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Author Topic: Capcom Universe News and Updates  (Read 135026 times)

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Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #450 on: January 26, 2015, 06:39:56 AM »
Damn thats awesome.  thanks for doing that.  Maybe you should avoid mentioning that it's mugen.  A lot of people won't even touch anything that has to do with mugen as they're predisposed to believe anything made on it is going to be broken and mismatched.  just a thought since someone left the comment on my page of "Still mugen still a unbalanced piece of crap".

Some people might not be willing to give it a chance.

Anyway im subscribed to your channel so i'll be watching.  Thanks again

I was going to direct them here if they had any issues with bugs or if they had any suggestions. I told a few of the people I showed that it was mugen but it was built from the ground up so it's way different than what you see. They still liked it anyways

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #451 on: January 26, 2015, 07:13:35 AM »
ahh hes doing the same thing im doing! thats awesome! Bex's game is finally getting some attention.
somebody contact maximillion dood and tell him to play it  ;*))

lol well he did say he wished there was a capcom only fighting game.  maybe i can ask him to try it when Demo 3 is out.

I was going to direct them here if they had any issues with bugs or if they had any suggestions. I told a few of the people I showed that it was mugen but it was built from the ground up so it's way different than what you see. They still liked it anyways

Oh sure.  please do.  feedback is real important.  I'm glad to hear that people who don't normally use mugen are giving it a chance.

Offline Swagga Kings

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Re: Capcom Universe News and Updates
« Reply #452 on: January 26, 2015, 01:27:15 PM »
That is so awesome I would like to see how far this game is gonna go in terms of making making it in to tournaments. Capcom Universe can be the future game, hey Bex I have a question have ever though about adding a online server to it why I say that cause that's the new thing now n' days and people would like to battle others around the world or that maybe to much?.

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #453 on: January 26, 2015, 03:06:01 PM »
Right now the only online mugen has that i know of is IKEMEN which is P2P.  I'd like to know more about the online server idea. Ideally id like to have this game be played online.

Offline Swagga Kings

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Re: Capcom Universe News and Updates
« Reply #454 on: January 26, 2015, 04:57:32 PM »
Personally I think it would be a good success, I would love to play it online.

Offline manluis

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Re: Capcom Universe News and Updates
« Reply #455 on: January 26, 2015, 10:07:45 PM »
it's not as easy as that. IKEMEN is already has pretty bad connection using regular MUGEN characters, i get input lag from my friend in the next room.  i'm pretty sure it can't handle all these custom states and stuff like that because of all the coding it requires to make a full game function like this.

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #456 on: January 26, 2015, 10:45:03 PM »
mm that would be bad considering how dependant the characters are on each other and even the stages.  They're constantly checking around 40 variables.  If it were to go out of sync it would cause some serious issues.

Offline manluis

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Re: Capcom Universe News and Updates
« Reply #457 on: January 26, 2015, 11:11:11 PM »
exactly. fullgames just aren't suited for IKEMEN. Even Balthazar stated for Hyper Dragon Ball Z "There IS support for online MUGEN called IKEMEN, but its crap."

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #458 on: January 26, 2015, 11:33:20 PM »
lol makes me wonder how we all made do in the dreamcast days.

Offline Uche_of_IMT

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Re: Capcom Universe News and Updates
« Reply #459 on: January 27, 2015, 01:25:52 AM »
Don't make fun of the Dreamcast. It never had a chance to show us what it was made of, and it is because of Playstation.
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #460 on: January 27, 2015, 02:09:58 AM »
lol no what i mean is, how did we get by without online play back then.  The dreamcast was a wonderful machine.  I still use it sometimes to play MVC2 and project justice or CVSNK2.  Sadly the PS2 hype machine destroyed it when they used ridiculous claims such as it would be like "jacking into the matrix"  once they turned it into a DVD movie player and banked off the success of the PSX the dreamcast was doomed (stateside atleast)

