Some feedback from Alex Sin from MFG:
Modes that present bugs:
- 1vs1
- 1vs2(simul)
- 2(simul)vs1
- any turns
in other words the only mode that works is Simul 2 vs 2.
Apart from that:
General
- you might want to move the "Baroque" message, when doing combos and performing "Baroque" if there's a Combo message it becomes unreadable;
- you could present a basic movelist that goes for every character (eg explain what Baroque is, the taunts which can be done with a+x, etc.).
Chun Li
- Chun Li's grab shouldn't use that hitspark on her feet; also it doesn't have a grab sound;
- no movement sound, no voice for her Sen'en shuu;
- Tenshoukyaku is unguardable when close to the enemy;
- Kaku Kyaku Raku: DF+Medium K it's done with Strong kick (fix the movelist);
- Shichisei Senkuu Kyaku D,DF,F 2 Kicks I know that this move can be only done when you're on air, but it's not written anywhere (fix the movelist)
- Air Dash: F,F, or 3 Punches (AIR ONLY) the dashes can be done with two punches, not three punches.
This goes for all characters too (normal dashes).
Rose
- Soul-piette F+MK it's done with Strong kick (fix the movelist);
- nowhere it is said that Rose can Air Dash (with two punches) (fix the movelist);
- sometimes it happens that when doing aerial strong punch, if you activate Baroque, the sound and message will be repeated lots of times, overlapping themselves; (it only happens in Training Mode).
Yang
- no taunt (a+x), that can give bugs (eg if you crouch and press a+x, the stand-to-crouch animation will loop);
- one command is missing in the movelist: F+HK (fix the movelist);
- Zenpou Tenshin doesn't have any grab sound nor any voice;
- Kaihou F,D,DF Punch it can be only done with the kick buttons (fix the movelist);
- you didn't list his Seiei Enbu (D,DB,B, 2 kicks) (fix the movelist);
- misaligned hitspark for aerial light punch
- hitspark of the wrong colour for aerial strong punch (p2 Yang)
Urien
- his attacks are terribly misaligned;
- sometimes I can high jump after a F+MP (if I keep pressing the same MP button);
- Quarrel Kick F+MP Quarrel Kick can be only done with the kick button (fix the movelist);
- crouch medium kick hitspark is misaligned;
- strangely enough his taunt is down, a+x instead of the normal a+x; there are no properties to it (I would have enjoyed having him smash the ground and trip the enemy); no sound effect, or any graphic effect.
Vega
- misaligned hitspark for aerial light punch;
- there's no difference in the Psycho Field light, medium and strong versions;
- Head Press, Somersault Skull Diver (and Skull Diver) don't have guard sounds;
- the Baroque problem I listed for Rose can be easily done with Vega, during an aerial combo (this time I haven't used the Training Mode).
Ken
- taunt (a+x) has him say "Shoryuken!" while it should be something else;
- Inazuma Kakato Wari doesn't have any sound or voice;
- aerial strong kick (and Single Kick) don't have any movement sound;
- misaligned hitsparks for standing strong kick, aerial light punch.
Hello Beximus.
I found some bugs .. nothing too serious.
But, some attacks cause clones when they counter-attacked.
With "Sun Block" by Ingrid, "Yasha Gaeshi" by Karin and "Shiraha Catch" by Sodom.
Attacks that clones causes are:
Strider - "The Formation" only the tigers.
