Infinity MUGEN Team
IMT Main => M.U.G.E.N Releases => Topic started by: The Anvil on May 01, 2009, 04:18:23 AM
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Wolverine
Sprites by The Anvil
Programming by Kong & Acey
When i first started creating in mugen i wanted to start off with something small to get a feel for creating, and i always loved the unmasked sprites capcom had done, so i decided to try an unmasked wolverine character. Then i had the thought that when you hit the taunt button he would take his mask off/put it on depending on how you already had it. So enjoy Wolverine ;)
(http://img79.imageshack.us/img79/6513/logitch.png)
Download:
Maskless Wolverine (http://www.sendspace.com/file/jbwq2s)
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thank you so much i've been waiting on him thank you thank you thank you
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Fantastic!! great job!!
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DOWNLOADING RIGHT NOW ^^(PM)^
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is a cool thing this character :D
but at this point... Anvil why u don create a Wolvie without suit? i like to see a Logan in is classic Jeans and tshirt with dog tags ;)
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is a cool thing this character :D
but at this point... Anvil why u don create a Wolvie without suit? i like to see a Logan in is classic Jeans and tshirt with dog tags ;)
someone started a character like this and gave me permission to finish him one day. :O*D
BACK TO THE CHARACTER:
he has everything i was waiting for, glad to see you used the sprites with the bike too. ^^(PM)^
i think i have seen one bug with the masK but it was so fast i m not sure.
SO my only complaint are the palettes, lol. He needs a lot of them because they areN 't good.
Best wolverine ever released. ^^(PM)^ ::salute::
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This character is pretty nice.
The option to put his mask on/off is something I haven't seen before with a Wolverine, Nice touch on the character :)
Lé Bugs/Feedback:
- Berseker barrage can be really spammable, Take a look at this:
(http://i42.tinypic.com/2lj3xj4.gif)
I don't know if I should call it an Infinite or a bug with the Attack.
- The crouch stand animation goes faster when Wolverine's mask is taken off, Why?
(http://i40.tinypic.com/jq0sg1.gif) (http://i39.tinypic.com/6pq6o6.gif)
- If its Maskless Wolverine, Why not put a Maskless Wolverine Hyper Portrait?
Since we already have another Wolverine (With the mask) That has the same Hyper portrait, Just a suggestion.
New Feedback:
Well I've played MvC2 on my Dreamcast Emulator last night and I played with masked wolverine a few minutes ago, and this is what I found:
- His Berseker Barrage is faster than in MvC2 IIRC
- Berseker Barrage can be a pain to deal with when you are in the corner and Wolverine is doing it against you (Thats just my opinion)
- Medium kick in the air is very spammable I can do it fast after eachother.
- Medium kick in the air doesn't have "Maskless" Wolverine sprites (Even if he is in Maskless mode)
- (I think I'm confusing him now with another character so blame me for that): I can do a throw in the air after a combo /:O
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nice timing... IM GOING TO WATCH TO MOVIE TODAY!!!!!
also thank you for releasing this wolverine (i'm redownloading mugen just to try him out :thumbsup:)
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thanx man!
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Thanks ^^ and congrats
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The option to put his mask on/off is something I haven't seen before with a Wolverine, Nice touch on the character :)
Being a guy who generally prefers seeing Wolverine with his mask on, I agree with this. :thumbsup:
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Review:
+mask changing modes is cool espically the fact it changes hypers :thumbsup:
+motorcycle ending
+pretty fun to play as but but things like the weak defence and having screen jump around everywhere ruins the quality :|
- berserker barage spammable
-controlable while dead
-really annoying to fight against in a hi jump compatable stage on team mode because hes always jumping around everywhere and you cant see whats going on on the ground *Iceman ThumbsDown!*
-the motorcycle ending is cool but when he rides away it lkinda looks like his riding a tricycle if you know what i mean ;*)) (maybe get him to hunch over more and have smoke coming out of the tail pipe or somthing to give it more 'attitude')
-dies easily and usually first due to low defence
-unmasked wolverine needs a unmasked hyper portrait (at the least in the unmasked woverine exclusive hypers)
overall theres still alot to fix up but if it is fixed up it will definitly be the best wolverine out there :)
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The option to put his mask on/off is something I haven't seen before with a Wolverine, Nice touch on the character :)
It's actually has a function too. A few hypers change.
