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Author Topic: Megaman, Axl Wip  (Read 11775 times)

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Offline Rage

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Re: Megaman, Axl Wip
« Reply #125 on: December 29, 2008, 07:44:31 PM »
Im at the point were i want finallize the designs cuz i got many sprites but lots of em are from different base edits so here the two different finals:



I like the rounded shoulders better

Also I redid the forward view of his face to look more like capcom's Axl

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Offline O Ilusionista

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Re: Megaman, Axl Wip
« Reply #126 on: December 29, 2008, 07:48:43 PM »
thanx bud, it was u how made me push forward with him :)

...and now I'm back with him :)

Offline Jelux Da Casual

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Re: Megaman, Axl Wip
« Reply #127 on: December 29, 2008, 08:06:28 PM »
Awe yeah Rage, now you got it!
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Offline Rage

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Re: Megaman, Axl Wip
« Reply #128 on: February 08, 2009, 11:00:42 PM »
Dame it been a while since i post here #:-S  Wel im here to tell u im joining er1 else Im finish with Axl he's cancelled :(

(click to show/hide)
« Last Edit: February 09, 2009, 01:12:25 AM by Rage »

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Offline Bowasiel

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Re: Megaman, Axl Wip
« Reply #129 on: February 09, 2009, 08:29:46 AM »
mmmm good ideas!!!! yeah u can make them like transformations of DBZ characters... Ill look  for axl's weapons! ^^
X8 weapons
(click to show/hide)
Megaman X7 weapons... Ill try to get pictures of them ^^ oww iI forgot! Hover ability!
« Last Edit: February 09, 2009, 08:36:56 AM by canibus2000 »

Offline O Ilusionista

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Re: Megaman, Axl Wip
« Reply #130 on: February 09, 2009, 08:38:55 AM »
yes, this is possible.

Let me assk you: do you want me to join you on this char? I can do the programation. One idea that I have is to make his Copy Shot (or whatever it is called) to work like Rogue skills a bit (in fact, to work like the unrelased MB-03): He copy the current char that he is facing and, if its on his database, he can morph into that char to execute a move and turn back to Axl.

Offline Bowasiel

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Re: Megaman, Axl Wip
« Reply #131 on: February 09, 2009, 08:48:18 AM »
Great idea Illu like megaman X8, U copy the reploid and U obtain his abilities for a limited time ^^ ( except Lumine armor)

Offline KPT25

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Re: Megaman, Axl Wip
« Reply #132 on: February 09, 2009, 10:44:32 AM »
in X8 the copy shot remains active until you ran out of energy in the level...it's not time limited like in X7
The weapons in X7(and i believe X7 as a whole) shouldn't be taken in mind,as the arsenal
His skin color is different on the sprites you posted,what color are you gonna use?the one from the stance or the one where he's holding his gun with both hands?i would totally go for the second one(unless you want a suntanned prototype reploid  :D)

Looking good,great job Rage!
http://www.youtube.com/watch?v=zxTd7XA11Bs#noexternalembed

At the end of the video,they show Axl's weapon,check other videos by the same user and you will get a glance at all of them
« Last Edit: February 09, 2009, 11:11:39 AM by KPT25 »

Offline Rage

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Re: Megaman, Axl Wip
« Reply #133 on: February 09, 2009, 02:41:48 PM »
Thanks for the responses people ::salute::


(click to show/hide)

Does any one want to add finishing touches to the sprites? I need sum one to draw in the gun. I can do it but it requires thinking and I cant do that now. I got to much on my plate. If i think I mite blow up. =P~

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Offline O Ilusionista

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Re: Megaman, Axl Wip
« Reply #134 on: February 09, 2009, 03:02:32 PM »
Thanx man. I accept it. I will talk with Akito Sama (who did Elecman with me and would make Axl with me) if he wants to help us with the sprites.

The copy ability can't be him transforming into a new char for a long time...that could consumes TOO MUCH SPACE and TIME. Its better to have him transform, do a move, and tranform back.

I even have the shot effect (its maxima's intro fx): when he reconizes the oponent, he will transform into him...when he isn't on his database or something goes wrong, he wont transform.

Offline Rage

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Re: Megaman, Axl Wip
« Reply #135 on: February 09, 2009, 06:09:13 PM »
Sounds  good O  :)

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Offline KPT25

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Re: Megaman, Axl Wip
« Reply #136 on: February 09, 2009, 11:31:55 PM »
good implementing idea Ilu,and it's good to know you already have in mind how to put it into code  :)
@Rage:i was thinking of just using weapons from X8,as in X7 Axl was just an X copycat with limited hovering abilities(from what i've seen in video,i 'll stay away from X7 because of the bad gameplay and the most annoying boss ever-burn to the ground!! >:( -)

Offline O Ilusionista

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Re: Megaman, Axl Wip
« Reply #137 on: February 09, 2009, 11:38:43 PM »
Race,

me and Akito-Sama will be joining with you on this wip (he will help you with the sprites) and I will code it.

How much do you have yet?

