Thanks, guys. Putting in a lot of work into her.
PM'ed Acey about the Bane topic. Thinking someone accidentally closed it thinking it was the same Bane Jmax/Alex just put out.
boths look great,Yea, I have plans for the sickle and probably more from Testament also. As for the size, I was a little afraid she'd be too small but I've compared her in game to other chars and she looks just fine. The most important thing to me was to have her be kinda size accurate to Unlimited's Joker and everything else comes second. I'll try getting a shot or two of her next to other chars to show the size.
i hope you hve something in mind to use testament' (gg) sickle.
...
i dont know if is screen size, they look a bit small, you can show they at side with some popular chars?
No it's been that way for months. I was wondering why it was locked a while back.Ah, I hadn't noticed. It's fixed now, so no biggy. Didn't even really matter much if it was open yet, was just curious as to why it was closed is all.
Harley looks good, besides the white tassle things. They seem way too big.They probably look that way since you're more into TAS version of how she should look. In most comics she tends to have them a little pointier and coming down around mid chest. In TAS they tend to stay around her collar bone and barely come down to the top of her chest, along with them being rounded out.
A-MA-ZING, she looks very detailed ^:)^
I agree, Batzarro has become a king among spriters.Ah, shucks. :-[
Since the Unlimited team is a little more on the perfectionist side, are you planning to have it coded where she is reversed so the colors show up correctly on both sides of the screen?Possibly, though I won't go into changing up the diamonds. Absolutely hateee doing that. Changing the colors isn't anything difficult at all though, so I think that might be done. Coder needs to be up to it as well though.
Swaping the colors (not the stars) can take less than 3 minutes for the whole set of sprites if you know how to do it right (as long as there isn't color bleed into the skin as well)
Yeah that part is a breeze. Creating duplicate animations is the time consuming part.
you can put some win poses with the creeper for comic relief lol just kidding :)
Love how Harley is looking Batz. Oh and I've been meaning to ask you, looking at your new sig are you working on pockets of Harl, Bane and Scarcrow or did ya make those just for fun? either way I like themThanks. Those sprites in my sig are just for fun though. They're just pocket versions of all my real WIPs.
i'm glad you're using lilith as well in your bases . I mentioned that to you on her first run a while back lol!! keep up the good work :thumbsup: you can put some win poses with the creeper for comic relief lol just kidding :) can't wait to see her in action!!Thanks. Think I remember you mentioning Lilith back then but it's all a blur. XD As for Creeper, chances are I won't include him in there. I'm trying to stay away from including any other characters in this but I did have an idea for a win pose including him. So, there is a maybe on that.
Awesome Harley Batzarro she looks great well done =D> and good luck with Rhino as wellThanks. I did look at the stuff and pretty much everything for Rhino is set already. It's just up to the coder at this point, nothing else I can do.
I had some ideas for him on this page as well by the way like intros and winposes I dont know if you got them or not :-??
http://www.infinitymugenteam.com/Forum_345/index.php?topic=23393.135 (http://www.infinitymugenteam.com/Forum_345/index.php?topic=23393.135)
just thought I should mention it just in case :)
a really great wip man! ;)Thanks, man. :)
Good to see that you managed to get the hammer animation that you were after. Fantastic sprites full of character (although she has green teeth and eyes, I'm assuming palette separation when spriting)Oh man, that mallet swing animation was helllllll to put together. Like four or five bases went into it, a lot of resizing, completely respriting, and even scratch work. Not to mention I'm not even done with it yet. Just missing some good blur FXs on the mallet itself and recover sprites from it.
The pogo stick looks like fun ;D
(http://i31.photobucket.com/albums/c395/GonnaBurnInMyLight/Sprites/HQDayOut01.gif)oh yes my baby girl =P~ I love the animation. Its nice, smooth, gotta dimension, and perspective. The the thing you want to work on her her physical dimensions. I'm so happy you redid sprites Harley to make her more accurate. You got her petite size and it make rage drool. But worth this animation you need to make sure that her body type remains the size. Doing the spin/ twist I can see the other base quit well. Her hip spread this Beyonce thing lol. But yeah her hips are too wide. Address this and it will be excellent. ::salute::
oh yes my baby girl =P~ I love the animation. Its nice, smooth, gotta dimension, and perspective. The the thing you want to work on her her physical dimensions. I'm so happy you redid sprites Harley to make her more accurate. You got her petite size and it make rage drool. But worth this animation you need to make sure that her body type remains the size. Doing the spin/ twist I can see the other base quit well. Her hip spread this Beyonce thing lol. But yeah her hips are too wide. Address this and it will be excellent. ::salute::Thanks, man. Appreciate all the words and support. Yeah, the biggest problem I have is getting the right shape and feel of her body when I mix up bases. I'd much rather completely re-shade sprites than shape them out. Think I'm doing a decent job of it so far but we'll have to see where the final product lands.
After a second look I think I replied to quickly. I do see some growth in her waist and booty lol but its nothing major. And again not because she's my favorite character but because of the A+++ work. That animation is beautiful. Its works like these with that beautiful flow that keeps me interested in mugen. Thank you sir. =D>
Anyways, since you seem to love her as much as I do, giving you a chance to pick what I show next. Could be something new, something shown in a screen shot, something that still needs work, or anything at all really. You decide based on picking one of these smileys. Each assigned to an anim.This is an awesome way to show a WIP. :thumbsup:
=P~ ;) ~:> =D> :D :|
Just to further entertain, I have a certain order set up. Pick the right first one, I'll show the anim, nothing gets eliminated, and you pick again. Don't pick the right one that starts it off and I eliminate the anim that should have been next in line. Just a chance game here 'cause I'm bored. All in all I'll end up showing three anims at least but if all goes perfect I show six. Have fun.
I like that kick. I also think there should be a chance of the move being countered, since it's always countered whenever she does it in the Arkham gamesActually, would think it funny if Batman had a specific counter just for this kick. As is though, think it'd be way too over board to go and give everyone in the project a counter just for this move.
Oh my god there's finally an upda...8=| no one reads the rules and thats the truth. ;*))
Oh wait it's just a newb necroposting.
Do newbs just refuse to read that particular rule?