Offline manluis

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Re: Capcom Universe News and Updates
« Reply #461 on: January 27, 2015, 02:25:59 AM »
Don't make fun of the Dreamcast. It never had a chance to show us what it was made of, and it is because of Playstation.
cheezus crust calm down buddy lol it was just a joke cx

@bex oh my god I remember when they said "jacking into the matrix" my brother went totally nuts and thought the PS2 was the greatest thing ever and abandoned our poor lil ol' dreamcast :( i still use it to play MVC2 and CVS2 from time to time. It's still a great device to use.
« Last Edit: January 27, 2015, 02:33:07 AM by manluis »

Offline Jushin Liger

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Re: Capcom Universe News and Updates
« Reply #462 on: January 27, 2015, 03:46:51 AM »
Don't make fun of the Dreamcast. It never had a chance to show us what it was made of, and it is because of Playstation.
I rather play Neogeo

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #463 on: January 27, 2015, 05:32:18 AM »
Well bex the event went alright. Two people tried the game out and the rest were hyping it up. Alot of people seem to enjoy the game so far and say it can be pretty successful. There was a bit of bugs that happened during part of the set and I only got to record a few matches. I'll still upload it to YT.

As for the bugs/Recommended changes

- More block stun on normals
- Roll Qfc PP Hyper needs to be blockable in the air
- If you DHC into megaman's Qfc pp Hyper it's a unblockable
- Jill needs more zombies
- Jill's zombie call(the grab one) last for too long

That was everything that I can remember off the top of my head I'll upload the vid soon so you can see

Offline manluis

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Re: Capcom Universe News and Updates
« Reply #464 on: January 27, 2015, 05:43:03 AM »
dude you are awesome. lets start the hype train CHOO CHOO :D

Offline Uche_of_IMT

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Re: Capcom Universe News and Updates
« Reply #465 on: January 27, 2015, 08:23:41 AM »
This may be as professionally done, for someone who is basically a coder (the best one at that).
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline manluis

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Re: Capcom Universe News and Updates
« Reply #466 on: January 27, 2015, 08:52:26 AM »
if beximus, O illusionista, Shinzankuro and acey joined together to code a fullgame, all hell would break loose.

Offline O Ilusionista

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Re: Capcom Universe News and Updates
« Reply #467 on: January 27, 2015, 09:29:50 AM »
Maybe I don't have time for now, but I am open for ideas :)

Offline manluis

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Re: Capcom Universe News and Updates
« Reply #468 on: January 27, 2015, 11:16:16 AM »
donate your shadowman to capcom universe perhaps?  :D :D :D hehehehe

Offline Traweezie

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Re: Capcom Universe News and Updates
« Reply #469 on: January 27, 2015, 03:55:07 PM »
Here's the vid:

Offline manluis

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Re: Capcom Universe News and Updates
« Reply #470 on: January 27, 2015, 03:59:53 PM »
OMG SAKURA DA HUMAN SHIELD!!!
wow she looked really buggy in that vid at the start lol

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #471 on: January 27, 2015, 04:29:42 PM »
yes she did... i wonder how that happened.  I'm going to have to figure that out.  It's kind of embarassing.

her assist seems to do too much damage.

Offline manluis

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Re: Capcom Universe News and Updates
« Reply #472 on: January 27, 2015, 04:31:08 PM »
other than that, and the Jill-cloning situation, it was some really good fights!
don't be embarrased Bex, it's expected it would have bugs, it's only Demo 2.5! It's supposed to gather bug reports and feedback!

Offline Beximus

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Re: Capcom Universe News and Updates
« Reply #473 on: January 27, 2015, 04:41:54 PM »
no i need to be more diligent,  If i want people to take this project seriously.  At this point i shouldn't have clones appearing anymore.

Offline manluis

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Re: Capcom Universe News and Updates
« Reply #474 on: January 27, 2015, 08:37:34 PM »
right, you do have a point there. i'm sure you can figure this out.

 


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