 on: January 09, 2011, 08:25:40 PM »
Yeah, that's a little better. ;D

Can't wait to see progress on him.
Mission complete!

-Rolento

92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature

Offline ExeLord

  • Smirking mage
  • RMM Contributor
  • *****
  • Posts: 1306
  • Country: Russian Federation ru
  • Last Login:Today at 06:02:04 AM
Re: Open Source Shademan Sprites
« Reply #9 on: January 10, 2011, 09:06:25 AM »
Tried to add fly forward and glare... Accidentally triggered anti-alias option when made glare one and when I realized it sprite was almost done. Tried to fix what that caused and I think it was success, still be aware that 2-3 pixels could be with wrong color 'coz I didn't found those...

« Last Edit: January 10, 2011, 09:17:32 AM by ExeLord »
What consumer society is? You are not allowed to view links. Register or Login
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie

Offline LynxDarkwood

  • Extraterrestrial space police robot
  • RMM Contributor
  • *****
  • Posts: 267
  • Country: United States us
  • Last Login:October 18, 2017, 07:34:03 PM
  • Greatness is earned
    • LynxDarkwood313
Re: Open Source Shademan Sprites
« Reply #10 on: January 10, 2011, 10:05:14 AM »
Awesome Work ExeLord, We're only missing a few more sprites like when he dives from the air with his talons out.
You are not allowed to view links. Register or Login

Offline ExeLord

  • Smirking mage
  • RMM Contributor
  • *****
  • Posts: 1306
  • Country: Russian Federation ru
  • Last Login:Today at 06:02:04 AM
Re: Open Source Shademan Sprites
« Reply #11 on: April 23, 2011, 09:56:55 AM »
Nobody likes Shademan? :(

Added some sprites, fixed a bit old ones...
For some one, who would like to pick him these may be inspiration for moves:

I hope someone bring him to RMM...
What consumer society is? You are not allowed to view links. Register or Login
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie

Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 3703
  • Country: United States us
  • Last Login:Today at 04:01:34 PM
Re: Open Source Shademan Sprites
« Reply #12 on: April 23, 2011, 10:40:01 AM »
Great work.  I like how the sprites are turning out.
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 8950
  • Country: United States us
  • Last Login:Today at 04:18:18 PM
  • It GLOWS!
Re: Open Source Shademan Sprites
« Reply #13 on: April 23, 2011, 10:12:29 PM »
If we get a coder for Shademan here, we should TOTALLY make some Midnight Bliss sprites (he's already doing the pose) for the other characters.

Offline LynxDarkwood

  • Extraterrestrial space police robot
  • RMM Contributor
  • *****
  • Posts: 267
  • Country: United States us
  • Last Login:October 18, 2017, 07:34:03 PM
  • Greatness is earned
    • LynxDarkwood313
Re: Open Source Shademan Sprites
« Reply #14 on: April 24, 2011, 07:07:36 PM »
You are not allowed to view links. Register or Login
Nobody likes Shademan? :(

Added some sprites, fixed a bit old ones...
For some one, who would like to pick him these may be inspiration for moves:

I hope someone bring him to RMM...

It's funny you should that because I was working on Shademan the other night.
You are not allowed to view links. Register or Login

Uploaded with You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login

Offline ExeLord

  • Smirking mage
  • RMM Contributor
  • *****
  • Posts: 1306
  • Country: Russian Federation ru
  • Last Login:Today at 06:02:04 AM
Re: Open Source Shademan Sprites
« Reply #15 on: April 25, 2011, 08:37:21 AM »
Nice, nice :cool
As always you are free to use sprites I made for him. For the greater good ;D (for great justice)
What consumer society is? You are not allowed to view links. Register or Login
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 840
  • Country: Germany de
  • Last Login:June 09, 2015, 09:44:06 AM
  • Working on MMvsT. Find out, what that means!
Re: Open Source Shademan Sprites
« Reply #16 on: December 05, 2011, 01:40:19 PM »
Sorry for bumping up that thread, but I really would like to code ShadeMan, because I want ShadeMan for my project anyway...
Should I use the RMM template or something else?
And again, sorry for bumping!

You are not allowed to view links. Register or Login
I have Gamma 3000, and it WORKS!

Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 3703
  • Country: United States us
  • Last Login:Today at 04:01:34 PM
Re: Open Source Shademan Sprites
« Reply #17 on: December 05, 2011, 02:25:51 PM »
You are not allowed to view links. Register or Login
Sorry for bumping up that thread, but I really would like to code ShadeMan, because I want ShadeMan for my project anyway...
Should I use the RMM template or something else?
And again, sorry for bumping!

Welcome to the IMT site.  At this point Shademan is un finished.  Everything that has been done so far has been posted.  There is still a lot of sprites that need to be finished before Shadman can be a full character.  If you would like to help your more then welcome to.
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 840
  • Country: Germany de
  • Last Login:June 09, 2015, 09:44:06 AM
  • Working on MMvsT. Find out, what that means!
Re: Open Source Shademan Sprites
« Reply #18 on: December 05, 2011, 02:29:33 PM »
Thanks!
Maybe I also try to add at least 1 new animation...
...already donwloaded the sheet. Now I'm trying to do my best tommorow!

You are not allowed to view links. Register or Login
I have Gamma 3000, and it WORKS!

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 840
  • Country: Germany de
  • Last Login:June 09, 2015, 09:44:06 AM
  • Working on MMvsT. Find out, what that means!
Re: Open Source Shademan Sprites
« Reply #19 on: December 09, 2011, 07:01:27 AM »
Sorry for bumping, but:

I also added FlashMan. Why? Now THAT is a SECRET!

You are not allowed to view links. Register or Login
I have Gamma 3000, and it WORKS!

Offline .:O Ilusionista:.

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 8663
  • Country: Brazil br
  • Last Login:Today at 06:09:30 PM
  • OpenBOR & Mugen addicted
    • Skype - douglasbaldan
    • BMT - Brazil Mugen Team
Re: Open Source Shademan Sprites
« Reply #20 on: December 09, 2011, 07:33:41 AM »
So, Shademan will be on RMM maybe?
You are not allowed to view links. Register or LoginYou are not allowed to view links. Register or Login

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 840
  • Country: Germany de
  • Last Login:June 09, 2015, 09:44:06 AM
  • Working on MMvsT. Find out, what that means!
Re: Open Source Shademan Sprites
« Reply #21 on: December 09, 2011, 07:40:10 AM »
You are not allowed to view links. Register or Login
So, Shademan will be on RMM maybe?
Of course, or else, I wouldn't try to sprite/code him in the first place. :D
Also, can someone add some walking and running frames for ShadeMan.
I also would like, if someone could add walking (NOT running) frames for FlashMan.

You are not allowed to view links. Register or Login
I have Gamma 3000, and it WORKS!

Offline .:O Ilusionista:.

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 8663
  • Country: Brazil br
  • Last Login:Today at 06:09:30 PM
  • OpenBOR & Mugen addicted
    • Skype - douglasbaldan
    • BMT - Brazil Mugen Team
Re: Open Source Shademan Sprites
« Reply #22 on: December 09, 2011, 07:48:52 AM »
Quote
Of course, or else, I wouldn't try to sprite/code him in the first place.
hehehe, I wish this were true always :)

He could be a very nice addition to the game :)
You are not allowed to view links. Register or LoginYou are not allowed to view links. Register or Login

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 840
  • Country: Germany de
  • Last Login:June 09, 2015, 09:44:06 AM
  • Working on MMvsT. Find out, what that means!
Re: Open Source Shademan Sprites
« Reply #23 on: December 09, 2011, 08:02:26 AM »
You are not allowed to view links. Register or Login
hehehe, I wish this were true always :)

He could be a very nice addition to the game :)
Yeah, and for my game too, which is a MegaMan/???-Crossover game.
About the ???, find it out on my Youtube channel! :)

You are not allowed to view links. Register or Login
I have Gamma 3000, and it WORKS!

Offline Fist Dracon

  • Infinity Negatrix Maverick
  • Infinity Regular
  • ****
  • Posts: 538
  • Country: Chile cl
  • Last Login:October 10, 2017, 11:44:18 AM
  • Furious Fist of the Dragon
    • Tediz_Ozito
    • Skype - Ado-Redwolf3
    • Fist Dracon MUGEN Site!
Re: Open Source Shademan Sprites
« Reply #24 on: December 09, 2011, 08:39:08 AM »
Megaman vs Killer Instinct?/Conker?/Naruto? WHATEVER OF THE 3 PLEASE!
(click to show/hide)
"I am your worst nightmare..."