(https://lh4.googleusercontent.com/-xqb8ewp7NiM/VvrJP8MIciI/AAAAAAAAAWw/vWPnHafSn3cBjkIZqIxKI2fBQQzHZPoaQ/w782-h483-no/Ingrid%2BI.png)
(https://lh5.googleusercontent.com/-SeMOTLQVMmU/VvrJP-ercSI/AAAAAAAAAWw/Ui9C7WpY1TAoaYEVDXmV6RMq9wSb62Cbw/w780-h484-no/Ingrid%2BII.png)
(https://lh6.googleusercontent.com/-CikEJmrE3b0/VvrJPyJsG_I/AAAAAAAAAWw/FkBZiPLKBhEiQyleYL3FoH2gMhHP0PIhw/w781-h488-no/Ingrid%2BIII.png)
(https://lh4.googleusercontent.com/-Rbvy9N7JX3I/VvrJRmCKcNI/AAAAAAAAAWw/nqRlQ0eLQxwrjRekbfe205lEbb-ddHCAg/w781-h484-no/Ingrid%2BIV.png)
Jill - Kinkyuu Kaihi (Cerberus)
(https://lh4.googleusercontent.com/-U4ahtbTsKYA/VvrJRvU22WI/AAAAAAAAAWw/UrIR-G6eZP4-yoQ9gTxJzN1k6PCL18N7Q/w780-h483-no/Karin%2BI.png)
(https://lh3.googleusercontent.com/-L39nK_Jja5g/VvrJRTj3HqI/AAAAAAAAAW0/OrAklng3KGIExBzNgPOM5QUNiaV98ctCA/w783-h487-no/Karin%2BII.png)
(https://lh4.googleusercontent.com/-upVBL8bubNE/VvrJS_YwzLI/AAAAAAAAAW0/6m--odkViKk1GfvlFGP1wyfOwN9bM-rGw/w785-h488-no/Karin%2BIII.png)
(https://lh3.googleusercontent.com/-Vf6qAZ9wxYI/VvrJTRk5TzI/AAAAAAAAAW0/UHBdgrSshp0Y5X72bFbH0MEOwxnK5C54g/w786-h486-no/Karin%2BIV.png)
Vega - Psycho Explosion
(https://lh5.googleusercontent.com/-bTm5amNYf3I/VvrJULqnzlI/AAAAAAAAAW0/oztil37CBaQwltDsYOgWr10MJM1dqZklg/w782-h491-no/Vega%2BI.png)
(https://lh4.googleusercontent.com/-a_qyGb7ydro/VvrJVMKPmrI/AAAAAAAAAW0/iyNUaX9sU0ANRt0K0SAtrcBt0l1eIMUxA/w781-h488-no/Vega%2BII.png)
(https://lh6.googleusercontent.com/-jmJppQfSq3Y/VvrJVCK7FWI/AAAAAAAAAW0/oS8flrm0WosWvuWGASNlteY4wt-MZMbUA/w781-h484-no/Vega%2BIII.png)
(https://lh4.googleusercontent.com/-SlKz7uh6S3U/VvrJWIxYehI/AAAAAAAAAW0/QTxczIv__LU2sMaWpUF9zMCjF-3ntQQCw/w782-h483-no/Vega%2BIV.png)
(https://lh3.googleusercontent.com/-YwaDPgRKuLA/VvrJWAMyW0I/AAAAAAAAAW0/4_V5HAa7jtAYM-ZSY2xGa8LxpaQ5f5dMQ/w784-h484-no/Vega%2BV.png)
These are unique to discover.
After the clone appear attacks can not be made, except for Vega can continue doing its "super" creating much clones counteracted.
Rose when you use your "Soul Illusion" is counter only with "Sun Block".
The game stops responding. When Rose attacks "Sun Block" to "LP"
(https://lh6.googleusercontent.com/-6S_qpVvXqoI/VvrJTYMsH0I/AAAAAAAAAW0/LS72AHBKlV0c4nHmm27NhDU7_gLecv13g/w778-h484-no/Rose.png)
Your game is great, I'm helping to gets even better.
Thanks for listening.
Sorry if someone already talked about it.
Small bugs.
- Cody has infinite taunt, he only back to move if attacked. ( :2 LP + LK)
- Some character does not do your attacks while holding the directional forward (toward the opponent)
For example: press (MK) while walking with Michelle. She's stop and says one of his victory phrases.
- Yang does not baroque in his special moves
- Tron uses his grapple of command alone at intervals .... You can see when it is stopped.
But she also uses in the middle of the fight.
- Rolento, sometimes in arcade mode .. it cancels everything including "Super" ...
does not accept combos on him and can break them. When he "K.O", he revives and participates in the fight with your partner Sodom.
