Infinity MUGEN Team
IMT Main => M.U.G.E.N Releases => Topic started by: Rage on December 28, 2017, 05:51:54 PM
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=========== | Quint |==========
(https://s13.postimg.org/b2lbxn9nr/quint.png)
Sprited By: Rage
Coding: Whiplash
Sprites and Bug Fixing: O Ilusionista, Laspacho, various forum members noticed in the read me
Info: Quint, who is Megaman from the future who's been mind controlled and sent back in time is here in all his RMM glory.
============= | VIDEO | ============
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Character Movelists
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General Gamplay:
* Dash Forward: F,F
* Dash Back: B,B
* Super Jump: D,U
* Dodge in place: LP+LK
* Dodge Forward: F+LP+LK
* Dodge Back: B+LP+LK
* Recovery Roll: Hold Forward or Back while recovering from lie down
* Throw: Hold Forward or Back and Press HP or HK
QCF+P: Sakugarne
QCB+P: Servbot
DPB+K: Teleport (can be used on air)
D, D, any button: Change Weapon
LP:Photon Missile
MP: Dive Missile
HP: HP: Copy Vision
LK: Quint Buster
MK: Junk Buster (HK to knock out the air as Quint. LHK to knock grounded version in opponent as Quint)
HK: Jewel Satellite
hypers
QCF+PP: Stay True (push up and directional buttons to move)
QCB+PP (while guarding): Force Breaker (can be used on air)
QCF+KK: Quint Adaptor
QCF+KK during Quint Adaptor: Giga Drill Breaker (Lv. 3)
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Download: http://www.infinitymugenteam.com/Uploads/Rage/Quint.zip (http://www.infinitymugenteam.com/Uploads/Rage/Quint.zip)
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PLEASE REPORT ANY BUGS YOU FIND :)
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Once again, great release, guys!
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Another superb job!! Thanks a lot guys!! :w00t:
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Copy and pasted from MFG:
Thanks for the release. Here's my feedback on him:
-Quint has the MvC2 announcer on his combo messages.
-Super jump and dash fx are missing.
-All his attacks doesn't have RMM's block fx and sounds.
-MP Buster Shot pushes the opponent back if hit from a distance.
-The HK Photon Missile moves right or left on the last hit depending which side the opponent is (I don't know if it's intentional, but thought I might mention that).
-A charged HK Buster Shot should knock the opponent to the ground instead of stand if it hits.
-Quint Adaptor Laser does more damage than the Drill and the Giga Drill Breaker.
-A personal perference but it will be more better if the Drills on the Quint Adaptor uses slash sparks instead of hit sparks.
-HK Copy Vision has no dissapearing animation after the time expires like the LP and MP versions.
-HK Copy Vision remains if the clone hits the opponent when the time expires.
I will also post this on RMM's release page when I have all of the other characters feedback since this also applies to the game as well.
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Quite admirable Princess.
Will there be a code update with AI?
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Copy and pasted from MFG:
These have all been fixed, I think.
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These have all been fixed, I think.
I know, I just posted it here in case you didn't see it. Most feedback of any RMM characters will be posted at MFG first since I'm more active there.