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Author Topic: Skullman  (Read 25884 times)

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Offline Spidermew

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Re: Skullman
« Reply #75 on: September 12, 2009, 12:45:15 AM »
..Electric cheerios? Never heard of such. :D


;)

Probably can use this as a hadouken type of replacement.

In quote fixed  ;)

So where's the rest of giant skull man, looks like it should be the head of a mech.

Offline Manic

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Re: Skullman
« Reply #76 on: September 12, 2009, 12:48:31 AM »
Might make it either flyable or with a sort of Apocalypse type of hyper. Still deciding on it.

Offline Ryu the Weredragon

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Re: Skullman
« Reply #77 on: September 12, 2009, 05:15:11 AM »
I'm not sure this is helpful, but...

In the Rockman Remix Manga, Skullman had a compartment in his torso that opened up and revealed a gatling gun which fired. Maybe you could work that in?

Offline Manic

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Re: Skullman
« Reply #78 on: September 12, 2009, 06:57:07 AM »
Would you happen to know if you could find that? It sorta interests me. It's sort of odd, though. /:O

Offline deadmangunner

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Re: Skullman
« Reply #79 on: September 12, 2009, 09:03:56 AM »
Well here is a hyper idea, you could have him summon a giant skull that would come down and suck the other player into its mouth and chew them up and then spit them out. Another idea that I have you could have skullman send his skull shield over to the other player and make it surround them and then make it start crushing them.

Offline Spidermew

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Re: Skullman
« Reply #80 on: September 12, 2009, 10:04:48 AM »
Taken from: http://megaman.wikia.com/wiki/Skull_Man

Quote
Other media

Skull Man appears in the manga Rockman Megamix, where he is deactivated by Dr. Cossack after the events of Mega Man 4, but is later reactivated by Dr. Wily. Angry, SkullMan goes to Cossack's lab and destroys it, capturing Dust Man, Pharaoh Man and Drill Man with Reggae and some Skeleton Joes. He later locates Dr. Cossack when he was giving a TV interview, and is captured by him during the broadcast. MegaMan see this and goes after Skull Man with some help, but SkullMan also captures Kalinka and Roll. He later locates and fights against him with the help of the other robots Cossack created. Dr. Cossack figures that Skull Man's feelings where hurt for being treated and used like he was just a weapon without emotions, and deactivated. After the battle, Skull Man asks Cossack not to create any fighting machines like him again.

In this manga, Skull Man's Skull Barrier is a set of six skull like flying disks that appear from the mouth of his shoulders and creates electricity around him. He also has machine guns in his arms and 16 machine guns hidden in his chest.
[/color]

Offline Bowasiel

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Re: Skullman
« Reply #81 on: September 12, 2009, 10:25:34 AM »
In quote fixed  ;)
So where's the rest of giant skull man, looks like it should be the head of a mech.
Nope Its a flying machine from Dr.Willy http://www.sprites-inc.co.uk/files/Classic/DrWily/PF/  . Skullman will come in the machine  and he will hit the enemy a few times dashing ( Like the hyper of Arthur) and then he will come down and shoot him

I'm not sure this is helpful, but...In the Rockman Remix Manga, Skullman had a compartment in his torso that opened up and revealed a gatling gun which fired. Maybe you could work that in?
mmmm gatling gun sounds interesting because he is a robot built for fighting purposes

PD:Where can i get skull themed sprites?

Offline Magma MK-II

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Re: Skullman
« Reply #82 on: September 12, 2009, 10:38:05 AM »
Well here is a hyper idea, you could have him summon a giant skull that would come down and suck the other player into its mouth and chew them up and then spit them out.

Like Midler in JoJo's Bizarre Adventure! That's a good idea!

Offline Bowasiel

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Re: Skullman
« Reply #83 on: September 12, 2009, 05:05:54 PM »

the gatling concept

Offline DanOwnsall112

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Re: Skullman
« Reply #84 on: September 12, 2009, 05:57:13 PM »

the gatling concept

umm.... ???
to be honest I don't like it
I really wouldn't see skullman doing that

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Offline A New Challenger

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Re: Skullman
« Reply #85 on: September 12, 2009, 06:02:28 PM »
Gattling gun is one of the only good ideas posted recently - makes tons more sense than a giant Skullcopter or something. He's a fighting robot, not Batman. Fighting robots are typically loaded with guns. I wonder why the old head is being used in all the concepts you guys make, though...