If taken the fight to Sodom with " :2 :3 :6 + S". he enters the fight getting 2x1 and only comes out when attacked. This only happens when it is starting character. When he is the partner it is normal. but that does not happen all the time.
- Felicia Consumes 2 meter uses the "Dancing Flash" even costing 1.
- Make a "V. Air Raid" partner making assistance.
The character made out of the screen and your partner does not appear.
So the battle is no fighter to fight, the two are off the screen.
- I think this is not a bug. But I wanted to know if it is intentional
Not everyone can do chain combos
(LP> LK> MP> MK> HP> HK) <> (Stand)
Only
(LP> MP> HP), (LK> MK> HK) (LP> MK> HP)
(LK> MP> HK) (LP> MK> HK) (LK> MP> HP)
Why in "XMvSF" Ken does, but "MSHvSF" no longer does. Vega never done in one of two.
Sorry, I wrote a lot. :-@
If you do not understand something. Just say, I try to explain better. :-SS
About the "V. Air Raid." I put some pictures to improve the explanation.
Here is Michelle and Tiffany vs Rolento and Hugo.
(Note: This is with all the character not only with them.)
Rolento calls the assist of Hugo.
(https://lh4.googleusercontent.com/--Kk_GJ_YM4U/VwFVQcoXOVI/AAAAAAAAAXU/mXnIB6uPqzQM4iO-c9auUbP9N8qk5d_DQ/w783-h484-no/Bug%2BAssist%2BI.png)
Michelle uses "V. Air Raid" in Hugo as Assist.
(https://lh6.googleusercontent.com/-qmpFz2WlD9Q/VwFVQf4a-4I/AAAAAAAAAX8/CC7uheiSVH41Hzy0TULzbks0ZlA7T99eg/w784-h489-no/Bug%2BAssist%2BII.png)
Michelle and Hugo out of the screen.
(https://lh3.googleusercontent.com/-3-14msilY34/VwFVQftOqlI/AAAAAAAAAX8/IgutnP0Z-ogc8hGub5WMCqgfPEa5dDDgQ/w780-h484-no/Bug%2BAssist%2BIII.png)
But Tiffany does not appear to take the fight.
(https://lh4.googleusercontent.com/-XDwLpmXhSRA/VwFVRTTB9QI/AAAAAAAAAX8/ExDcn8GKmFQfxGxeBE0jFV0udikt0-B8A/w782-h487-no/Bug%2BAssist%2BIV.png)
As I said before, it happens all the character when performing a 'V. Air Raid "in character that is as assist.
It works normally done in character that is fighting.
I found a bug accidentally.
- I was playing with Devilotte and Michelle.
When I did a "DHC".
In that order (Firebird> Tera Beam> Sting of Ares)
And Michelle it traverses the ground. (It was not the stage "Forgotten Sanctuary")
(https://lh6.googleusercontent.com/-01wrescFGO0/VwVWWUsmTgI/AAAAAAAAAYs/o9o8_oK_VWkOnzf8H4rMZHFh891LzPBvQ/w1118-h683-no/Michelle.png)
- When does the "TRIPLE HEAVEN'S CROSS." Tiffany and make a "DHC"
Well, it bug with Roy and Boman.
(https://lh5.googleusercontent.com/-SXs0lRvTbbg/VwVWWc25l4I/AAAAAAAAAYo/8LTkosJIHBMvWV7__Re57PjYS2Dv3WzNg/w1118-h679-no/Tiffany.png)
- Q, not one who loses his red bar when out of the battle, Hugo also loses after "Assist Ok"
| This just a note |
-Mika, not connect your throws "Rainbow Heli", "Passion Throw" and
"Day Dream headlock" combos.. if make them miss the opponent.
Okay if it is intentional.
:Terry
:6 Jin, when you're with your partner, make a "Aerial Rave" ending with HK then immediately "V. Air Raid".
If hits Jin opponent does not come out of the screen.
Is bug. He does not go out, not even hit the opponent.
This only happens when it is "Partner" and do "HK to V. Air Raid"
It does not happen when it is starting character or make "MP or MK before V. Air Raid.
