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Author Topic: Megaman, Axl Wip  (Read 11773 times)

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Offline SolidZone 26

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Re: Megaman, Axl Wip
« Reply #150 on: April 22, 2009, 08:02:28 PM »
Good to see that the wip is back. Love the new sprite and good luck on working on him again. :thumbsup:

Offline Rage

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Re: Megaman, Axl Wip
« Reply #151 on: April 22, 2009, 08:20:01 PM »
Thanks but that aint new thats one for the last batch made around new years. Im starting frankinstaining spriting l8r 2nite.  ::salute::

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Offline PARANATION

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Re: Megaman, Axl Wip
« Reply #152 on: April 23, 2009, 02:05:40 AM »
Wow how awsome does this is! Great work on the WIP.

We'll never know unless we try!

Offline Rage

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Re: Megaman, Axl Wip
« Reply #153 on: June 11, 2009, 12:28:05 AM »
hey if anyone wants to know my progess just check under my name from now on. It will display the correct info from here on out.   :)





Well the run and the get hits are the last things i got to 4 the basics. heres sprites of the run b4 i edit it. All i did was change megs right arm and add the gun. i didnt want to do a original run cuz i would have Choreography it and thats a lot of work. well tell me does it wok 4 yall?

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Offline Izanagi

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Re: Megaman, Axl Wip
« Reply #154 on: June 11, 2009, 12:58:58 AM »
Hey that looks fantastic Rage  @-)
Can`t wait for him   ;D


Offline Random Regular

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Re: Megaman, Axl Wip
« Reply #155 on: June 11, 2009, 01:29:53 AM »
Do you have a coder for him?

Offline Rage

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Re: Megaman, Axl Wip
« Reply #156 on: June 11, 2009, 07:47:14 AM »
Nope i was going to try n learn coding. O was going to help me but he's to busy at the moment and wont b free 4 a few monthes so nope.

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Offline zombiejerky

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Re: Megaman, Axl Wip
« Reply #157 on: June 11, 2009, 02:55:21 PM »
Most of the sprites... looks um... functional but here some good reffrence pictures on the hair
http://www.deviantart.com/#catpath=digitalart&order=9&q=axl

Offline Nestor

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Re: Megaman, Axl Wip
« Reply #158 on: June 11, 2009, 04:05:29 PM »
Hey Rage, too bad that Ilu is very busy... I would like to give it a try with the CFAS style. Maybe I could try to code him, but it would be a little slow, due to my actual number of WIP's right now.

Send me a PM if you're interested, see you.

Offline Spidermew

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Re: Megaman, Axl Wip
« Reply #159 on: June 12, 2009, 10:43:22 AM »
I think the run is fine, but with megaman holding it i keep wondering if he's become a cop now or something lmao.

Offline BLue BoMBeR

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Re: Megaman, Axl Wip
« Reply #160 on: June 12, 2009, 06:27:07 PM »
I think the run is fine, but with megaman holding it i keep wondering if he's become a cop now or something lmao.

lol thats the original [ US ] megaman which has a gun lol

anyway, keep up dude! :thumbsup:

Offline Spidermew

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Re: Megaman, Axl Wip
« Reply #161 on: June 13, 2009, 09:14:49 AM »
lol thats the original [ US ] megaman which has a gun lol

anyway, keep up dude! :thumbsup:
o.O#

Im not stupid, i already understood that. My comment was me describing what it made me imagine.  8=|

Offline Rage

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Re: Megaman, Axl Wip
« Reply #162 on: June 13, 2009, 09:20:36 AM »

lol          thanx 4 the feed back concerning the run.    

@Nestor

I may be back to u. right now i want to continue spriting.


how bout a Symbiote Axl  ;*))





« Last Edit: June 13, 2009, 10:04:05 AM by Rage »

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Offline Rage

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Re: Megaman, Axl Wip
« Reply #163 on: June 17, 2009, 01:03:28 AM »
here sum things i put together. Hyper pics and i finally updated the hair #:-S I need up dated the hear since the first sprite edit so tell me if its working.








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Offline nitemaric

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Re: Megaman, Axl Wip
« Reply #164 on: June 17, 2009, 01:05:22 AM »
i like it i cnt wait till i is done
the nitemare relm is fun wont you join

Offline BLue BoMBeR

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Re: Megaman, Axl Wip
« Reply #165 on: June 17, 2009, 03:32:05 AM »
here sum things i put together. Hyper pics and i finally updated the hair #:-S I need up dated the hear since the first sprite edit so tell me if its working.









what the!? nice feed back!

Offline Rage

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Re: Megaman, Axl Wip
« Reply #166 on: June 17, 2009, 09:19:18 AM »
here sum things i put together. Hyper pics and i finally updated the hair #:-S I need up dated the hear since the first sprite edit so tell me if its working.









sorry wat i was saying is that i needed updated the hair since the first sprite edit and it been sum'n that i havent like 100% so i finally up dated.  Its was late and i was sleepy so please 4 give me 4 the miss mush words.

edit here full body wit the new hair

« Last Edit: June 17, 2009, 05:17:55 PM by Rage »

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Offline BLue BoMBeR

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Re: Megaman, Axl Wip
« Reply #167 on: June 20, 2009, 11:58:32 PM »
well yeah... u shouldnt make the spriting eat u.. lol u need time off sometimes.. :D

Offline Rage

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Re: Megaman, Axl Wip
« Reply #168 on: July 01, 2009, 10:09:17 PM »
Hey im getting there. I want to redone the stance again. I dont know how yet but i want it more animated the the current one if you remember it. anyways heres the run.



I know it fast but it dont care it not in FF i just want to do a quick demo.

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Offline MaverickZr0

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Re: Megaman, Axl Wip
« Reply #169 on: July 01, 2009, 10:17:31 PM »
That looks good, but I think the spikes on his hair are a little too thick, mainly the one spike in the middle. Still, other than that it looks really good.

Offline Rage

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Re: Megaman, Axl Wip
« Reply #170 on: July 02, 2009, 09:37:01 AM »
Thanx buddy. The hair tho is final, thats my approach on this character or i mean take.
« Last Edit: July 02, 2009, 10:42:54 AM by Rage »

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Offline BLue BoMBeR

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Re: Megaman, Axl Wip
« Reply #171 on: July 07, 2009, 01:14:24 AM »
u forgot to make the feet pointy ;)

and everything is nice and cool :thumbsup:

Offline Nestor

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Re: Megaman, Axl Wip
« Reply #172 on: July 07, 2009, 09:57:05 PM »
I made a color separation for Axl. What do you think about it?



Original Axl Pallete, done with the color separation:



The main problem was that once in the reduction color, the pallete of the original sprites used a lot of colors (more than 200 I think), but the most part were just another tones of the same color (like more of 5 black tones).

See you.
« Last Edit: July 07, 2009, 10:02:54 PM by Nestor »

Offline Rage

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Re: Megaman, Axl Wip
« Reply #173 on: July 07, 2009, 10:44:32 PM »
Nice work there sir. Purple and green, good chose of colors. the contrast and complimentry facts are what make it engaging.  =D>

cant wait to see what else you got in mind :thumbsup:

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Offline Bowasiel

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Re: Megaman, Axl Wip
« Reply #174 on: July 08, 2009, 06:47:06 AM »
U should separate more parts... like the skullman that im doing with manic, ive added him color separation. now u can make on him thousand palettes

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