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 840
  • Country: Germany de
  • Last Login:June 09, 2015, 09:44:06 AM
  • Working on MMvsT. Find out, what that means!
Re: Open Source Shademan Sprites
« Reply #25 on: December 09, 2011, 08:42:28 AM »
You are not allowed to view links. Register or Login
Megaman vs Killer Instinct?/Conker?/Naruto? WHATEVER OF THE 3 PLEASE!
>:-(-| No, but there did existed a spin-off of ?? in the style of MegaMan.

You are not allowed to view links. Register or Login
I have Gamma 3000, and it WORKS!

Offline laspacho

  • RMM Project Leader
  • Infinity Administrator
  • *
  • Posts: 3703
  • Country: United States us
  • Last Login:Today at 04:01:34 PM
Re: Open Source Shademan Sprites
« Reply #26 on: December 09, 2011, 08:44:59 AM »
You are not allowed to view links. Register or Login
So, Shademan will be on RMM maybe?

If Shademan's sprites ever get finished I would love to eventually see him in RMM.  He is one of my favorites too.  That is why I released the early work I completed on him from years back.  In case other people wanted to continue work on him for the project.   :thumbsup:

You are not allowed to view links. Register or Login
Of course, or else, I wouldn't try to sprite/code him in the first place. :D
Also, can someone add some walking and running frames for ShadeMan.

I would assume Shademan should Fly Forward and Backwards instead of running since he is one of the few robot masters to actually have wings.

You are not allowed to view links. Register or Login
Megaman vs Killer Instinct?/Conker?/Naruto? WHATEVER OF THE 3 PLEASE!

RMM is only a Megaman game, no guest characters.   :thumbsup:
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login
You are not allowed to view links. Register or Login

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 840
  • Country: Germany de
  • Last Login:June 09, 2015, 09:44:06 AM
  • Working on MMvsT. Find out, what that means!
Re: Open Source Shademan Sprites
« Reply #27 on: December 09, 2011, 08:48:08 AM »
You are not allowed to view links. Register or Login
I would assume Shademan should Fly Forward and Backwards instead of running since he is one of the few robot masters to actually have wings.
Yeah, but I need walking frames for his intro...
You are not allowed to view links. Register or Login
RMM is only a Megaman game, no guest characters.   :thumbsup:
I was talking about my fangame, not RMM...

You are not allowed to view links. Register or Login
I have Gamma 3000, and it WORKS!

Offline Fist Dracon

  • Infinity Negatrix Maverick
  • Infinity Regular
  • ****
  • Posts: 538
  • Country: Chile cl
  • Last Login:October 10, 2017, 11:44:18 AM
  • Furious Fist of the Dragon
    • Tediz_Ozito
    • Skype - Ado-Redwolf3
    • Fist Dracon MUGEN Site!
Re: Open Source Shademan Sprites
« Reply #28 on: December 09, 2011, 08:55:24 AM »
You are not allowed to view links. Register or Login
RMM is only a Megaman game, no guest characters.   :thumbsup:

i actually know it, i'm refering to Trin's Project...
(click to show/hide)
"I am your worst nightmare..."

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 840
  • Country: Germany de
  • Last Login:June 09, 2015, 09:44:06 AM
  • Working on MMvsT. Find out, what that means!
Re: Open Source Shademan Sprites
« Reply #29 on: December 10, 2011, 01:20:44 PM »
At least Smartguy understands me...
...but seriously, isn't there anyone who can sprite a walking (NOT running) animation for ShadeMan and FlashMan? I need them for ShadeMan's second intro (his first intro will be his MM7 intro).

You are not allowed to view links. Register or Login
I have Gamma 3000, and it WORKS!

Offline TGM

  • Yours truly
  • Infinity Regular
  • ****
  • Posts: 727
  • Country: United States us
  • Last Login:July 16, 2017, 03:04:38 AM
  • Knowledge is power but enthusiasm pulls the switch
    • braverysoldier69
Re: Open Source Shademan Sprites
« Reply #30 on: December 10, 2011, 01:58:49 PM »
If i'm right shademan should be floating than walking come on he's a robot bat he does not need walking for running just try to float him sideways just like Excursion 's pharohman he floats

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 840
  • Country: Germany de
  • Last Login:June 09, 2015, 09:44:06 AM
  • Working on MMvsT. Find out, what that means!
Re: Open Source Shademan Sprites
« Reply #31 on: December 10, 2011, 02:23:50 PM »
You are not allowed to view links. Register or Login
If i'm right shademan should be floating than walking come on he's a robot bat he does not need walking for running just try to float him sideways just like Excursion 's pharohman he floats
I need walking sprites for his second intro! \-/o
His second intro should be a pun on something! :)
But outside of the intro, ShadeMan wil STILL fly, I just need the walking sprites for his SECOND INTRO!
« Last Edit: December 11, 2011, 10:33:48 AM by Trinitronity »

You are not allowed to view links. Register or Login
I have Gamma 3000, and it WORKS!