Note: I do not know, other character also has this bug.
I discovered this by doing this combo
Dash > LP > MP > Jump > LP > LK > MP > MK > HK > "V. Air Raid" at the bottom of the screen.
(https://lh4.googleusercontent.com/-rxziEfhJNfg/VxLqqOD0cPI/AAAAAAAAAZ8/4kfkiEW1ukQio2hkhNXKj27trCKeMwNTgCL0B/w1118-h674-no/Jin%2BI.png)
(https://lh6.googleusercontent.com/-kmELZeyuFz8/VxLqpxzQHDI/AAAAAAAAAZ8/JcP8qW1j0k8L9ojzL8JouKBWfIF9mBNFACL0B/w1118-h678-no/Jin%2BII.png)
(https://lh5.googleusercontent.com/-PP3R8CohhZo/VxLqqajQaBI/AAAAAAAAAZ8/9C3xhluvsGAz7rxt6ZBsO8gOUPc57Ab7QCL0B/w1118-h668-no/Jin%2BIII.png)
(https://lh4.googleusercontent.com/-dO8P3_caBCM/VxLqrzlFfZI/AAAAAAAAAZ8/kfJ1RKHqYIA2h1_3KZAAzqYTuomQcRD-ACL0B/w1118-h681-no/Jin%2BIV.png)
(https://lh4.googleusercontent.com/-rl4dC9Ra3vA/VxLqsFp-ljI/AAAAAAAAAZk/Y4TEwoaQ8qwWHNip6GSidAPh2WeuenQ2ACL0B/w1118-h681-no/Jin%2BV.png)
:6 "Assist Y" Jill really no cure red life.
:6 The characters lose their red life when making the "Variable Counter".
:6 If Rose, reflect the attack HK and HP of Devilotte.
It is not reflected instead it creates Devilotte clones.
:6 Devilotte (:6 + MK), it does not attack.
"Super Sand Splash" is acting a little strange doing more hits and staying for a longer time as well. But that only happens on stage "Alien Temple"
(https://lh3.googleusercontent.com/-ftcgRVlejKs/VyQTXn5LqpI/AAAAAAAAAag/dWb_m1gDJ4YlbxOKesBDG0hIWTYozfQ5wCLcB/w440-h270-p/Felicia.png)
I know that you are focused on the online version.
and I saw that it did update for Ryu.
But he's with bug in victories poses.
You hear hits effect and looks like another Ryu make a different office from time to time.
or the time it passes quickly from one side to another.
Well, that's visual bug, do not think a serious problem.
so I guess I do not need an update for now. :)
Good luck with online version :thumbsup:
(https://lh5.googleusercontent.com/-aoerKF5FlJE/VyjyTlMK_WI/AAAAAAAAAbU/jQUANLU0cqEET_0vq7vRqsohzLXiuV5_gCL0B/w786-h488-no/Ryu%2BII.png)
(https://lh5.googleusercontent.com/-0iTT7eJjJiA/VyjyS-KGFXI/AAAAAAAAAbU/JJUyx7mCbG0Kc6KWixNQfMxyyzw_stvNgCL0B/w776-h478-no/Ryu%2BI.png)
(https://lh4.googleusercontent.com/-8vDjhb59Qzo/VyjzcOBeffI/AAAAAAAAAbc/oypzNCk-djQ3208IjAgXL94JA3Bgq-tmgCL0B/w785-h484-no/Ryu%2BIII.png)
I found a bugs
When you are using "Apples For You" and "Beautiful Memory" in a Assist.
With "Apples For You" hits the assist. Bulleta teleports to main fighter.
And you can not defend. After the assist is paralyzed on the floor. But back to normal when it is struck.