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Offline Manic

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Re: Skullman
« Reply #86 on: September 12, 2009, 06:26:18 PM »
Gattling gun is one of the only good ideas posted recently - makes tons more sense than a giant Skullcopter or something. He's a fighting robot, not Batman. Fighting robots are typically loaded with guns. I wonder why the old head is being used in all the concepts you guys make, though...

The secondary head is going to be used in the version 2, which I think I might've said before, maybe not. I have about 500+ sprites done on him so far, and will redo them with the newer head once they're all completed.

Offline UltraRoboninja

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Re: Skullman
« Reply #87 on: September 12, 2009, 08:05:41 PM »
I agree with ANC. I think the gattling gun is a great idea. Unlike most Robot Masters, Skullman was created specifically for combat (http://megaman.wikia.com/wiki/Skull_Man) so having a wide array of weaponry built in makes perfect sense. It's definitly cooler than struggling to make all his moves bone related. I also think the big skull tank is unnecessary.

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Offline deadmangunner

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Re: Skullman
« Reply #88 on: September 14, 2009, 04:24:00 PM »
Like Midler in JoJo's Bizarre Adventure! That's a good idea!

I thinking more along the lines of the giants skulls from castlevania.

Offline Spidermew

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Re: Skullman
« Reply #89 on: September 14, 2009, 04:33:40 PM »
Ok so skull man is  a warbot right. Well he's got the gat in the chest, and he's got the arm cannon and the skull shield, what war bot would be complete without a melee weapon?

Maybe he can from a sword of some kind, a very early stage energy blade or even perhaps a bone sword, for like a hyper move or something. Or bone-chucks!

Offline deadmangunner

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Re: Skullman
« Reply #90 on: September 15, 2009, 10:46:02 AM »
that is a good idea mew but, I would tweak it a bit. I think be better if he used the skulls from his skull shield to form a sword. I mean either way is fine but, that is just how I would do it.

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Re: Skullman
« Reply #91 on: September 19, 2009, 03:17:54 PM »
..Electric cheerios? Never heard of such. :D
;)

Probably can use this as a hadouken type of replacement.

To me , I could care less if this is accurate or not. The skull copter will just look cool for a hyper  :thumbsup:
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Offline Manic

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Re: Skullman
« Reply #92 on: October 20, 2009, 08:29:56 PM »


This is what the gatling animation will be like. The colorful pallete is the smartpallete of course. :P

Offline KudosForce

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Re: Skullman
« Reply #93 on: October 20, 2009, 08:37:41 PM »
Just give it a black outline and you'll have sealed the deal there. ;)
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Offline Magma MK-II

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Re: Skullman
« Reply #94 on: October 21, 2009, 09:51:40 AM »
Just give it a black outline and you'll have sealed the deal there. ;)
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Offline KudosForce

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Re: Skullman
« Reply #95 on: October 25, 2009, 08:56:19 PM »
To me , I could care less if this is accurate or not. The skull copter will just look cool for a hyper  :thumbsup:

I agree with you on that. When MvC-styled stuff's involved, you can expect everything to be over-the-top anyway.  8)

Personally, this feels...right for Skull Man. A Wily machine for Skull Man? Why not?  ;)
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Re: Skullman
« Reply #96 on: November 06, 2009, 03:41:35 AM »


Showing off what Skullman's running sprites will be like, with a bit of a darker pallete in the middle, and the old running sprites. :thumbsup:

Offline KudosForce

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Re: Skullman
« Reply #97 on: November 06, 2009, 07:37:06 AM »
Very nice. :thumbsup: Skull Man certainly looks better with his actual head shape, as well.
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Re: Skullman
« Reply #98 on: November 06, 2009, 08:56:16 AM »
COOL! :thumbsup:

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Re: Skullman
« Reply #99 on: November 06, 2009, 03:31:17 PM »
Looks great, but the " rib cage " looks kind of odd in the run sprites. instead of looking like a seperate piece like in the stance. It just kind of looks like it is " painted " on him in the run sprites
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