Offline ExeLord

  • Smirking mage
  • RMM Contributor
  • *****
  • Posts: 1306
  • Country: Russian Federation ru
  • Last Login:Today at 06:02:04 AM
Re: Open Source Shademan Sprites
« Reply #32 on: May 22, 2012, 06:51:43 PM »
Guys, don't know about you, but I want him badly. Badly as in BADLY. \-/o
Sadly my skills are far from enough to make him. That's why I'm digging Shade Man out of his grave, taking him out of his coffin and shaking dust out of him.
Here is most up-to-date sprite sheet of him:
(click to show/hide)
They are by Laspacho, Manic, Lynx Darkwood and me. I've cleaned 'em up, organized and made color separation for wing insidies and leg crystals as well as added 2 palettes and defense sprite.
So there're: intro, jump, flight, flight shooting, standing, standing shooting, petrifying special, gliding special, defense, flying dash forward/backward and hurt. Not much, yeah - enough for imitating MM7 game, not enough for RMM.
He is a community WIP, but nobody works on him now. That's sad and I want someone to take a good care of this aristocratic karaoke-loving vampire so we all could enjoy playing as or against him. :-SS
What consumer society is? You are not allowed to view links. Register or Login
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie

Offline .:O Ilusionista:.

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 8663
  • Country: Brazil br
  • Last Login:Today at 06:09:30 PM
  • OpenBOR & Mugen addicted
    • Skype - douglasbaldan
    • BMT - Brazil Mugen Team
Re: Open Source Shademan Sprites
« Reply #33 on: May 22, 2012, 07:00:35 PM »
the image doesn't appear
You are not allowed to view links. Register or LoginYou are not allowed to view links. Register or Login

Offline Fist Dracon

  • Infinity Negatrix Maverick
  • Infinity Regular
  • ****
  • Posts: 538
  • Country: Chile cl
  • Last Login:October 10, 2017, 11:44:18 AM
  • Furious Fist of the Dragon
    • Tediz_Ozito
    • Skype - Ado-Redwolf3
    • Fist Dracon MUGEN Site!
Re: Open Source Shademan Sprites
« Reply #34 on: May 22, 2012, 07:05:50 PM »
Whoah...

I never watched someone that reacts to a "Favourite Robot Master"...

You SHOULD WORK ON HIM!

Nice Sprites! I'll Help You!  ::salute::
(click to show/hide)
"I am your worst nightmare..."

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 6216
  • Country: United States us
  • Last Login:Today at 06:46:47 PM
  • The trend setter
Re: Open Source Shademan Sprites
« Reply #35 on: May 22, 2012, 07:25:35 PM »
You do man.

I had to finish Quint. Lakewood Duo. So have at it. practice makes excellence.

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 You are not allowed to view links. Register or Login

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 840
  • Country: Germany de
  • Last Login:June 09, 2015, 09:44:06 AM
  • Working on MMvsT. Find out, what that means!
Re: Open Source Shademan Sprites
« Reply #36 on: May 23, 2012, 12:15:10 PM »
You are not allowed to view links. Register or Login
Guys, don't know about you, but I want him badly. Badly as in BADLY. \-/o
Sadly my skills are far from enough to make him. That's why I'm digging Shade Man out of his grave, taking him out of his coffin and shaking dust out of him.
Here is most up-to-date sprite sheet of him:
(click to show/hide)
They are by Laspacho, Manic, Lynx Darkwood and me. I've cleaned 'em up, organized and made color separation for wing insidies and leg crystals as well as added 2 palettes and defense sprite.
So there're: intro, jump, flight, flight shooting, standing, standing shooting, petrifying special, gliding special, defense, flying dash forward/backward and hurt. Not much, yeah - enough for imitating MM7 game, not enough for RMM.
He is a community WIP, but nobody works on him now. That's sad and I want someone to take a good care of this aristocratic karaoke-loving vampire so we all could enjoy playing as or against him. :-SS
Oh, look, someone tried to make an update to ShadeMan's sprite. Really impressive so far. =D>
Unfortunately, it STILL doesn't have the sprites that I need...
...at least, I've got a good perspective of ShadeMan's head, which can be used for his intro (when he walks into the stage, with FlashMan following him and after stoping walking, doing a pose before teleporting out).
I also got an idea: Since he's a vampire, can he also use moves from other vampires?
And on a side note: He loves karaoke? Now THAT's new...
And on a secong side note: I originally wanted to work on him as well, but many sprites, that I needed, were missing, and I'm only a coder, and NOT a spriter...

