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Jean Pierre
Zazie Muhaba
TMNT Leonardo
Benimaru Nikaido
Rouga Zanma
Sodom
The Griffon/Tizoc
Mickey Rogers
Earthquake
Haohmaru
Rasetsumaru
Laurence Blood
Ryuji Yamazaki
Batsu Ichimonji
Marco Rodriguez/Khushnood Butt
Get them all here - http://infiniteff.forumotion.com/t533-all-chars-by-rce-akir
Note 1: For Mugen 1.0 or Higher only
Note 2: These are not accurate versions of each character whatsoever, these are customized versions of each character that takes some elements they had in previous games and also adds something new as well. This is just a reminder so that you will know full well what your getting before playing with them.
Note 3: Check the config file to see changes that can be made into the character.
Note 4: Because of Mugen 1.1's zooming effect, the screenbound on Griffon/Tizoc's slam supers may be affected depending on how big the stage is.
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Awwww man no Makoto show? Cmon bruh. Lol. All great stuff R@ce homie. Hale da Caesar! ^:)^ . My son loves your batsu.....only character he can use and beat me with sometimes. :thumbsup:
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Awwww man no Makoto show? Cmon bruh. Lol. All great stuff R@ce homie. Hale da Caesar! ^:)^ . My son loves your batsu.....only character he can use and beat me with sometimes. :thumbsup:
Makoto?! Where!? Oh....guess I'll reup on these awesome updates.
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Makoto?! Where!? Oh....guess I'll reup on these awesome updates.
You didnt know? Mannnn heck yeah bruh R@ce put out few years back a nice lil Makoto from sf3. I had her but lost her during a pc crash . Been praying ( non begging lol) homie here update a new one someday. Get them R@ce joints cause they are tight. I havent tried the Tizoc dude yet but if what I been told is true then another hot dl time for me. :thumbsup:
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Well the only thing i can say is that i woud suggest to make Earthquake deal a bit more damage other than that its always fun to kill someone with a fart :D
Earthquake: Ora core!
Batsu: Yaaagh!!!!
Also there's been a thing i wanted to tell you about Yamakazi is that is grab :4 or :6 :k :k i think thats the one he grabs the opponent by the head and throws them to the otherside does a ton of damage you shoud check it out.
I would talk about Haomaru and Raestamaru having lv1 lv2 lv3 tornado attack but its custom style so screw it and besides a guy at MFG already told you something about that.
Other than everthing you been doing his cool I hope somebody commisions you to make Omega Red that russian bastard needs some love or someone from Guilty Gear or Blazblue, hmm well i guess you know what to expect if i ever commision a character from you or Infinite when he gets better.
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Hey man! I'm glad you like what you see! Really appreciate your support man. But I wanted to address some things
Actually the throw damage that I have on Yamazaki is actually the same as what Warusaki has on his Yamazaki. So to me, I don't think it does too much. I'm not trying to be smart I'm just saying. Anyway, glad you like him.
As for Earthquake, i could make him deal more damage but I already have him dealing more than your average fighter, plus he has more stun with all his attacks. And his supers deal more than normal tier fighters like Ryu, Ken, and etc.
As for Haohmaru, I don't make 3 levels for each supermove. Its's only level then its's max version of each normal supermove, and then the level 3 supers are separate. I don't remember seeing people that said anything like that at guild.
About commissions, I will not be doing those anymore for a long time. So for right now, that's over with.
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You didnt know? Mannnn heck yeah bruh R@ce put out few years back a nice lil Makoto from sf3. I had her but lost her during a pc crash . Been praying ( non begging lol) homie here update a new one someday. Get them R@ce joints cause they are tight. I havent tried the Tizoc dude yet but if what I been told is true then another hot dl time for me. :thumbsup:
See the thing is, I have the updated version already over here. But I haven't done anything in my old style in a long time. But when I do, you know I'll drop it lol
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Aah didn't notice that Earthquake had more hit stun than other fighters.
Well so whats the plan dude, you doing characters that you want or some well deserved rest?
Oh yeah i forgot to ask if you plan on doing what you did to Earthquake and Mickey's pallete to Laurence and Tizoc.
And Hobo senpai-sama Lando i think the Makoto you are talking about is in here http://mugenfreeforall.com/index.php?/topic/6793-creators-collection-infiniterce-45-styled-edits/ (http://mugenfreeforall.com/index.php?/topic/6793-creators-collection-infiniterce-45-styled-edits/)
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Paranoia , Hobo tan on the stimey town bruh! Hobo pooty tang talk meaning , A hobo thanks you for the panhandle mugen character linkage, and since he got an update in the closet on the top shelf, I will await that too when he dusts it off for the public. :thumbsup: , gonna hit that up paranoia, thanks man. ::salute::
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Aah didn't notice that Earthquake had more hit stun than other fighters.
Well so whats the plan dude, you doing characters that you want or some well deserved rest?
Oh yeah i forgot to ask if you plan on doing what you did to Earthquake and Mickey's pallete to Laurence and Tizoc.
