(http://img242.imageshack.us/img242/220/darkmanportrait.png)
(http://img242.imageshack.us/img242/4349/darkmanwryyy.gif) Now it's official. Darkman will be joining the mayhem!
Nice!!!!! Darkman 2nd form :).I hope to see those transformation hypers:
Tank mode: Dark Man transform to Dark Man form 1 with treads instead of legs, that shoots at and tries to run over Mega Man. His speed increases as he receives damage. Like Rush drill hyper maybe but with life/time bar
(http://images4.wikia.nocookie.net/megaman/images/d/da/Mm5dark1sprite.png)
Dark Man form 4:He transforms into form 4.He uses an electromagnetic barrier around him like Dark Man 2, but it's launched to the sides of the screen when he jumps, and returns to him after landing. Only for a short time
(http://images1.wikia.nocookie.net/megaman/images/f/fc/Darksprite.png)
Dark man form 3: He transforms into form 3 and can paralyze enemies with a ring shaped beam, and his right arm is a rapid fire weapon
(http://images4.wikia.nocookie.net/megaman/images/1/17/Mm5dark3sprite.png)
...and there it is.
Awesome, I was hoping you'd come through on that.
Totally have to have special intros vs. Megaman and Protoman where he's the fake Protoman and Protoman unmasks him.
Now it's official. Darkman will be joining the mayhem!
I know that I may get flak for saying this, but...Darkman who? :|
I vote for a Battle Network reference!
Maybe one of his intro could have him start off with a cape, similar to the one his MMBN3 incarnation has! YAY!
I agree, EXE series shouldn't be included in this project.
(http://img143.imageshack.us/img143/3351/darkmanmorph2.gif)
That is plenty good! :thumbsup: It's great to see Dark Man get some time in the limelight.
I assume that the colors that the different Dark Man Models had in MM5 will be used as alternate pallettes, yes?
You assumed right!
(http://img509.imageshack.us/img509/7707/palletes.png)
You assumed right!
(http://img509.imageshack.us/img509/7707/palletes.png)
(http://img34.imageshack.us/img34/1037/testzj.png) (http://img34.imageshack.us/i/testzj.png/)
:)
(http://img34.imageshack.us/img34/1037/testzj.png) (http://img34.imageshack.us/i/testzj.png/)
:)
I think Legends shoudn't be in this project too. Anyways...
Back on topic: I've finished all the sprites, now I'm doing minor fixes to them.
The improved morphs (WAS A PAIN IN THE *** TO MAKE THESE):
(http://img143.imageshack.us/img143/3351/darkmanmorph2.gif)
That's pretty good. What hyper is this?
looks like one of chun li's hypers
Or Lex Luthor's, which would give it some awesome combo potential. ^^(PM)^
What is it suppose to be?
(http://img.photobucket.com/albums/v112/Scripture/BreathOfFire/BOF4-Babaru.gif)
Maybe some of these can help?
What else do you have in store for Darkman?
Also a little something:
(http://img198.imageshack.us/img198/60/darkman4.gif)
(http://img99.imageshack.us/img99/3650/darbythegambler.png)GOOD!
Therse effects will help a lot!
Also a little something:
(http://img198.imageshack.us/img198/60/darkman4.gif)
Thanks. :)
It's hard to see on the dark forum background but the rugged outlines were intentional, as I was trying to mimic the Marvel Vs Capcom 1 Portrait style. I can always clean them up if necessary.
(http://i45.photobucket.com/albums/f63/UltraRoboninja/Darkman.png)
I would be surprised if one of Darkman's hypers calls for a dozen of those amazing lightning bolts.
I assume that Darkman will have custom vocals, yes? ;)
Something like Rugal energy shield?
He definitely needs to have the barrier from that. 8)
By the way, will he have a special intro where he "appears" as Proto Man (complete with the off-key whistle) and changes to his real form, when fighting against Mega Man and/or Proto Man (in Proto Man's case, he would get shot by him, just like in MM5)?
Is the Defense shield going to be a move or is it a basic Defend?
Well, since I've finally beaten Diablo II, I might as well get back to work on Darkman...
Looks pretty awesome. Are you going to have Darkman's off-key whistle? That'd make it perfect.
