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Author Topic: Capcom Universe News and Updates  (Read 134802 times)

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Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #700 on: January 03, 2016, 01:35:03 AM »
MAYBE in part 2 of Demo 3.


I already have a lot of work to do as it is for part 2.  thanks to all the progress sprite artists have been making and giving me permission to include them in my game.  part 2 of demo 3 is going to be mostly new characters. 

I also decided to work on an online mode for part 2.  Using the IKEMEN engine of course. it will be included in its own folder and come along with the zip archive of the game.

part 2 is going to be the last step before a final game.

Offline imperador

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Re: Capcom Universe News and Updates
« Reply #701 on: January 03, 2016, 01:43:16 AM »
So as you said, it's has a chance of we seeing more characters than the newcomers who we already know from the pool[Pure & Fur, Zero, C.Viper, Ryu, Short Haired Ken and maybe one of the main bosses]?

Oh, we finally will see a online mode for C.Universe... Will be nice! I'm curious to see the progress! But this means you will need to change the screenpack of the fullgame O_O

- Any suggestions for conversions? Look on my thread and have fun! :)

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #702 on: January 03, 2016, 03:04:24 PM »
In your stream Traweezie, you mentioned Frank West a lot. Is he going to make it into this game or is he for another project?

yeah someone mention him in chat so I made a couple comments about frank west. The first part was talking about the frank west kamekaze had made. the second part was about if he was going to be in the game which I had no comment

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #703 on: January 03, 2016, 03:38:55 PM »
Double post but I'm streaming CU again: http://www.twitch.tv/reagah

Offline laspacho

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Re: Capcom Universe News and Updates
« Reply #704 on: January 03, 2016, 03:52:59 PM »
Double post but I'm streaming CU again: http://www.twitch.tv/reagah

Wow I actually caught you while you were on this time.  I'm watching.  :)

Offline Uche_of_IMT

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Re: Capcom Universe News and Updates
« Reply #705 on: January 03, 2016, 04:05:03 PM »
I am watching this right now. I hope Beximus is as well.
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #706 on: January 03, 2016, 06:00:45 PM »
So as you said, it's has a chance of we seeing more characters than the newcomers who we already know from the pool[Pure & Fur, Zero, C.Viper, Ryu, Short Haired Ken and maybe one of the main bosses]?

Oh, we finally will see a online mode for C.Universe... Will be nice! I'm curious to see the progress! But this means you will need to change the screenpack of the fullgame O_O

Juri
Joe if he's finished (progress on him looks really good)
Frank is looking more likely

I will not change the screen pack.  the online version will be seperate from the full game.

I am watching this right now. I hope Beximus is as well.


No i missed it but i'll go back and watch.

Offline imperador

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Re: Capcom Universe News and Updates
« Reply #707 on: January 03, 2016, 06:10:25 PM »
Joe...?

Sorry for my overreaction but....

HOLY, F*CKING YES!!!!!


Okay, backing there..

My happiness can go further if you consider putting GOUKEN with the new spritesheet [I've already also put some ideas on him who can be a nice touch for him on a VS game]

http://mugenguild.com/forum/topics/c-v-s-abstract-gouken-redone-169436.0.html

But since there will be no Street Fighter anymore after these... It's ok.

- Any suggestions for conversions? Look on my thread and have fun! :)

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #708 on: January 04, 2016, 03:39:38 AM »
Joe...?

Sorry for my overreaction but....

HOLY, F*CKING YES!!!!!


Okay, backing there..

My happiness can go further if you consider putting GOUKEN with the new spritesheet [I've already also put some ideas on him who can be a nice touch for him on a VS game]

http://mugenguild.com/forum/topics/c-v-s-abstract-gouken-redone-169436.0.html

But since there will be no Street Fighter anymore after these... It's ok.


not for this game

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #709 on: January 18, 2016, 04:46:15 PM »

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #710 on: January 19, 2016, 07:50:40 PM »

Offline Firelord Kursan

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Re: Capcom Universe News and Updates
« Reply #711 on: January 20, 2016, 01:44:44 AM »
@Traweezie
Looks like i missed the stream, but i'm watching it now till i need to deal with something irl.