And lets kicks some butts :)

Offline Jelux Da Casual

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Re: Megaman, Axl Wip
« Reply #138 on: February 09, 2009, 11:55:19 PM »
good implementing idea Ilu,and it's good to know you already have in mind how to put it into code  :)
@Rage:i was thinking of just using weapons from X8,as in X7 Axl was just an X copycat with limited hovering abilities(from what i've seen in video,i 'll stay away from X7 because of the bad gameplay and the most annoying boss ever-burn to the ground!! >:( -)

Yeah KPT, X7 is the black sheep of the series, utter trash. Axl's weapons aren't even that effective on the bosses. Even with the correct weapon equipped, you run out way before the boss is dead.
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Offline Rage

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Re: Megaman, Axl Wip
« Reply #139 on: February 10, 2009, 12:50:07 AM »
Hey O Ilusionista  I dont think Race posted in here  :D

Right Now I got all the Punchs, Kick, Stance, Jump, and Block Frankinstained together. Now im turning em into Axl. Im Also working on/ redoing the Run. For the basics I need to get started on a all of the Getting hit and knock down sprites and i think thats it.

Im make a sprite sheet with what i have so far and pm 2 u 2marow or thursday. that cool :O*D

@ G Lux

Alrighty then X7 is getting X'ed  ;*))

 

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Offline Bowasiel

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Re: Megaman, Axl Wip
« Reply #140 on: February 10, 2009, 10:32:09 AM »
Why everybody hates X7?I like Megaman X7  :-?? It could have  been better I know but is enjoyable and I love Megaman games

Offline O Ilusionista

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Re: Megaman, Axl Wip
« Reply #141 on: February 10, 2009, 11:16:09 AM »
Hey O Ilusionista  I dont think Race posted in here  :D

Right Now I got all the Punchs, Kick, Stance, Jump, and Block Frankinstained together. Now im turning em into Axl. Im Also working on/ redoing the Run. For the basics I need to get started on a all of the Getting hit and knock down sprites and i think thats it.

Im make a sprite sheet with what i have so far and pm 2 u 2marow or thursday. that cool :O*D

@ G Lux

Alrighty then X7 is getting X'ed  ;*))

 

hahhah sorry about that :)

Good, if you wanna, pm me witht he franks and I will show to Akito.

Offline Jelux Da Casual

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Re: Megaman, Axl Wip
« Reply #142 on: February 10, 2009, 11:50:30 AM »
Why everybody hates X7?I like Megaman X7  :-?? It could have  been better I know but is enjoyable and I love Megaman games

The only redemming quality of X7 is the music, and even then, some parts are subpar for the course.

I've only beaten it once, and frankly that all I care to play of it. I'm just glad X8 was able to turn the series 180 from that mess.
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Offline Bowasiel

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Re: Megaman, Axl Wip
« Reply #143 on: February 10, 2009, 05:21:02 PM »
Hehe G-Lux I beaten it once too xD Now im beating again X8 is a Master piece!!!! and easier with Sigma Blade ;) U know money glitch right?

Offline Uche_of_IMT

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Re: Megaman, Axl Wip
« Reply #144 on: April 13, 2009, 06:01:07 PM »
I know I ma gt in trouble for necro-bumping this topic, but I have to know the status of Axl.

G Lux: Gee, ya think?

A PM works just fine too you know...

Locked.
« Last Edit: April 13, 2009, 07:50:46 PM by G Lux »
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline Rage

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Re: Megaman, Axl Wip
« Reply #145 on: April 22, 2009, 07:26:55 PM »
Uche_of_IMT

Sorry i haven't made any announcement about Axl . . . . Well sorry to er1 thats 1drn bout him. Well dont believe the 30 persent that under my name idk the real percent. But here goes sum news:

I Havent really worked on Axl since the beganing of the year cuz of school. I put him on hold cuz i was graduating and didnt have time 4 him and the deviants.  Axl requires lots of time and editing so  . . . Deviants cum b4 Axl so he lost out and school above all things when the time came.

Now Im back on Axl as im done wit school and i need a mini break from GFX.

Right now Im going to do a massive sprite work on Axl b4 i ask O Ilusionista if him and his buddy are still aboard this train. So while i work i want to no if its any thing people think needs to be changed cuz after this i'd like to say this is the final design.  Here a sprite in case u 4 got wat version 6 looked like.

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Re: Megaman, Axl Wip
« Reply #146 on: April 22, 2009, 07:29:55 PM »
Glad to see this wip back on. very impressive sprite by the way.

Offline Uche_of_IMT

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Re: Megaman, Axl Wip
« Reply #147 on: April 22, 2009, 07:40:17 PM »
He even looks better than the last time.
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline Rage

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Re: Megaman, Axl Wip
« Reply #148 on: April 22, 2009, 07:43:09 PM »
Thanx u two, im trying.

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Offline ANGELM

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Re: Megaman, Axl Wip
« Reply #149 on: April 22, 2009, 07:43:53 PM »
Take your time and keep up the good work.

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