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Author Topic: Portrait Discussion  (Read 17631 times)

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Offline Trinitronity

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Re: Portrait Discussion
« Reply #325 on: March 28, 2013, 02:04:38 PM »
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Just save it as .GIF with transparent background, open it again and save as PCX
Okay, it works.
But I got a new problem now: If I pallette it, then the darkest parts of TopMan's legs are automatically transparent as well. And Irfanview's fill option is wacky at its best.

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Offline .:O Ilusionista:.

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Re: Portrait Discussion
« Reply #326 on: March 28, 2013, 02:15:34 PM »
you must save it as a transparent background, with no matte color.
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Offline Trinitronity

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Re: Portrait Discussion
« Reply #327 on: March 28, 2013, 02:35:47 PM »
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you must save it as a transparent background, with no matte color.
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I think I did. :|
I actually didn't even knew what I did.
But thankfully, you could fix that problem. Thank you very much. #:-S

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Offline Rage

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Re: Portrait Discussion
« Reply #328 on: March 28, 2013, 02:39:16 PM »
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you must save it as a transparent background, with no matte color.
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:DxDie

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Offline laspacho

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Re: Portrait Discussion
« Reply #329 on: April 26, 2013, 03:53:20 PM »
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here are all the final portraits. Please update them in your character.

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I must have missed this post.  This is exactly what I needed, I'll be adding these into all the RMM characters I currently have.  Great work, thanks Rage.
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Offline Rage

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Re: Portrait Discussion
« Reply #330 on: April 26, 2013, 08:39:44 PM »
Its missing the recent announced wips tho

Splashwoman
Breakman
Knightman
Cinnamon

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Offline Rage

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Re: Portrait Discussion
« Reply #331 on: May 14, 2013, 06:37:00 PM »

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Offline HyperVoiceActing

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Re: Portrait Discussion
« Reply #332 on: May 14, 2013, 06:39:16 PM »
Something about her face bothers me. What did you use for reference?

Offline Rage

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Re: Portrait Discussion
« Reply #333 on: May 14, 2013, 06:41:48 PM »
and i also used the 3d in game model.

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Re: Portrait Discussion
« Reply #334 on: May 14, 2013, 07:20:37 PM »

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Offline HyperVoiceActing

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Re: Portrait Discussion
« Reply #335 on: May 14, 2013, 07:49:19 PM »
I think I see the problem with Cinnamon. Make her face a bit longer and less wide, and her eyes smaller

Offline laspacho

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Re: Portrait Discussion
« Reply #336 on: May 14, 2013, 08:24:03 PM »
Oh cool.  Good stuff Rage!
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Offline Rage

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Re: Portrait Discussion
« Reply #337 on: May 15, 2013, 06:35:34 AM »
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I think I see the problem with Cinnamon. Make her face a bit longer and less wide, and her eyes smaller
Her game model is very round so im not changing but ill try and find a happy medium.

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Re: Portrait Discussion
« Reply #338 on: May 15, 2013, 08:14:39 AM »
That's looks better.  :Terry

Offline Rage

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Re: Portrait Discussion
« Reply #339 on: May 15, 2013, 08:38:41 AM »
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That's looks better.  :Terry
Thanx for the feedback good sir. VERY much appreciated.  ::salute::

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Oh cool.  Good stuff Rage!
thanx good sir
« Last Edit: May 15, 2013, 10:37:06 AM by Rage »

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Re: Portrait Discussion
« Reply #340 on: April 04, 2014, 01:25:42 PM »
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Edit: I didnt research the character so IDK his armor colors but i think he's blue. so here's a blue hue.

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« Last Edit: April 04, 2014, 03:48:28 PM by Rage »

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Offline laspacho

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Re: Portrait Discussion
« Reply #341 on: April 06, 2014, 12:50:12 PM »
All I can say is just WOW!   :o
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Offline BP

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Re: Portrait Discussion
« Reply #342 on: April 06, 2014, 02:09:35 PM »
hmm, i wish you guys made more marvel portraits

*mr Sinister logo by Hecbator
*mr Sinister new stance by Sei
*Loki head by Hypersonic
*Loki ponytail by Nicotinefist
*Lady Deathstrike versus portrait by Topper

Offline Rage

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Re: Portrait Discussion
« Reply #343 on: April 06, 2014, 05:16:38 PM »
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hmm, i wish you guys made more marvel portraits
no disrespect to you but screw mavel.

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All I can say is just WOW!   :o
Thanks sir.

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Re: Portrait Discussion
« Reply #344 on: April 07, 2014, 04:26:08 PM »
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no disrespect to you but screw mavel.


"SCREW" Marvel LOLs I get it!!!

seriously though these ports are off the chain!!!!!!!  :cool

Offline laspacho

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Re: Portrait Discussion
« Reply #345 on: April 07, 2014, 06:55:45 PM »
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no disrespect to you but screw mavel.
Thanks sir.

Megaman all the way!  Now we need some coders with the talent of our graphic artists.   :)
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