You are not allowed to view links. Register or Login
I have Gamma 3000, and it WORKS!

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 6216
  • Country: United States us
  • Last Login:Today at 06:46:47 PM
  • The trend setter
Re: Open Source Shademan Sprites
« Reply #37 on: May 23, 2012, 01:04:19 PM »
 8=| We dont care about the reason you cant work on him.  Ether do it or don't. Waste of time posting stuff like that.

PS. Vampire moves? I'd like to see where that would go.

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 You are not allowed to view links. Register or Login

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 840
  • Country: Germany de
  • Last Login:June 09, 2015, 09:44:06 AM
  • Working on MMvsT. Find out, what that means!
Re: Open Source Shademan Sprites
« Reply #38 on: May 23, 2012, 01:13:40 PM »
You are not allowed to view links. Register or Login
Vampire moves? I'd like to see where that would go.
Well, if THAT's the case:
I've got a few ideas. A dark orb move and a triple fire move similar to Dracula from Castlevania for example, and I'm sure, that Dimitri has got some fitting attacks as well...

You are not allowed to view links. Register or Login
I have Gamma 3000, and it WORKS!

Online Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 2475
  • Country: Brazil br
  • Last Login:Today at 06:31:29 PM
  • Every day is night
    • My mugen stuff
Re: Open Source Shademan Sprites
« Reply #39 on: May 24, 2012, 08:07:28 AM »
Well, he is shaped after a vampire, it makes sense to have moves inspired by other vampires.
You are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or Login

Offline .:O Ilusionista:.

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 8663
  • Country: Brazil br
  • Last Login:Today at 06:09:30 PM
  • OpenBOR & Mugen addicted
    • Skype - douglasbaldan
    • BMT - Brazil Mugen Team
Re: Open Source Shademan Sprites
« Reply #40 on: May 24, 2012, 08:25:22 AM »
Like Twilight? lol
You are not allowed to view links. Register or LoginYou are not allowed to view links. Register or Login

Online Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 2475
  • Country: Brazil br
  • Last Login:Today at 06:31:29 PM
  • Every day is night
    • My mugen stuff
Re: Open Source Shademan Sprites
« Reply #41 on: May 24, 2012, 08:42:11 AM »
You are not allowed to view links. Register or Login
Like Twilight? lol

I mean, REAL vampires! The ones who suck blood from virgins, turn into bats, can't eat garlic, disintegrate when exposed to sun, that kind of stuff...  ;D
You are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or Login

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 6216
  • Country: United States us
  • Last Login:Today at 06:46:47 PM
  • The trend setter
Re: Open Source Shademan Sprites
« Reply #42 on: May 24, 2012, 09:59:09 AM »
thye turn to wolfs, bats or shape-shifting in general, and paralyze at target through hypnosis. (this an be treated like a freeze move.)  they man manipulate shadows. ( you can do a Zero-esc doppelganger move.) His bite can restore small amount of health.   telekinesis, psychokinesis, invisibility, summon souls, phasing with the aid of shadows , walk on walls and ceiling, dream manipulation, create illusions, create mist, or fog which can be poisonous, Resurrection (use jills zombies) healing factor, sensitive hearing (use the spider since from Zvator spiderman. ask permission first) animal manipulation (mind control over them.) some weather manipulation (this includes rain but not ice or water, why  :-??.) thats all i know of. there are many others tho. Can you tell i love vampires.

And twilight light didnt happen XD||                 

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 You are not allowed to view links. Register or Login

Offline .:O Ilusionista:.