(https://lh3.googleusercontent.com/6DwiwVxUG-itz0AbGtJ6e-IG4Hi6Hhp7CWZlI89XjaxlM9aqSabT-Y-HjlPS_ipMTrStNlud9Q=w1440-h900-rw-no)
(https://lh3.googleusercontent.com/qGGYyo2Vj4HvLRbWXE-3msds7GmJXKpwQMKJ5AaEjdF_WGFv9Ny3eG80CA1SxiS38-l7BbiScw=w1440-h900-rw-no)
(https://lh3.googleusercontent.com/onJkHinnZPpMhgtjipgVxx7wrg9sfOQ6SdU3oRVoBDUdS7G6PQCGR6OnzSyz5cuRv_6bF-kAgg=w1440-h900-rw-no)
(https://lh3.googleusercontent.com/tpOnHb6tDLXm2hGifn4aHkuVOt4EnoaPX_XIYaTu6nupLDgBFjpvrm7_hhm6RBFFxlG1Q6KmAw=w1440-h900-rw-no)
(https://lh3.googleusercontent.com/amlNduxXsYCWW1_JAVpDoPi3RNLFqwOXbSadGEBxhZzC8K5ysCyy45qvfAHZocCqgdOJHmm_Bg=w1440-h900-rw-no)
With "Beautiful Memory" hits the assist, the final blow when bulleta plays the opponent in the pool of tears. It crosses the floor and gets stuck there.
(https://lh3.googleusercontent.com/Xh-tgK6Fq9qp-NLLzt7lxwJ0X6QlGe2J2I8TEcwhCxZrCIAqhK9-DYEfvbU0eEOVJqTFK-X9Rw=w1440-h900-rw-no)
(https://lh3.googleusercontent.com/aauCbexzwYnxPmE8yqXupiTMJXNAtd7arDhhazYAxMPPJ35XCCrp3EAhi6f07Mxt2XTsya_fLg=w1440-h900-rw-no)
(https://lh3.googleusercontent.com/5Sl4J6qvdZF1L3NRZrpx5xPjC3MiGnlTOY840XR5ZgaGTWXwWMZegeNhvgzRdV3UOiA6XoIISQ=w1440-h900-rw-no)
When R. Mika does "Day Dream headlock" in Lilith.
She gets stuck on the floor.
(https://lh3.googleusercontent.com/kMOQ-qLih0-vN0YSKv8VF-bQikUcixGVdeSFP9gFfiZmx6fbExlsEc4242hebiZuvLAWyM8Mdw=w1440-h900-rw-no)
I found some more bugs
When Morrigan does "DHC" after partner with "Silhouette Blade".
Lilith appears using "Merry Turn" and then turns "Morrigan Clone". That stands on screen
(https://lh3.googleusercontent.com/E1wxML6qt0EPYb8Yzw7nPW5WcU6vZr3WyWzVYRjnIrM9JfSAFbSSg6tMkbFMVez2I7586tnYwQ=w356-h220-rw)
(https://lh3.googleusercontent.com/imkQHp77iN_aAWZ1HGWrHCfVH54l4-A33exGblnn-LHg0HST18QnrbX2h5a7EHNmyBHyvxlQzw=w356-h220-rw)
With Lilith to make a "DHC" with air version of "Luminous Illusion".
Morrigan does not disappear and the opponent is thrown up and falls into the floor.
(https://lh3.googleusercontent.com/O85LDhsMk6-kt_SmCws_-V1OaC9WJmdAkHvo7KkTfscX-Cm8Q8QYeHiPF6sw4ugQi4FAdiEA-A=w354-h220-rw)
(https://lh3.googleusercontent.com/NWAg84ZUAi9KSWOKlI0GpSB0p_0F_WAGLdY6KHBoU4Zu8qUs4YXDEbijfPZXmxW3UZ2S8hPbkw=w359-h220-rw)
(https://lh3.googleusercontent.com/sUnIb1DIyvnUBHsuC3hta6vMRcvvMK5b5JU4XpwTBhO0LCiqnC7r43Wsiew7YzyiS-dLQiz7JQ=w355-h220-rw)
The characters lose their red bar when performing "Variable Counter".
Rose creates clones while reflecting projections of another Rose, Roll, Rockman.
PS: Rockman clones appears behind Rose.
Sorry if you do not understand, I use a translator. It does not translate perfectly.