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Link updated: There was a late night update that didn't quite make it into the verion release earlier this morning with includes a few animation loops and Wolverine standing about 5 pixles too low. The new update fixes these issues. :thumbsup:
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Link updated: There was a late night update that didn't quite make it into the verion release earlier this morning with includes a few animation loops and Wolverine standing about 5 pixles too low. The new update fixes these issues. :thumbsup:
thanks, that was fast :thumbsup:
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Great Character Anvil and Acey. :thumbsup:
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Wolverine is incredible.!!!! :)
Thanks for liberating it just with the new movie of Wolverine
Great job, and the portraits are beautiful :w00t:
I love the chars of marvel
^:)^ ^:)^ ^:)^
(http://www.iwatchstuff.com/2008/11/26/wolverine-origins-jackman.jpg)
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edit of kong's Wolvie? <_<|...|
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edit of kong's Wolvie? <_<|...|
And your point is? <_<|...|
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wooooooooowwwwwwwwww amazing =D>
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And your point is? <_<|...|
he feels like he still needs work oh and missing super bg thought he might be more original...
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he feels like he still needs work oh and missing super bg thought he might be more original...
Well, Sir Anvil's original intent was to make MvC Wolverine without a mask.
In a previous EoH beta, he had a different stance when he would put the mask back on, but that was taken out.
As is like I mentioned before, when you change mask preferene, his hypers change as well.
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he feels like he still needs work oh and missing super bg thought he might be more original...
I was a little curious about the hyper BG too but the character still rules. Very unique with the mask coming on and off.
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I didn't even notice the Hyper background was missing because it references the one in the EoH screenpack and of course I was testing him in EoH. We'll get that fixed up here in a bit.
@ EXShadow, would you mind listing what work you feel still needs to be done? I don't know what to fix if all you say is "work still needs to be done."
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Oh heck yes!!! :o This just keeps getting better and better. Thanks you so much for this release. Woverine is one of the best. :w00t:
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I didn't even notice the Hyper background was missing because it references the one in the EoH screenpack and of course I was testing him in EoH. We'll get that fixed up here in a bit.
@ EXShadow, would you mind listing what work you feel still needs to be done? I don't know what to fix if all you say is "work still needs to be done."
sure bud well as i stated theres no super bg also his light standing punch goes into light crouching punch? it does that for a couple others i don't know if that was the way it was suppose to be but i noticed your sentry isn't like that, just those things and a couple others ill list them later
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awesome! :thumbsup:
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:thumbsup: ty
^^(PM)^
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@ ExShadow, that sure is a lot more help than what you said before. Thanks. Sometimes even I miss things editing the 50 thousand characters of Kong to match project specifications.
Here is a quick patch that fixes the hyper background and removes the auto combos. I'm wondering if he's missing his launcher FX too but I'll have to look into that later.
http://www.sendspace.com/file/1zsxvk (http://www.sendspace.com/file/1zsxvk)
The main link has been updated as well.
;)
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thanks xD ill post more if i find
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:o :)
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i'm downloading him right now :)
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The whole point of the char was to have wolverine without a mask... what did you expect more?
Capcom did some unmasked sprites which i liked and turned into a full character, simples :-??
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its not about the sprites its about the gameplay bro there were somethings that were wrong and acey fixed em no worries if i find anything else il post it
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The whole point of the char was to have wolverine without a mask... what did you expect more?
Capcom did some unmasked sprites which i liked and turned into a full character, simples :-??
simple but effective. I have always been a fan of this my friend. :thumbsup:
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Well, I think 6 hypers is pretty good. Thanks Kong :)
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Well, I think 6 hypers is pretty good. Thanks Kong :)
Um, Acey? I don't think Kong is here. :|
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I'm sure kong will see the message.
Better than checking the forum and seeing OMG your characters are broken!!! :o
Thank you acey,anvil, and kong for bringing a new take on the tried and true wolverine.
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Thank you acey,anvil, and kong for bringing a new take on the tried and true wolverine.
oooo, ho ho ho. urges...
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My sister says she loves you for this release xD
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My sister says she loves you for this release xD
lol.
yeah kong and acey did a wonderful job with the codes =D>
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is anything going to be done about the motorcycle?
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thx you nice work
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WOO H- wait a minute... Hey acey, I think there's something else wrong. Whenever I hit him with a launcher, he only goes halfway. That all. Where was I? oh yea... WOO HOO!!!!
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my stance still there!!!
thanks for keep that.
::salute::
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your stance isnt there :S
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i have noticed when fight in my mugen again Basara (from Samurai shodown), after every throw of is blade boomerang (i dont know what weapon really is sorry ^^") and hit me, Wolvie going stuck untill i take another punch... why?
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your stance isnt there :S
yeap, anim 10001...
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I recorded a video review showing Wolverine in action.
http://www.youtube.com/watch?v=0KNTBgBFTHk# (http://www.youtube.com/watch?v=0KNTBgBFTHk#)
The video will show off some of his special/hyper moves in AI watch mode versus himself, then a better look at all of them in training mode...including how the mask removal and replacing affects game play.
Also, there are annotations embedded into the video playback for partial discussion, as well as a more detailed written review in the more info section.
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yeap, anim 10001...
