http://www.youtube.com/watch?v=ic_EGunRnis#ws (http://www.youtube.com/watch?v=ic_EGunRnis#ws)
Hey guys, the day has finally arrived! The demo has finally arrived and you can get it in the link below.
*UPDATED* June 23rd
https://dl.dropbox.com/s/glcefv8csopg4cj/Project%20Z.E.D%20Demo.zip (https://dl.dropbox.com/s/glcefv8csopg4cj/Project%20Z.E.D%20Demo.zip)
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PATCH NOTES June 23rd
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A slight update to the demo has been made
- Inch jump light kick attacking hitbox increased horizontally. Making it a little easier to cross up opponents.
- Added Backthrows
- Removed short hops.
- During Pre-fight intros, won't have control of characters until 'Engage' animation is over
- Corner push system takes effect after 13 hits. To prevent corner infinites
- Supers aren't affected by damage scaling. Damage has been reduced on all supers
- New Music for the Car Park stage done by Jeremiah George
I recommend deleting your old folder in place for this one.
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(http://i58.tinypic.com/2yotmq8.png)(http://i58.tinypic.com/2zoc4zc.png)
(http://i57.tinypic.com/2e0oaoj.png)(http://i59.tinypic.com/2u3wsok.png)
I decided to make a quick tutorial outlining the game's system mechanics, since I don't think I ever fully explained in much detail about them.
Some of the music in the demo are just place holders (i.e City Stage and Car Park Stage) until I can get some original music made for them.
Hope you find this video useful and hope you enjoy the demo! Be sure to leave tons of feedback. :D