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Author Topic: Axl  (Read 16647 times)

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Offline Esʞy.

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Re: Axl
« Reply #25 on: April 29, 2010, 01:50:19 PM »
Nice Screenys
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Offline Rage

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Re: Axl
« Reply #26 on: May 05, 2010, 06:21:32 PM »
Now that 95% of the basics are done im moving on to the techniques (specials)

here are some of the guns i start off spritting 



heres a link for more info on Axls weapons

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Offline Magma MK-II

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Re: Axl
« Reply #27 on: May 06, 2010, 09:03:44 AM »
Good weapon edits!
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Offline BLue BoMBeR

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Re: Axl
« Reply #28 on: May 06, 2010, 12:43:37 PM »
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Now that 95% of the basics are done im moving on to the techniques (specials)

here are some of the guns i start off spritting 



heres a link for more info on Axls weapons

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lol... thats kinda cute.. ;*))

Offline Rage

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Re: Axl
« Reply #29 on: May 06, 2010, 05:00:26 PM »
THANKS MD

CUTE?

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Offline BLue BoMBeR

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Re: Axl
« Reply #30 on: May 06, 2010, 10:15:49 PM »
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THANKS MD

CUTE?

yeah... those tiny guns  :D

Offline Rage

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Re: Axl
« Reply #31 on: May 06, 2010, 11:17:12 PM »
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yeah... those tiny guns  :D

Umm...... okay  :|

anyhow heres all the guns


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Offline Vitamin

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Re: Axl
« Reply #32 on: May 07, 2010, 12:09:29 AM »
That's alot of guns.  I stopped playing megamanX at X6, so what do these guns do Or will that be a surprise later on?

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Re: Axl
« Reply #33 on: May 07, 2010, 05:46:26 AM »
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That's alot of guns.  I stopped playing megamanX at X6, so what do these guns do Or will that be a surprise later on?


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Offline Esʞy.

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Re: Axl
« Reply #34 on: May 07, 2010, 11:28:28 AM »
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lol... thats kinda cute.. ;*))
They are cute!!!
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Offline Rage

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Re: Axl
« Reply #35 on: May 10, 2010, 04:58:18 AM »
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They are cute!!!

they wont be cute when they are putting holes in bombman  ;*))  or better put dosing him with that flamethrower having him scream MR Bill's chant. OH NOOOOO!!!!  >:D

Fish tacos is on the menu tonite

anyhow

any one anyone have a clue how transforming/ shape-shifting can be achieved? I waited three years to see if i got the answer from a wip but that was a waste of time (tho that is a bad@$$ wip dont get me wrong.) its not the answer i was seeking.

The only way i can see it happening is to add other character file to him but that would make a his file too large. there is a the option of having do certain attacks only but thats not what i was looking for...........

« Last Edit: May 10, 2010, 05:36:58 AM by Rage »

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Offline Magma MK-II

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Re: Axl
« Reply #36 on: May 10, 2010, 08:44:36 AM »
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any one anyone have a clue how transforming/ shape-shifting can be achieved? I waited three years to see if i got the answer from a wip but that was a waste of time (tho that is a bad@$$ wip dont get me wrong.) its not the answer i was seeking.

The only way i can see it happening is to add other character file to him but that would make a his file too large. there is a the option of having do certain attacks only but thats not what i was looking for...........


There is a creator who made many Mortal Kombat bosses (I forgot his name). He created a MK1 Shang Tsung that does shapeshifting pretty well!
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Offline Esʞy.

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Re: Axl
« Reply #37 on: May 10, 2010, 10:14:38 AM »
Thos cute weapons wont do anything to Bombman!! We'll see who will be putting holes into who!  ;*))
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Re: Axl
« Reply #38 on: May 10, 2010, 10:25:51 AM »
Edit.
« Last Edit: December 03, 2010, 09:28:16 AM by Sway »

Offline Rage

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Re: Axl
« Reply #39 on: May 22, 2010, 04:14:11 PM »
Thought id show a few of the basics sinces its been a while and my updates have consisted of words only. I may render out the other animation . :-??  im a bit lazy :P


Low Med kick


Heavy/Hard Kicks



Hard Punch



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Re: Axl
« Reply #40 on: May 22, 2010, 05:12:15 PM »
Awesome the only this if that flip punch it seems its missing a transition sprite at the end before he goes back to his stance
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Offline Rage

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Re: Axl
« Reply #41 on: May 22, 2010, 05:45:39 PM »
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Awesome the only this if that flip punch it seems its missing a transition sprite at the end before he goes back to his stance



Thanx buddy. I didnt even notice  =P~  i guess i will upload the others cause i dont want to miss anything



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Knock down

« Last Edit: May 22, 2010, 10:37:07 PM by Rage »

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Offline laspacho

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Re: Axl
« Reply #42 on: May 23, 2010, 12:31:46 PM »
Great original stuff, I especially like the Hard punch, Dash, and Knockdown.   =D>
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Offline ♦ßlôödÑinjå♦

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Re: Axl
« Reply #43 on: May 23, 2010, 05:19:37 PM »
I agree the hard punch looks great.

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Re: Axl
« Reply #44 on: May 24, 2010, 04:33:03 PM »
I have been busy with the school, but here're some screenshots:






You'll get more updates by June for Axl and 2 Robot masters ;). Until then, I'll post updates when I have some free time.

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Re: Axl
« Reply #45 on: May 29, 2010, 03:37:32 PM »
Cool screen shots.  Glad Axl is one of the few X Robots in RMM.
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Offline Rage

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Re: Axl
« Reply #46 on: May 29, 2010, 06:07:07 PM »
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Cool screen shots.  Glad Axl is one of the few X Robots in RMM.

thanx and thanx for having him.

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Offline Rage

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Re: Axl
« Reply #47 on: June 07, 2010, 12:10:01 AM »
Bord so i went and worked on this face i start sometime back. dont know wat to use it for. anyhow what do ya think. the one on the left is the new, while the right is the old one.





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heres the finished product

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« Last Edit: June 07, 2010, 09:55:01 PM by Rage »

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Re: Axl
« Reply #48 on: June 07, 2010, 06:02:58 PM »
the face definetly needs some work ;) but nice try anyways   :)

just a scetch...take/improve/edit whatever u want







As a matter of fact, I think none of the creators of this project (Mega Man: Robot Master Mayhem) should work on a portrait like this for now...why? Because if you are trying to achieve a thing called unity all faces should be made by like 1 or 2 great face editors that have a similar shading style. Another thing is that I honestly think this project should have something unique when it comes down to game-art ;)

Offline Rage

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Re: Axl
« Reply #49 on: June 07, 2010, 06:56:11 PM »
wow looks like this was a wasted day then  8=|

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