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 8663
  • Country: Brazil br
  • Last Login:Today at 06:09:30 PM
  • OpenBOR & Mugen addicted
    • Skype - douglasbaldan
    • BMT - Brazil Mugen Team
Re: Open Source Shademan Sprites
« Reply #43 on: May 24, 2012, 05:32:43 PM »
yeah, because something which shines, on a forest and gives advices is not a vampire, is a fairy! :)
You are not allowed to view links. Register or LoginYou are not allowed to view links. Register or Login

Offline ExeLord

  • Smirking mage
  • RMM Contributor
  • *****
  • Posts: 1306
  • Country: Russian Federation ru
  • Last Login:Today at 06:02:04 AM
Re: Open Source Shademan Sprites
« Reply #44 on: May 25, 2012, 07:26:52 AM »
Well, he might vanish and send batton or gilliam knight(in wolf form) instead of him (like Shadow Man's log move) i.e. he could pretend he have such a power(transforming), but he don't have it. Though he defiantly can't use hypnotizing or other mind manipulating techs - Willy modified him for brainwashing people, but failed and as result of that Shade Man have noise crash instead(I wonder how's that even possible to make such a mistake, destructive powerful waves instead of brainwaves /:O maybe that's because Shade Man's such a bad singer :P). :-?? But he could use pushing sound waves or ones causing dizzy state(might use regular buster shot animation with his BN waves animation). Summoning swarm of battons could work too and shadow doppelganger, bloodsucking move is already there. Maybe he may have half of normal health, but after "death" resurrecting with other half... :-?? As a special intro with Mega Man, Shade Man might sings badly at microphone, MM'll trow tomatoes at him(which Shade Man likes, kinda resembles blood, and accepts with gratitude) then seeing Shade Man's not offended MM will make faces :P (silly idea though)
Of course no twilight saga stuff, only pregay era vampire references. ;*))
With that said - someone needs to make it... :(
What consumer society is? You are not allowed to view links. Register or Login
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie

Online Magma MK-II

  • Master of Shoot'em Ups
  • IMT Content Architect
  • *
  • Posts: 2475
  • Country: Brazil br
  • Last Login:Today at 06:31:29 PM
  • Every day is night
    • My mugen stuff
Re: Open Source Shademan Sprites
« Reply #45 on: May 25, 2012, 07:40:31 AM »
You are not allowed to view links. Register or Login
Well, he might vanish and send batton or gilliam knight(in wolf form)

It would work well as an hyper! Just like Strider's Legion, he would call a lot of both.

* An intro similar to Dark Dizzy from Megaman X5, where a swarm of Battons aglomerate, then Shademan appears from behind them as they fly away;

* An intro similar to Hsien-Ko in Night Warriors, where he emmerges from a coffin;

* Now for a different vampire reference, he could have a Roadroller Da! hyper, where he would drop a Mad Grinder at the opponent;
You are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or LoginYou are not allowed to view links. Register or Login

Offline .:O Ilusionista:.

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 8663
  • Country: Brazil br
  • Last Login:Today at 06:09:30 PM
  • OpenBOR & Mugen addicted
    • Skype - douglasbaldan
    • BMT - Brazil Mugen Team
Re: Open Source Shademan Sprites
« Reply #46 on: May 25, 2012, 08:49:04 AM »
Quote
only pregay era vampire references.
LOL

Quote
But he could use pushing sound waves or ones causing dizzy state

Like Rikuo's attack
You are not allowed to view links. Register or LoginYou are not allowed to view links. Register or Login

Tags:
 


* IMT Facebook

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Ilu & Friends Wip Factory by .black dragon.
[Today at 05:53:12 PM]


MegaMan Will Return "In Due Course" by Silverzero
[Today at 05:08:05 PM]


Introduce Yourself. by .:O Ilusionista:.
[Today at 01:44:22 PM]


Vs Boss Archetype:Earth by NX-MEN
[Today at 01:38:03 PM]


Sprites / Animations by NX-MEN
[Today at 01:37:10 PM]


The Joker by NX-MEN
[Today at 01:35:34 PM]


mephisto's sprites by .:O Ilusionista:.
[Today at 10:45:35 AM]


TopCity Mugen stage for 1.1 & 1.0 Coded by OldGamer by OldGamer
[December 10, 2017, 03:40:35 PM]


X-MEN: Days of Future Past mugen by sky79
[December 10, 2017, 08:17:03 AM]


Sky79 Sprite Works by NX-MEN
[December 10, 2017, 08:07:37 AM]

* IMT Calendar

December 2017
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 [11] 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
31