Yup, the stance is in the character as an easy accessible option for those who can do a simple number change in Fighter Factory.
i have noticed when fight in my mugen again Basara (from Samurai shodown), after every throw of is blade boomerang (i dont know what weapon really is sorry ^^") and hit me, Wolvie going stuck untill i take another punch... why?
Probably because Basara is trying to reference a statedef in Wolverine that typically doesn't exist in non-SamuSho characters but because of Wolverine's multiple modes there is a statedef number there. Frailties of having so many mugen characters where authors don't all follow the exact same number standard for their statedefs (which is near impossible anyways.)
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the best wolverine out there :)
You ever tried Sander's Wolverine?
I strongly recommend you base your coding on that one. He's a work of art, and has one of the toughest AI I've ever seen, for those who like that.
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yeap, anim 10001...
oh yeah... i thought you meant actually in the engine, it was a good stance, i just liked the original ;)
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You ever tried Sander's Wolverine?
I strongly recommend you base your coding on that one. He's a work of art, and has one of the toughest AI I've ever seen, for those who like that.
Welcome new member .
No need for comment like this . If someone thinks this is the best Wolverine they have a right to their opinion . Just like you have a right to say Sandler's is the best . But telling someone to base their coding on someone elses is uncalled for . Not everyone creates the same style
Anvil , Acey & Kong did a good job on this character & did it their style .
BTW he does freeze in mid air when he gets hit at times for me also . He just stays their until he gets hit again . As of right now their is no rhyme or reason when it happens . I'll try to figure it out better & let you guys know .
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You ever tried Sander's Wolverine?
I strongly recommend you base your coding on that one. He's a work of art, and has one of the toughest AI I've ever seen, for those who like that.
I agree, Sanders made a great normal Wolverine, as did ArielAlexCo where as Vyn made a wonderful Boneclaw Wolverine. Unfortunately since Sander's version was made for DOS mugen there have been a few too many translation errors as well as sprite issues. That coupled with the fact that many authors don't wish for their characters to be a part of the MvC project necessitated that we make our own.
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I agree, Sanders made a great normal Wolverine, as did ArielAlexCo where as Vyn made a wonderful Boneclaw Wolverine. Unfortunately since Sander's version was made for DOS mugen there have been a few too many translation errors as well as sprite issues. That coupled with the fact that many authors don't wish for their characters to be a part of the MvC project necessitated that we make our own.
so thats why his sasquatch is all freaky?
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Xcellent character. :o
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amaizing job whit this char!!!! :thumbsup:
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Here is something I notices when he does his weapon x hyper the hyper bg starts over when the combo starts.
(http://i70.photobucket.com/albums/i103/Devil-Gigatron/xhyper.gif)
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Interesting release.
BUT...
As unmasked Wolverine, if he is crouching and another character jumps over him while he's still crouching, he'll get stuck in a weird pose with his mask on. He doesn't seem to turn all the way. And when standing up, he doesn't have a turn animation at all for when characters jump over him.
The collision boxes for his attacks while unmasked are messed up compared to the boxes for when he is masked. The blue boxes are different between masked and unmasked modes as well.
His walking has sound effects while masked but not while unmasked. And his jumping has more animations when masked compared to when unmasked. Oh, and his claws go in and out when he takes off/puts on the mask.
In both masked and unmasked modes, sometimes tapping an attack button real fast will unleash a crouching attack. For example, tapping the medium kick button really fast will occasionally result in a crouching medium kick attack.
Why is QCF+K Tornado Claw? /:O
Oh, and I miss his taunt. ???
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Here is something I notices when he does his weapon x hyper the hyper bg starts over when the combo starts.
(http://i70.photobucket.com/albums/i103/Devil-Gigatron/xhyper.gif)
>:-(-| This Cyclops looks really nice, where did you get it?
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I agree, Sanders made a great normal Wolverine, as did ArielAlexCo where as Vyn made a wonderful Boneclaw Wolverine. Unfortunately since Sander's version was made for DOS mugen there have been a few too many translation errors as well as sprite issues. That coupled with the fact that many authors don't wish for their characters to be a part of the MvC project necessitated that we make our own.
Sander updated all his chars to winMugen about 8 months ago... and yeah, he ain't open source, but I was just saying you could take vels/ideas/basic stuff from him, without ctrl+c.
Oh, and I never meant to impose an opinion, sorry if it sounded harsh.
PS: Love the name change. :-??
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It's good to see wolverine unmasked released. :thumbsup:
Great releases people.
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Sander updated all his chars to winMugen about 8 months ago... and yeah, he ain't open source, but I was just saying you could take vels/ideas/basic stuff from him, without ctrl+c.
Oh, and I never meant to impose an opinion, sorry if it sounded harsh.
PS: Love the name change. :-??
WHICH name change? :-??