@Beximus
I'm just hoping that you will release it at one point, since it took a lot of time to develop that game, but i think that the 2nd part will heavily take even more time to develop than the 1st part. Patience is a virtue. ;)

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #712 on: January 22, 2016, 07:26:02 PM »

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #713 on: January 23, 2016, 04:26:02 AM »
thanks to these videos I was able to create a defect list.  I'll make sure everything seen there gets fixed before the Demo is out.

Offline Firelord Kursan

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Re: Capcom Universe News and Updates
« Reply #714 on: January 23, 2016, 04:38:00 AM »
Hell yeah. That's what i wanted to hear. It took a lot of time to develop, but i just hope you'll iron out those bugs not to make any further problems while you're at it. You've earned my respect, Beximus.

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #715 on: January 23, 2016, 04:56:48 PM »
thanks to these videos I was able to create a defect list.  I'll make sure everything seen there gets fixed before the Demo is out.

np just incase you didn't catch it on the stream playback but ibuki intro plays the sfx kinda late(I.e the hit sound effect on the sandbag intro). If you're having trouble playing the twitch version then I can upload it to yt for you

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #716 on: January 24, 2016, 12:22:24 AM »
np just incase you didn't catch it on the stream playback but ibuki intro plays the sfx kinda late(I.e the hit sound effect on the sandbag intro). If you're having trouble playing the twitch version then I can upload it to yt for you

It's cool, I was able to catch it by watching the stream.  The characters play their standing animations when they finish their intros.  A lot of sounds are triggered by frames of animations i just needed to go in and specify which animation to read before playing a sound.  I fixed it earlier today.  Also i remember you noticed something odd about morrigan's life after you DHC'ed her out.  Turns out that i am missing a trigger that gives characters their recoverable life variable when they do a DHC.  I'm in the middle of applying that to all characters right now.

I'm also changing Uriens shoulder tackle to a QCF motion rather than a charge motion.  He needs it.  This will open him up to other charge moves later.

Also does anyone know how to get in touch with Swagga Kings?
« Last Edit: January 24, 2016, 12:50:51 AM by Beximus »

Offline Swagga Kings

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Re: Capcom Universe News and Updates
« Reply #717 on: January 24, 2016, 01:32:45 AM »
Hey Beximus this is me Swagga Kings whats sup?

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #718 on: January 25, 2016, 11:29:14 PM »

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #719 on: January 26, 2016, 10:04:23 PM »

Offline Swagga Kings

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Re: Capcom Universe News and Updates
« Reply #720 on: January 27, 2016, 03:14:02 AM »
Check out my Capcom Universe Testing Video

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #721 on: January 27, 2016, 09:02:14 PM »

Offline ouja1

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Re: Capcom Universe News and Updates
« Reply #722 on: January 27, 2016, 10:11:22 PM »
@Traweezie In reference to a previous stream, Skullo is a Capcom character. He appears in a comic series Street Fighter Legends by Udon although briefly. He drives around in a minivan and fights crime.

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #723 on: January 28, 2016, 01:03:51 AM »
he was also developed by Arika

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #724 on: January 28, 2016, 03:18:53 AM »
@Traweezie In reference to a previous stream, Skullo is a Capcom character. He appears in a comic series Street Fighter Legends by Udon although briefly. He drives around in a minivan and fights crime.

http://streetfighter.wikia.com/wiki/Skullomania

Yeah just because he's a in comic briefly does NOT mean he's a capcom character. Also would like to point out that the ex games are mainly made by the company Arika. As I said before; if any of those characters were actually made by capcom, then they wouldn't have to get the rights to get the character into another sf game.
« Last Edit: January 31, 2016, 10:30:57 PM by Traweezie »

 


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