And Hobo senpai-sama Lando i think the Makoto you are talking about is in here http://mugenfreeforall.com/index.php?/topic/6793-creators-collection-infiniterce-45-styled-edits/ (http://mugenfreeforall.com/index.php?/topic/6793-creators-collection-infiniterce-45-styled-edits/)
I already did it for Griffon/Tizoc, if go look at the other videos of him, you can see the differences in the palettes. I updated him a few times. As for the others, we will see.
Right now I'm just chillin man. Trying to get some rest and see what my next move will be.
And that Makoto is so old man. It isn't that good. I would just wait.
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Ok R@CE..I SHALL AWAIT THY MAKOTO UPDATE! YES, YES, YES! XD||
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Ok R@CE..I SHALL AWAIT THY MAKOTO UPDATE! YES, YES, YES! XD||
HAHAHA Roger that dude! Coming to a "Lando Near You" hahahaha!
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Awesome!
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Another Challenger is on his way.... ;)
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Oh snap 8)
I might have a ideia who it is tough ^-^
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Even tho I know whats in your vast arsenal you have...I am clueless as to who it is but I know its gonna be tight cause I know the skills are bro. :thumbsup:
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Please share the wealth.lol
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Please share the wealth.lol
I agree. Lol. But if you got to see what I saw 3 years ago in his "wealth " vault.....no room in any mugen can be made to hold it. You need a mugen world bank to hold all that good wealth. Seriously. lol.
I am trying my best to narrow down who this new challenger dude could be....I am stumped cuzin R@CE. :-??
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Sodom has been released! Check First Post!
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glad that you're back, race.
is it confirmed that vatsu is wip of yours? or was it not true?
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glad that you're back, race.
is it confirmed that vatsu is wip of yours? or was it not true?
I might still try to do it but I will have to see as his color separation is kinda off.
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One question R@ce; this released will be part of a future proyect?
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Hahaaaa you finally released him bro R@ce!. This dude should be loads of fun.
Congrats on his release man. :thumbsup:
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One question R@ce; this released will be part of a future proyect?
Maybe...I can't really say right now.
Hahaaaa you finally released him bro R@ce!. This dude should be loads of fun.
Congrats on his release man. :thumbsup:
Landeezy you already know man. Sorry I took so long with him, right now I just have a lot on my plate. I hope you enjoy him
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Its all good R@ce bruh. Deal with whats on your plate man. That is the most importamt thing of all. Def I should enjoy this dude man and will! ::salute::
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time of a good sodom... ;D
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SODOM UPDATED 1/2/15
-Fixed Invalid Action 1720 during Daikyou Burning
-Fixed bow after Red Dragon Death Fangs
-Added Dragon sound to Red Dragon Death Fangs
-Adjusted positioning of Slash FX on Shokotakken
-Added poke chaining to Light Standing & Crouching Normal Attacks
-Adjusted Sodom's size but still has old size in Def. File
(Change to what you like)
-Adjusted Slash FX and Etc to change with whatever size you change Sodom to
-Adjusted velocities on EX Jigoku Scrape's hitdefs
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Rouga Zanma has been released! Check First Post!
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Rouga Zanma has been released! Check First Post!
He is back! Very good choice!
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Oh yeah! Always good to have POTS/INFINITE/R@CE style chars that are not Capcom or SNK gonna try this out, sir.
Not realy feedback its just questions:
Isn't Fang chargeable like Smash and Knuckle? (also maybe put in the readme that they are chargeable)
No plans for having the stronger versions of Napalm delayed? (Btw you forgot to put Napalm in the move list)
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Fang is not chargeable but the rest are.
Thanks for telling me that as I have to go back and make adjustments to the readme
I didn't make Nalpalm Delayed because of the fact it was not needed with the frame times I had on the animations which allows you to still combo.
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ROUGA ZANMA UPDATED 3/28/15
-Fixed all collision boxes
-Adjusted Mid and Head position
-Adjusted both attack and hit boxes on Wild Fang and Max Wild Fang
- Adjust attack collision boxes on Wild Wolf Sharpshooter
-Adjust attack collision boxes on both throws
-Took collision boxes off one of his his intros
-Adjusted damage values on Smash, Knuckle, Fang EX, Napalm, Napalm EX, Dunk, Dunk EX
-Adjust Dampener on Special Attacks
-Adjusted positioning of FX on Knuckle
-Adjusted positioning of Ground Impact FX when P2 lands on the ground
-Changed Atrr on Wild Wolf Sharpshooter to HA because it was NA
-Added voice snd to the end of power charge Stateno 731
-Added Napalm special move to the Read Me
-Added LANCEL's name to the top with my name in the Read Me
-Adjusted the command noted for Dunk and changed it what it should be in the Read Me
-Noted that both Smash and Knuckle are chargeable in the Read Me
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His graps leave p2 unhittable.
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His graps leave p2 unhittable.
Sorry about that, i know what the problem is, i will have it fixed in a few. Thanks for the heads up
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ROUGA ZANMA UPDATED AGAIN 3/28/15
-Fixed p2 not being hittable after throws
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ROUGA ZANMA UPDATED AGAIN 3/28/15
-Fixed No Super Text on Napalm Wolf, Wild Wolf Sharpshooter, and Wolf Fang
-Recoded Napalm and fixed debug flood
-Added voice over to Lose Stateno 170
-Added another Win state
- Added more intro voice overs
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onedrive can't scan the archive: the dl isn't allowed ...