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Thanks for the release. Although I'm not a big fan of some of Kong's works, the character's still seems kinda broken in my opinion. Maybe it is just me. :-??
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Graet char for mugen.
Originaly planed by Loganir as "Logan", become fantastic finished by your hands, The Anvil.
Well done, and a BIG THANKS to you for released and share this original and Graet char; Unmasked Wolverine.
But I think he needs more defence and agressive AI because he is WOLVERINE "arrrrgg" \-/o, the rest is perfect. :thumbsup:
Thank you !
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Some small bugs/Feedback added at my first post :)
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first, change this in the cns:
"Data]
;Amount of life to start with
life = 1100
;attack power (more is stronger)
attack = 100
;defensive power (more is stronger)
defence = 100"
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wolverine has an infinite. i didnt test out anything else when i fond that out. can do vid upon your request. i cant do it consistently yet but its there. it reminds me of his mvc infinite well sort of.
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Maybe I could request video of this too unless you can explain where it's happening without a video.
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im going to post video in a new thread if thats fine as i put all what i tested in their. i didnt however take my time on the vid as i just gave example of the things you can do...sort of like when u see it you will get the gist of it. because a few of the combos i did do werent perfect in the vid im about to post they can combo if done right.
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its hapening during the berserk barrage, if u keep press the punch button Wolvie continue slash.. i have won a match just do that ;)
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Graet char for mugen.
Originaly planed by Loganir as "Logan", become fantastic finished by your hands, The Anvil.
Well done, and a BIG THANKS to you for released and share this original and Graet char; Unmasked Wolverine.
But I think he needs more defence and agressive AI because he is WOLVERINE "arrrrgg" \-/o, the rest is perfect. :thumbsup:
Thank you !
This is not Loganir's version . Anvil just used the head from some MVC sprites & then sprited his own .
I think you are possibly the first person that wanted more AI , did you actually fight against Wolvie ?
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I'd like to make this my default Wolverine but this is a recurring problem...
-Wolverine freezes after being grabbed by Carnage. And seems to do it with other characters for throws.
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yeah babies yeah
wolverine is cool, logan is great, great mix on kong's char
i m a kong's fan and wolverine wasn t in my roster before now because switch mode is cool
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I found a small detail.
When Wolverine is in Maskless Mode, after the second hit in the Stand Medium Punch, miss one sprite in the animation.
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Good char.
2 issues.
When he is maskless, his walking has no sound. When he is masked you can hear his footsteps.
When he changes modes he retracts his claws. Doesn't seem necessary as you don't see him extend them again, they just appear.
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Good char.
2 issues.
When he is maskless, his walking has no sound. When he is masked you can hear his footsteps.
When he changes modes he retracts his claws. Doesn't seem necessary as you don't see him extend them again, they just appear.
This is actually something I mentioned in an earlier post, along with the collision boxes and some animations being different between the masked and maskless modes.
I hope the creator takes notice of the input in this thread.
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This is actually something I mentioned in an earlier post, along with the collision boxes and some animations being different between the masked and maskless modes.
I hope the creator takes notice of the input in this thread.
I've already gone through the thread and made all of the updates, alot of good stuff, I can't thank you guys enough, especially you Dr. Zaius. Only item I have left is figuring out the problem this Wolverine has with throws whose coding uses shortcuts (when a throw is missing proper Change States Wolverine will freeze.)
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I've already gone through the thread and made all of the updates, alot of good stuff, I can't thank you guys enough, especially you Dr. Zaius. Only item I have left is figuring out the problem this Wolverine has with throws whose coding uses shortcuts (when a throw is missing proper Change States Wolverine will freeze.)
That's good news.
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Updated first post, bug fix for wolvey.
Maskless Wolverine (http://www.sendspace.com/file/jbwq2s)
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The new updated DL is lacking a large select screen portrait.
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you can just swap the sprite numbers in the SFF file.
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there is a funny glitch in every wolverine i hope is in here if u do a beserker barage and they block it, repeatidly press the attack buttin to continue doing it
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yep infinite is still there
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:w00t: wow friggin awesome perfectly done in my opinion, Ive seen a sad attempt at the unmasked wolverine b4. This wolverine is cool as hell ^^(PM)^ :thumbsup: :thumbsup:
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there is a funny glitch in every wolverine i hope is in here if u do a beserker barage and they block it, repeatidly press the attack buttin to continue doing it
Which buttons?
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D+DF+F+K
Any combination that results in Berserker Barrage.
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I like him and all. I like the concept of taking the mask on and off but everything about him is just too fast. No diss but its just too ridiculously fast. other than that he's great
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Doesnt work
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Do not bump old threads. Please, read the rules
G Lux: Side note, of course it doesn't work, the link is FIVE YEARS OLD.
Topic locked.