Also, have you considered having Protoman teleport in and out like he does in the game? Something just feels a little off to me seeing Protoman run from a fight rather than just teleporting out. Could be that's just me though. %%-
Hmmm you're right, he doesn't teleport. Weird. Oh well. Your version's perfect then. :thumbsup:
...you mean, he DOES teleport right? cause the vid clearly shows he does teleport.
...you mean, he DOES teleport right? cause the vid clearly shows he does teleport.Well I mean the traditional Megaman style "teleport" where they turn into a little line and fly straight up or down. In the video he just falls down, unmasks Darkman, then jumps up. No line. Either way is cool with me though.
I've been working on him for a while:
(http://img138.imageshack.us/img138/5007/standmediumpunch.gif)
His medium punch. i've been trying to make the move look more natural, and later I noticed it became very awesome!
I really like the medium punch. Whenever I see it, I wanna shout "PIMP HAND". Seriously, that's what it looks like to me.
But it's looking great. Can't wait to see a finished product! :)
I agree with ID; It really does look like a pimp slap!
That said, Dark Man #1's hyper move indeed looks awesome. He's shaping up nicely, isn't he?
(http://img189.imageshack.us/img189/1276/darkman3.gif)
Darkman #3. Very simple, just a barrage of shots.
Why does his body totally change in these sprites? It looks kind of odd to me the way it hapens
Its because in the game, there are several differnt version of dark man you fight, one with a bazooka arm, one with tank treds, one red and spikey and the other one is normal i think.
And sence its a hologram robot, his base from dosnt have to be anything humane looking. The inhuman apperance of Dark Man is like a reflection into the dark side of humanity, a cold mechine willing to mask itself as something friendly only to distory you.
Its actualy pritty deep if you think about why the character was made.
>:-(-| Sorry for not staying on topic, but can you check the PM I sent you, DT?
(http://img242.imageshack.us/img242/4349/darkmanwryyy.gif) Now it's official. Darkman will be joining
Only a robot could gyrate his hips like that...
Anyways nice WIP, this is interesting =3
humm maybe the arms position
Some minor things:
(http://img52.imageshack.us/img52/2163/standstrongkick.gif)
I've redone this animation, but something still seems not right...
(http://img16.imageshack.us/img16/7034/crouchweakkickuf.gif)
The crouching weak kick. I've tried to make a russian dance, but to no avail.
I didn't see anything wrong with these kicks, they fit Darkman just right. I mean Darkman is a twisted robot and is sort of like the Yamazaki of Rockman. So he doesn't have to apply any force to his kicks.
Now I've got it right:
(http://img251.imageshack.us/img251/2163/standstrongkick.gif)
Now I've got it right:
(http://img251.imageshack.us/img251/2163/standstrongkick.gif)
(http://img138.imageshack.us/img138/2309/darkman1.gif)
Yes, Jill Valentine's effects for Darkman #1 hyper.
Awesome, but the cape loses the "W" when it's thrown. was that intentional?
Awesomeness ensues:The cape and armor reminds me of something Sigma wore, i think it was x5(click to show/hide)
Awesomeness ensues:(click to show/hide)
Darkman is looking really great so far. I still have no clue who he is tho.
The cape and armor reminds me of something Sigma wore, i think it was x5
Airman is my favorite creation by Laspacho :-"
While I understand your enthusiasm (and share it), a creation like this will probably take some time to code. How's that going by the way, MD?
A good question. I have focused solely on spriting him, agreeing with Laspacho to send him the sprites so that he would look for someone to code Darkman.
By the way, Darkman's sprites are 100% done! :w00t:
Airman is my favorite creation by Laspacho :-"
(http://img242.imageshack.us/img242/220/darkmanportrait.png)
(http://img242.imageshack.us/img242/4349/darkmanwryyy.gif) Now it's official. Darkman will be joining the mayhem!
The progress so far:
All sprites are DONE! However I'll still make some minor adjustments to some sprites.
I also want to add a new special move, since by now I've just sprited two (a common projectile and a paralization projectile).
Feel free to give any suggestions.
Gonna add Electromagnetic Barrier with Grey color as a set?- Power Set 5 - Shield mode added (absorbs projectiles and damage upon hit, while rotating around the player)
Shouldn't the barriers disappear after hitting the opponent a few times?@Magma MK-II I've added a time limit (3 seconds).