(http://cdn.fansided.com/wp-content/blogs.dir/55/files/2011/07/oh-noooo.jpg)
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Awesome drop R@ce bruh! I am havin fun with dude but now i gotta nab the update...again. lol. Yo keep em comin homie!
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Yeah,
the return of master combos chars.
Thank you for sharing this fine rouga with your famous style.
Much more impressive than the original BBB character.
are you planing to release some more BBB chars with your comboish style ?
If so, i will be pleased to re-made my own BBB Mugen roster.
Anyway thx so much for all your work. keep on Man.
:Terry
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ROUGA ZANMA UPDATED 3/30/15
-Adjust all Advance Frames on Standing and Crouching Normal Attacks
-Fixed Infinite Juggle on Napalm. Can only hit p2 one more time
-Adjusted both Collisions boxes on Normal Attacks to give Priority
-Changed Whoosh sound of the Smash and Knuckle
-Changed Voice over during Smash
-Adjusted facing and positioning of Hitsparks on some attacks
-Changed Priority in Specials and Supermove Hitdefs to what they should be
- Tweaked Attack Collision box on Wild Wolf Sharpshooter to be smaller but enough to still hit bigger opponents
-Adjusted Dunk so now the harder the kick button the more start up time it has and the more damage it does
-Adjusted Both Collision Boxes on Fang/EX Fang so that it can have a wider range and also possibly hit smaller opponents
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:Terry
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ROUGA ZANMA UPDATED 3/31/15
-Fixed it so that now Powered Version of Knuckle and Fang EX are blockable
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Damn Rouga gets updated a lot i've downloaded him like 6 times lol
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Damn Rouga gets updated a lot i've downloaded him like 6 times lol
Well if you've been following me this long then it's expected to happen. Besides, at least im keeping him up to date like how X-Box does their updates. I could be like some who take days, weeks and or even years to do so lol
I know its a lot and im sorry but hey man, what else can I say, its a perfectionist habit lol
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Hello mah mugen bro.
Great release. Rouga is just awesome.
I'll try you other chars also, mi amigo.
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That was a good april fools joke... but now its my turn! lol
PART 2
(http://i.imgur.com/gSB0JmW.png)
:DxDie :DxDie :DxDie
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...... BWAAAAAAAAAAAHAHAHAHAHAHAHAA! :DxDie :DxDie omfg yooooooooooo that is hilarious! :DxDie
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ULTRAAAAAAAAAAAAAAAAH!!!!!!!!!!!
PART 3
(http://i.imgur.com/B1vMnBX.png)
:DxDie :DxDie :DxDie
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lol Damn..
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Benimaru Nikaido has been released! Check First Post!
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Are all versions of Shinkuu Katate Goma supposed to deal the same amount of damage? Also i think the EX versions deals less damage.
Didn't Benimaru have a air Raijin Ken?
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Are all versions of Shinkuu Katate Goma supposed to deal the same amount of damage? Also i think the EX versions deals less damage.
Didn't Benimaru have a air Raijin Ken?
No they're not. On my end they deal out different damage outputs and the EX version does more damage like its supposed to. I don't know why its not doing that on your end. And Benimaru does have an air Raijin Ken in some games but its not what he has in CVS. He has an anti air version that he can do. But I still included the air super Raikoken.
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^:)^ yet another must have drop!! Grats bruh and now i got add to my current roster i have going especially these kinds of characters that fit well.
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TMNT Leonardo Released 11/17/18
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Welome back he looks awesom! :w00t:
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Coool finally Elemental Leo is here!! Thanks for the release man!!! :o
Awesome moves and effects!! I like his gameplay!! :w00t:
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:Terry dope
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MMM, PATCHES.
hahahaha, it's been forever and a day, I had to throw it back for old times sake.
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Leonardo Updated 11/19/18 Redownload
MMM, PATCHES.
hahahaha, it's been forever and a day, I had to throw it back for old times sake.
Dude OMG that right there is a classic! lol There will never be another to come up with somethin like that lol. Good times dude, good times.
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Cool!! Whats updated?? :thumbsup:
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Sorry. Here's what's been updated
- Adjusted dampener for Hard Kick
- Fixed issue with sword guard sounds not playing
- Adjusted chip damage to zero
- Fixed issue with some FX not removing during super cancels
- Adjusted it so that Lvl 1 & 2 super moves cannot cancel into each other
- Fixed issue with character in the air by pointing the A.I. to the right stateno
- Changed the landing animation to fit what other current Pots characters have (Thank SolidZone for that one)
- Fixed it where Versatile Raid and Ice Impaler are blockable
- Added some velocities, super pause times and animation times.
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Zazie Muhaba Released & Leonardo Updated 12/4/18
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Jean Pierre Released Zazie & Leonardo Updated 12/10/18
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Gorgeous recycling of FH(D) chars!!!
:Terry
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Thanks man!! :w00t: